Merge branch 'blender-v3.0-release'

This commit is contained in:
Sergey Sharybin 2021-11-12 11:52:49 +01:00
commit a47359ff36
1 changed files with 36 additions and 6 deletions

View File

@ -29,6 +29,7 @@
#include "util/path.h"
#include "util/string.h"
#include "util/system.h"
#include "util/time.h"
#include "util/types.h"
CCL_NAMESPACE_BEGIN
@ -503,9 +504,9 @@ bool TileManager::write_tile(const RenderBuffers &tile_buffers)
}
}
DCHECK_EQ(tile_buffers.params.pass_stride, buffer_params_.pass_stride);
const double time_start = time_dt();
vector<float> pixel_storage;
DCHECK_EQ(tile_buffers.params.pass_stride, buffer_params_.pass_stride);
const BufferParams &tile_params = tile_buffers.params;
@ -515,13 +516,32 @@ bool TileManager::write_tile(const RenderBuffers &tile_buffers)
const int64_t pass_stride = tile_params.pass_stride;
const int64_t tile_row_stride = tile_params.width * pass_stride;
const int64_t xstride = pass_stride * sizeof(float);
const int64_t ystride = xstride * tile_params.width;
const int64_t zstride = ystride * tile_params.height;
vector<float> pixel_storage;
const float *pixels = tile_buffers.buffer.data() + tile_params.window_x * pass_stride +
tile_params.window_y * tile_row_stride;
/* If there is an overscan used for the tile copy pixels into single continuous block of memory
* without any "gaps".
* This is a workaround for bug in OIIO (https://github.com/OpenImageIO/oiio/pull/3176).
* Our task reference: T93008. */
if (tile_params.window_x || tile_params.window_y ||
tile_params.window_width != tile_params.width ||
tile_params.window_height != tile_params.height) {
pixel_storage.resize(pass_stride * tile_params.window_width * tile_params.window_height);
float *pixels_continuous = pixel_storage.data();
const int64_t pixels_row_stride = pass_stride * tile_params.width;
const int64_t pixels_continuous_row_stride = pass_stride * tile_params.window_width;
for (int i = 0; i < tile_params.window_height; ++i) {
memcpy(pixels_continuous, pixels, sizeof(float) * pixels_continuous_row_stride);
pixels += pixels_row_stride;
pixels_continuous += pixels_continuous_row_stride;
}
pixels = pixel_storage.data();
}
VLOG(3) << "Write tile at " << tile_x << ", " << tile_y;
/* The image tile sizes in the OpenEXR file are different from the size of our big tiles. The
@ -531,6 +551,11 @@ bool TileManager::write_tile(const RenderBuffers &tile_buffers)
*
* The only thing we have to ensure is that the tile_x and tile_y are a multiple of the
* image tile size, which happens in compute_render_tile_size. */
const int64_t xstride = pass_stride * sizeof(float);
const int64_t ystride = xstride * tile_params.window_width;
const int64_t zstride = ystride * tile_params.window_height;
if (!write_state_.tile_out->write_tiles(tile_x,
tile_x + tile_params.window_width,
tile_y,
@ -548,6 +573,8 @@ bool TileManager::write_tile(const RenderBuffers &tile_buffers)
++write_state_.num_tiles_written;
VLOG(3) << "Tile written in " << time_dt() - time_start << " seconds.";
return true;
}
@ -589,6 +616,9 @@ void TileManager::finish_write_tiles()
full_buffer_written_cb(write_state_.filename);
}
VLOG(3) << "Tile file size is "
<< string_human_readable_number(path_file_size(write_state_.filename)) << " bytes.";
/* Advance the counter upon explicit finish of the file.
* Makes it possible to re-use tile manager for another scene, and avoids unnecessary increments
* of the tile-file-within-session index. */