Fixed POV Cylinder

which was broken by 2.8 element-wise multiplication with @
This commit is contained in:
Maurice Raybaud 2019-10-05 10:21:11 +02:00
parent d7262c9be0
commit f593feecf6
1 changed files with 2 additions and 2 deletions

View File

@ -639,7 +639,7 @@ def pov_cylinder_define(context, op, ob, radius, loc, loc_cap):
vec = Vector(loc_cap) - Vector(loc)
depth = vec.length
rot = Vector((0, 0, 1)).rotation_difference(vec) # Rotation from Z axis.
trans = rot * Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder.
trans = rot @ Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder.
roteuler = rot.to_euler()
if not ob:
bpy.ops.object.add(type='MESH', location=loc)
@ -1694,7 +1694,7 @@ class ImportPOV(bpy.types.Operator, ImportHelper):
vec = Vector(imported_cyl_loc_cap ) - Vector(imported_cyl_loc)
depth = vec.length
rot = Vector((0, 0, 1)).rotation_difference(vec) # Rotation from Z axis.
trans = rot * Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder.
trans = rot @ Vector((0, 0, depth / 2)) # Such that origin is at center of the base of the cylinder.
#center = ((x0 + x1)/2,(y0 + y1)/2,(z0 + z1)/2)
scaleZ = sqrt((x1-x0)**2+(y1-y0)**2+(z1-z0)**2)/2
bpy.ops.pov.addcylinder(R=r, imported_cyl_loc=imported_cyl_loc, imported_cyl_loc_cap=imported_cyl_loc_cap)