BGE: Use CameCase code style for KX_WorldInfo python API.

This commit is contained in:
Porteries Tristan 2015-05-19 23:13:30 +02:00
parent 377822729c
commit a1e8547877
Notes: blender-bot 2023-02-14 09:06:09 +01:00
Referenced by issue #44791, Unpaintable transparent triangles with texture paint
2 changed files with 17 additions and 17 deletions

View File

@ -16,7 +16,7 @@ base class --- :class:`PyObjectPlus`
sce = bge.logic.getCurrentScene()
sce.world.mist_color = [1.0, 0.0, 0.0]
sce.world.mistColor = [1.0, 0.0, 0.0]
*********
Constants
@ -38,49 +38,49 @@ Constants
Attributes
**********
.. attribute:: mist_enable
.. attribute:: mistEnable
Return the state of the mist.
:type: bool
.. attribute:: mist_start
.. attribute:: mistStart
The mist start point.
:type: float
.. attribute:: mist_distance
.. attribute:: mistDistance
The mist distance fom the start point to reach 100% mist.
:type: float
.. attribute:: mist_intensity
.. attribute:: mistIntensity
The mist intensity.
:type: float
.. attribute:: mist_type
.. attribute:: mistType
The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
.. attribute:: mist_color
.. attribute:: mistColor
The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
Mist and background color sould always set to the same color.
:type: :class:`mathutils.Vector`
.. attribute:: background_color
.. attribute:: backgroundColor
The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
Mist and background color sould always set to the same color.
:type: :class:`mathutils.Vector`
.. attribute:: ambient_color
.. attribute:: ambientColor
The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].

View File

@ -232,17 +232,17 @@ PyMethodDef KX_WorldInfo::Methods[] = {
};
PyAttributeDef KX_WorldInfo::Attributes[] = {
KX_PYATTRIBUTE_BOOL_RW("mist_enable", KX_WorldInfo, m_hasmist),
KX_PYATTRIBUTE_FLOAT_RW("mist_start", 0.0f, 10000.0f, KX_WorldInfo, m_miststart),
KX_PYATTRIBUTE_FLOAT_RW("mist_distance", 0.001f, 10000.0f, KX_WorldInfo, m_mistdistance),
KX_PYATTRIBUTE_FLOAT_RW("mist_intensity", 0.0f, 1.0f, KX_WorldInfo, m_mistintensity),
KX_PYATTRIBUTE_SHORT_RW("mist_type", 0, 2, true, KX_WorldInfo, m_misttype),
KX_PYATTRIBUTE_BOOL_RW("mistEnable", KX_WorldInfo, m_hasmist),
KX_PYATTRIBUTE_FLOAT_RW("mistStart", 0.0f, 10000.0f, KX_WorldInfo, m_miststart),
KX_PYATTRIBUTE_FLOAT_RW("mistDistance", 0.001f, 10000.0f, KX_WorldInfo, m_mistdistance),
KX_PYATTRIBUTE_FLOAT_RW("mistIntensity", 0.0f, 1.0f, KX_WorldInfo, m_mistintensity),
KX_PYATTRIBUTE_SHORT_RW("mistType", 0, 2, true, KX_WorldInfo, m_misttype),
KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_LINEAR", KX_WorldInfo, pyattr_get_mist_typeconst),
KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_INV_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
KX_PYATTRIBUTE_RW_FUNCTION("mist_color", KX_WorldInfo, pyattr_get_mist_color, pyattr_set_mist_color),
KX_PYATTRIBUTE_RW_FUNCTION("background_color", KX_WorldInfo, pyattr_get_back_color, pyattr_set_back_color),
KX_PYATTRIBUTE_RW_FUNCTION("ambient_color", KX_WorldInfo, pyattr_get_ambient_color, pyattr_set_ambient_color),
KX_PYATTRIBUTE_RW_FUNCTION("mistColor", KX_WorldInfo, pyattr_get_mist_color, pyattr_set_mist_color),
KX_PYATTRIBUTE_RW_FUNCTION("backgroundColor", KX_WorldInfo, pyattr_get_back_color, pyattr_set_back_color),
KX_PYATTRIBUTE_RW_FUNCTION("ambientColor", KX_WorldInfo, pyattr_get_ambient_color, pyattr_set_ambient_color),
{ NULL } /* Sentinel */
};