File headers: use SPDX license identifiers
Some files needed to be changed manually.
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# GPL # Original Authors: Evan J. Rosky (syrux), Chichiri, Jace Priester #
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Original Authors: Evan J. Rosky (syrux), Chichiri, Jace Priester
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import bpy
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import random
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# GPL # Author, Anthony D'Agostino
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Author, Anthony D'Agostino
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import bpy
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from bpy.props import (
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from mathutils import Vector
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from amaranth.utils import cycles_exists
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import Panel
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#
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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# Copyright (C) 2019 Shrinivas Kulkarni
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# This Blender add-on assigns one or more Bezier Curves as shape keys to another
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# Bezier Curve
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#
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# Supported Blender Versions: 2.8x
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#
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# Copyright (C) 2019 Shrinivas Kulkarni
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#
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# License: GPL-3.0 (https://github.com/Shriinivas/assignshapekey/blob/master/LICENSE)
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#
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# https://github.com/Shriinivas/assignshapekey/blob/master/LICENSE
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import bpy, bmesh, bgl, gpu
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from gpu_extras.batch import batch_for_shader
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# SPDX-License-Identifier: GPL-2.0-or-later
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from . import mathematics
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import bpy
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# SPDX-License-Identifier: GPL-2.0-or-later
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import time
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import threading
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import re
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import ssl
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# SPDX-License-Identifier: GPL-2.0-or-later
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from .prefs import get_addon_prefs
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import bpy
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@ -100,7 +102,7 @@ class RC_OT_RotateCanvas(bpy.types.Operator):
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## area deformation restore
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new_cam_offset = mathutils.Vector((new_cam_offset[0], new_cam_offset[1] * self.ratio_inv))
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context.space_data.region_3d.view_camera_offset = new_cam_offset
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def execute(self, context):
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# CORRECT UI OVERLAP FROM HEADER TOOLBAR
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regs = context.area.regions
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if context.preferences.system.use_region_overlap:
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w = context.area.width
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w = context.area.width
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# minus tool header
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h = context.area.height - regs[0].height
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else:
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w = context.area.width - regs[2].width - regs[3].width
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# minus tool header + header
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h = context.area.height - regs[0].height - regs[1].height
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self.ratio = h / w
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self.ratio_inv = w / h
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self.ratio_inv = w / h
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if self.in_cam:
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# Get camera from scene
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if self.cam.lock_rotation[:] != (False, False, False):
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self.report({'WARNING'}, 'Camera rotation is locked')
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return {'CANCELLED'}
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if self.use_view_center:
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if self.use_view_center:
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self.center = mathutils.Vector((w/2, h/2))
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else:
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self.center = self.get_center_view(context, self.cam)
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# store camera matrix world
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self.cam_matrix = self.cam.matrix_world.copy()
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# self.cam_init_euler = self.cam.rotation_euler.copy()
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## initialize current view_offset in camera
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self.view_cam_offset = mathutils.Vector(context.space_data.region_3d.view_camera_offset)
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# -*- coding: utf-8 -*-
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# This script is Free software. Please share and reuse.
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# ♡2010-2021 Adam Dominec <adominec@gmail.com>
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Copyright 2010-2021 Adam Dominec <adominec@gmail.com>
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## Code structure
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# This file consists of several components, in this order:
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# gpl: author Daniel Schalla, maintained by meta-androcto
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# SPDX-License-Identifier: GPL-2.0-or-later
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# author Daniel Schalla, maintained by meta-androcto
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bl_info = {
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"name": "Tri-lighting",
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# SPDX-License-Identifier: GPL-2.0-or-later
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from threading import Lock
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import bgl
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from math import radians, degrees
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from .functions import *
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import Operator
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import (
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# SPDX-License-Identifier: GPL-3.0-or-later
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######################################################################################################
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# A simple add-on to auto cut in two and mirror an object #
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# Actually partially uncommented (see further version) #
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# Author: Lapineige, Bookyakuno #
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# License: GPL v3 #
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######################################################################################################
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# 2.8 update by Bookyakuno, meta-androcto
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import bgl
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import blf
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import bpy_extras
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import sys
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.props import (
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BoolProperty,
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# SPDX-License-Identifier: GPL-2.0-or-later
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from mathutils import (
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Vector,
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)
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import bgl
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# SPDX-License-Identifier: GPL-2.0-or-later
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"""Functions for finding and working with Asset Browsers."""
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from typing import Iterable, Optional, Tuple
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# gpl authors: nfloyd, Francesco Siddi
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Authors: nfloyd, Francesco Siddi
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import gzip
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import os
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# gpl authors: nfloyd, Francesco Siddi
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# SPDX-License-Identifier: GPL-2.0-or-later
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# authors: nfloyd, Francesco Siddi
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import bpy
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from bpy.types import PropertyGroup
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from bpy.props import (
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# SPDX-License-Identifier: GPL-2.0-or-later
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actionconfig_version = (3, 0, 39)
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actionconfig_data = \
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[("blender_default",
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