Fluid: Fix for caches being released when file is loaded
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blender-bot
2023-02-13 22:47:58 +01:00
Referenced by issue #75909, small memleak in headless build.
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@ -4163,6 +4163,12 @@ struct Mesh *BKE_fluid_modifier_do(
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mmd->domain->cache_flag &= ~FLUID_DOMAIN_OUTDATED_PARTICLES;
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mmd->domain->cache_flag &= ~FLUID_DOMAIN_OUTDATED_GUIDE;
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}
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else if (mmd->type & MOD_FLUID_TYPE_FLOW && mmd->flow) {
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mmd->flow->flags &= ~FLUID_FLOW_NEEDS_UPDATE;
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}
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else if (mmd->type & MOD_FLUID_TYPE_EFFEC && mmd->effector) {
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mmd->effector->flags &= ~FLUID_EFFECTOR_NEEDS_UPDATE;
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}
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if (!result) {
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result = BKE_mesh_copy_for_eval(me, false);
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}
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