Merge branch 'master' into blender2.8

This commit is contained in:
Germano Cavalcante 2018-05-04 07:44:34 -03:00
commit a0f369bc13
5 changed files with 28 additions and 91 deletions

View File

@ -90,7 +90,7 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object
* (where each tree was built on its own coords space)
*/
bool BKE_shrinkwrap_project_normal(
char options, const float vert[3], const float dir[3],
char options, const float vert[3], const float dir[3], const float ray_radius,
const struct SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit,
BVHTree_RayCastCallback callback, void *userdata);

View File

@ -3485,15 +3485,15 @@ static void shrinkwrap_get_tarmat(struct Depsgraph *UNUSED(depsgraph), bConstrai
break;
}
bvhtree_from_mesh_looptri(&treeData, target, scon->dist, 4, 6);
bvhtree_from_mesh_get(&treeData, target, BVHTREE_FROM_LOOPTRI, 4);
if (treeData.tree == NULL) {
fail = true;
break;
}
if (BKE_shrinkwrap_project_normal(0, co, no, &transform, treeData.tree, &hit,
treeData.raycast_callback, &treeData) == false)
treeData.sphere_radius = scon->dist;
if (BKE_shrinkwrap_project_normal(0, co, no, treeData.sphere_radius, &transform, treeData.tree,
&hit, treeData.raycast_callback, &treeData) == false)
{
fail = true;
break;

View File

@ -543,15 +543,13 @@ void BKE_mesh_remap_calc_verts_from_dm(
float *weights = MEM_mallocN(sizeof(*weights) * tmp_buff_size, __func__);
dm_src->getVertCos(dm_src, vcos_src);
if (mode & MREMAP_USE_NORPROJ) {
bvhtree_from_mesh_looptri(
&treedata, dm_src, ray_radius, 2, 6);
}
else {
bvhtree_from_mesh_get(&treedata, dm_src, BVHTREE_FROM_LOOPTRI, 2);
}
bvhtree_from_mesh_get(&treedata, dm_src, BVHTREE_FROM_LOOPTRI, 2);
if (mode == MREMAP_MODE_VERT_POLYINTERP_VNORPROJ) {
if (mode & MREMAP_USE_NORPROJ) {
treedata.sphere_radius = ray_radius;
}
for (i = 0; i < numverts_dst; i++) {
copy_v3_v3(tmp_co, verts_dst[i].co);
normal_short_to_float_v3(tmp_no, verts_dst[i].no);

View File

@ -191,8 +191,8 @@ static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
* MOD_SHRINKWRAP_CULL_TARGET_BACKFACE (back faces hits are ignored)
*/
bool BKE_shrinkwrap_project_normal(
char options, const float vert[3],
const float dir[3], const SpaceTransform *transf,
char options, const float vert[3], const float dir[3],
const float ray_radius, const SpaceTransform *transf,
BVHTree *tree, BVHTreeRayHit *hit,
BVHTree_RayCastCallback callback, void *userdata)
{
@ -229,7 +229,7 @@ bool BKE_shrinkwrap_project_normal(
hit_tmp.index = -1;
BLI_bvhtree_ray_cast(tree, co, no, 0.0f, &hit_tmp, callback, userdata);
BLI_bvhtree_ray_cast(tree, co, no, ray_radius, &hit_tmp, callback, userdata);
if (hit_tmp.index != -1) {
/* invert the normal first so face culling works on rotated objects */
@ -322,13 +322,13 @@ static void shrinkwrap_calc_normal_projection_cb_ex(
if (calc->smd->shrinkOpts & MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR) {
if (aux_tree) {
BKE_shrinkwrap_project_normal(
0, tmp_co, tmp_no,
0, tmp_co, tmp_no, 0.0,
local2aux, aux_tree, hit,
aux_callback, auxData);
}
BKE_shrinkwrap_project_normal(
calc->smd->shrinkOpts, tmp_co, tmp_no,
calc->smd->shrinkOpts, tmp_co, tmp_no, 0.0,
&calc->local2target, targ_tree, hit,
targ_callback, treeData);
}
@ -340,13 +340,13 @@ static void shrinkwrap_calc_normal_projection_cb_ex(
if (aux_tree) {
BKE_shrinkwrap_project_normal(
0, tmp_co, inv_no,
0, tmp_co, inv_no, 0.0,
local2aux, aux_tree, hit,
aux_callback, auxData);
}
BKE_shrinkwrap_project_normal(
calc->smd->shrinkOpts, tmp_co, inv_no,
calc->smd->shrinkOpts, tmp_co, inv_no, 0.0,
&calc->local2target, targ_tree, hit,
targ_callback, treeData);
}

