Experimental option to build Blender with C11 support

It'll be nice to eventually go C11/C++11 by default, but for until
then it's kinda handy to be able to build locally with C11 support,

Reviewers: mont29, campbellbarton

Reviewed By: mont29, campbellbarton

Differential Revision: https://developer.blender.org/D1752
This commit is contained in:
Sergey Sharybin 2016-01-29 17:43:40 +01:00
parent 1776ad53b9
commit a47bfe7d40
1 changed files with 8 additions and 2 deletions

View File

@ -467,7 +467,9 @@ if(WIN32)
set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${})
endif()
# Experimental support of C++11
# Experimental support of C11 and C++11
option(WITH_C11 "Build with C11 standard enabled, for development use only!" OFF)
mark_as_advanced(WITH_C11)
option(WITH_CPP11 "Build with C++11 standard enabled, for development use only!" OFF)
mark_as_advanced(WITH_CPP11)
@ -2903,7 +2905,11 @@ endif()
# Visual Studio has all standards it supports available by default
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID MATCHES "Intel")
# Use C99 + GNU extensions, works with GCC, Clang, ICC
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
if(WITH_C11)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11")
else()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
endif()
endif()
# Include warnings first, so its possible to disable them with user defined flags