Fix T103426: Crash on Insert Keyframe
Add required additional_info to shader using gpu_shader_point_uniform_color_aa_frag.glsl. This is the only other reference to the shader which requires the additional_info to be added. {F14085803} Reviewed By: #eevee_viewport, fclem Maniphest Tasks: T103426 Differential Revision: https://developer.blender.org/D16853
This commit is contained in:
parent
a8aae66f0e
commit
a521960fdd
Notes:
blender-bot
2023-02-14 11:34:30 +01:00
Referenced by issue #103446, Drivers Editor: Crash when Selecting Object with Existing Drivers Referenced by issue #103426, Regression: Crash on Insert Keyframe
|
@ -17,4 +17,5 @@ GPU_SHADER_CREATE_INFO(gpu_shader_2D_point_uniform_size_uniform_color_aa)
|
|||
.push_constant(Type::FLOAT, "size")
|
||||
.vertex_source("gpu_shader_2D_point_uniform_size_aa_vert.glsl")
|
||||
.fragment_source("gpu_shader_point_uniform_color_aa_frag.glsl")
|
||||
.additional_info("gpu_srgb_to_framebuffer_space")
|
||||
.do_static_compilation(true);
|
||||
|
|
Loading…
Reference in New Issue