Cleanup: correct comment
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@ -4721,12 +4721,13 @@ static void SCREEN_OT_delete(wmOperatorType *ot)
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/* -------------------------------------------------------------------- */
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/** \name Region Alpha Blending Operator
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*
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* Implementation note: a disappearing region needs at least 1 last draw with
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* 100% backbuffer texture over it - then triple buffer will clear it entirely.
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* This because flag #RGN_FLAG_HIDDEN is set in end - region doesn't draw at all then.
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*
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* \{ */
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/* implementation note: a disappearing region needs at least 1 last draw with 100% backbuffer
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* texture over it- then triple buffer will clear it entirely.
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* This because flag RGN_HIDDEN is set in end - region doesn't draw at all then */
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typedef struct RegionAlphaInfo {
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ScrArea *sa;
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ARegion *ar, *child_ar; /* other region */
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