Code cleanup: casts, dead assignment & arg order.
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e3e56971eb
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a4d9c8f579
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@ -312,7 +312,7 @@ static bool delete_recursive(const char *dir)
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i = nbr = BLI_dir_contents(dir, &filelist);
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fl = filelist;
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while(i--) {
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while (i--) {
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char file[8];
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BLI_split_file_part(fl->path, file, sizeof(file));
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if (STREQ(file, ".") || STREQ(file, "..")) {
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@ -1042,7 +1042,7 @@ static void curve_rename_fcurves(Curve *cu, ListBase *orig_curves)
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{
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int nu_index = 0, a, pt_index;
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EditNurb *editnurb = cu->editnurb;
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Nurb *nu = editnurb->nurbs.first;
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Nurb *nu;
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CVKeyIndex *keyIndex;
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char rna_path[64], orig_rna_path[64];
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AnimData *adt = BKE_animdata_from_id(&cu->id);
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@ -1991,7 +1991,7 @@ void ui_get_but_string_ex(uiBut *but, char *str, const size_t maxlen, const int
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}
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else if (buf && buf != str) {
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/* string was too long, we have to truncate */
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memcpy(str, buf, MIN2(maxlen, (size_t)buf_len + 1));
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memcpy(str, buf, MIN2(maxlen, (size_t)(buf_len + 1)));
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MEM_freeN((void *)buf);
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}
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}
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@ -330,7 +330,7 @@ void UI_DrawString(float x, float y, const char *str)
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/* reading without uifont will create one */
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void uiStyleInit(void)
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{
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uiFont *font = U.uifonts.first;
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uiFont *font;
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uiStyle *style = U.uistyles.first;
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int monofont_size = datatoc_bmonofont_ttf_size;
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unsigned char *monofont_ttf = (unsigned char *)datatoc_bmonofont_ttf;
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@ -795,8 +795,6 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
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BM_mesh_edgesplit(em->bm, true, true, true);
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}
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dist_sq = FLT_MAX;
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{
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/* --- select which vert --- */
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BMVert *v_best = NULL;
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@ -776,7 +776,7 @@ static bool select_grouped_gameprops(bContext *C, Object *ob)
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return changed;
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}
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static bool select_grouped_keyingset(bContext *C, ReportList *reports, Object *UNUSED(ob))
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static bool select_grouped_keyingset(bContext *C, Object *UNUSED(ob), ReportList *reports)
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{
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KeyingSet *ks = ANIM_scene_get_active_keyingset(CTX_data_scene(C));
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bool changed = false;
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@ -867,7 +867,7 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
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else if (nr == 9) changed |= select_grouped_index_object(C, ob);
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else if (nr == 10) changed |= select_grouped_color(C, ob);
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else if (nr == 11) changed |= select_grouped_gameprops(C, ob);
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else if (nr == 12) changed |= select_grouped_keyingset(C, op->reports, ob);
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else if (nr == 12) changed |= select_grouped_keyingset(C, ob, op->reports);
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else if (nr == 13) changed |= select_similar_lamps(C, ob);
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else if (nr == 14) changed |= select_similar_pass_index(C, ob);
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@ -535,7 +535,7 @@ static void blender_crash_handler_backtrace(FILE *fp)
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SymInitialize(process, NULL, true);
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nframes = CaptureStackBackTrace(0, SIZE, stack, NULL);
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symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + MAXSYMBOL * sizeof( char ), "crash Symbol table");
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symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + MAXSYMBOL * sizeof(char), "crash Symbol table");
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symbolinfo->MaxNameLen = MAXSYMBOL - 1;
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symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO);
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