Experimental option to build Blender with C11 support
It'll be nice to eventually go C11/C++11 by default, but for until then it's kinda handy to be able to build locally with C11 support, Reviewers: mont29, campbellbarton Reviewed By: mont29, campbellbarton Differential Revision: https://developer.blender.org/D1752
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@ -467,7 +467,9 @@ if(WIN32)
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set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${})
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endif()
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# Experimental support of C++11
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# Experimental support of C11 and C++11
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option(WITH_C11 "Build with C11 standard enabled, for development use only!" OFF)
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mark_as_advanced(WITH_C11)
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option(WITH_CPP11 "Build with C++11 standard enabled, for development use only!" OFF)
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mark_as_advanced(WITH_CPP11)
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@ -2903,7 +2905,11 @@ endif()
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# Visual Studio has all standards it supports available by default
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if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID MATCHES "Intel")
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# Use C99 + GNU extensions, works with GCC, Clang, ICC
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
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if(WITH_C11)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11")
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else()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
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endif()
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endif()
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# Include warnings first, so its possible to disable them with user defined flags
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