View File

@ -879,69 +879,6 @@ typedef struct MeshDeformIsect {
/* ray intersection */
/* our own triangle intersection, so we can fully control the epsilons and
* prevent corner case from going wrong*/
static int meshdeform_tri_intersect(const float orig[3], const float end[3], const float vert0[3],
const float vert1[3], const float vert2[3],
float r_isectco[3], float r_uvw[3])
{
float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3];
float det, inv_det, u, v, dir[3], isectdir[3];
sub_v3_v3v3(dir, end, orig);
/* find vectors for two edges sharing vert0 */
sub_v3_v3v3(edge1, vert1, vert0);
sub_v3_v3v3(edge2, vert2, vert0);
/* begin calculating determinant - also used to calculate U parameter */
cross_v3_v3v3(pvec, dir, edge2);
/* if determinant is near zero, ray lies in plane of triangle */
det = dot_v3v3(edge1, pvec);
if (UNLIKELY(det == 0.0f)) {
return 0;
}
inv_det = 1.0f / det;
/* calculate distance from vert0 to ray origin */
sub_v3_v3v3(tvec, orig, vert0);
/* calculate U parameter and test bounds */
u = dot_v3v3(tvec, pvec) * inv_det;
if (u < -EPSILON || u > 1.0f + EPSILON)
return 0;
/* prepare to test V parameter */
cross_v3_v3v3(qvec, tvec, edge1);
/* calculate V parameter and test bounds */
v = dot_v3v3(dir, qvec) * inv_det;
if (v < -EPSILON || u + v > 1.0f + EPSILON)
return 0;
r_isectco[0] = (1.0f - u - v) * vert0[0] + u * vert1[0] + v * vert2[0];
r_isectco[1] = (1.0f - u - v) * vert0[1] + u * vert1[1] + v * vert2[1];
r_isectco[2] = (1.0f - u - v) * vert0[2] + u * vert1[2] + v * vert2[2];
r_uvw[0] = 1.0f - u - v;
r_uvw[1] = u;
r_uvw[2] = v;
/* check if it is within the length of the line segment */
sub_v3_v3v3(isectdir, r_isectco, orig);
if (dot_v3v3(dir, isectdir) < -EPSILON)
return 0;
if (dot_v3v3(dir, dir) + EPSILON < dot_v3v3(isectdir, isectdir))
return 0;
return 1;
}
struct MeshRayCallbackData {
MeshDeformBind *mdb;
MeshDeformIsect *isec;
@ -955,7 +892,7 @@ static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *r
const MLoopTri *looptri = mdb->cagedm_cache.looptri, *lt;
const float (*poly_nors)[3] = mdb->cagedm_cache.poly_nors;
MeshDeformIsect *isec = data->isec;
float no[3], co[3], end[3], uvw[3], dist;
float no[3], co[3], dist;
float *face[3];
lt = &looptri[index];
@ -963,11 +900,12 @@ static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *r
face[0] = mdb->cagecos[mloop[lt->tri[0]].v];
face[1] = mdb->cagecos[mloop[lt->tri[1]].v];
face[2] = mdb->cagecos[mloop[lt->tri[2]].v];
add_v3_v3v3(end, isec->start, isec->vec);
if (!meshdeform_tri_intersect(ray->origin, end, UNPACK3(face), co, uvw))
if (!isect_ray_tri_watertight_v3(
ray->origin, ray->isect_precalc, UNPACK3(face), &dist, NULL))
{
return;
}
if (poly_nors) {
copy_v3_v3(no, poly_nors[lt->poly]);
@ -976,7 +914,8 @@ static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *r
normal_tri_v3(no, UNPACK3(face));
}
dist = len_v3v3(ray->origin, co) / isec->vec_length;
madd_v3_v3v3fl(co, ray->origin, ray->direction, dist);
dist /= isec->vec_length;
if (dist < hit->dist) {
hit->index = index;
hit->dist = dist;
@ -1012,8 +951,8 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, const
hit.index = -1;
hit.dist = BVH_RAYCAST_DIST_MAX;
if (BLI_bvhtree_ray_cast(mdb->bvhtree, isect_mdef.start, vec_normal,
0.0, &hit, harmonic_ray_callback, &data) != -1)
if (BLI_bvhtree_ray_cast_ex(mdb->bvhtree, isect_mdef.start, vec_normal,
0.0, &hit, harmonic_ray_callback, &data, BVH_RAYCAST_WATERTIGHT) != -1)
{
const MLoop *mloop = mdb->cagedm_cache.mloop;
const MLoopTri *lt = &mdb->cagedm_cache.looptri[hit.index];
@ -1508,7 +1447,7 @@ static void harmonic_coordinates_bind(Scene *UNUSED(scene), MeshDeformModifierDa
mdb->totalphi = MEM_callocN(sizeof(float) * mdb->size3, "MeshDeformBindTotalPhi");
mdb->boundisect = MEM_callocN(sizeof(*mdb->boundisect) * mdb->size3, "MDefBoundIsect");
mdb->semibound = MEM_callocN(sizeof(int) * mdb->size3, "MDefSemiBound");
mdb->bvhtree = bvhtree_from_mesh_looptri(&mdb->bvhdata, mdb->cagedm, FLT_EPSILON * 100, 4, 6);
mdb->bvhtree = bvhtree_from_mesh_get(&mdb->bvhdata, mdb->cagedm, BVHTREE_FROM_LOOPTRI, 4);
mdb->inside = MEM_callocN(sizeof(int) * mdb->totvert, "MDefInside");
if (mmd->flag & MOD_MDEF_DYNAMIC_BIND)