Fix Cycles map range node missing clamp socket

No effect on the Blender integration yet, but needs to be solved for the
upcoming change to encapsulate sockets.
This commit is contained in:
Brecht Van Lommel 2020-10-30 14:54:40 +01:00
parent ad35fa1993
commit a1d8559a42
1 changed files with 1 additions and 0 deletions

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@ -5756,6 +5756,7 @@ NODE_DEFINE(MapRangeNode)
SOCKET_IN_FLOAT(to_min, "To Min", 0.0f);
SOCKET_IN_FLOAT(to_max, "To Max", 1.0f);
SOCKET_IN_FLOAT(steps, "Steps", 4.0f);
SOCKET_IN_BOOLEAN(clamp, "Clamp", false);
SOCKET_OUT_FLOAT(result, "Result");