mesh_navmesh.c removal

This was added back by mistake in a wrong merge
f1bc899146.
This commit is contained in:
Dalai Felinto 2018-06-27 11:40:16 +02:00
parent 65128cde51
commit a5ba97e58c
Notes: blender-bot 2023-02-14 11:34:30 +01:00
Referenced by issue #55642, Inconsistent result on animated DoF file
1 changed files with 0 additions and 732 deletions

View File

@ -1,732 +0,0 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Benoit Bolsee,
* Nick Samarin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/mesh_navmesh.c
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_linklist.h"
#include "BKE_library.h"
#include "BKE_depsgraph.h"
#include "BKE_context.h"
#include "BKE_mesh.h"
#include "BKE_scene.h"
#include "BKE_DerivedMesh.h"
#include "BKE_report.h"
#include "BKE_editmesh.h"
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "recast-capi.h"
#include "mesh_intern.h" /* own include */
static void createVertsTrisData(bContext *C, LinkNode *obs,
int *nverts_r, float **verts_r, int *ntris_r, int **tris_r, unsigned int *r_lay)
{
MVert *mvert;
int nfaces = 0, *tri, i, curnverts, basenverts, curnfaces;
MFace *mface;
float co[3], wco[3];
Object *ob;
LinkNode *oblink, *dmlink;
DerivedMesh *dm;
Scene *scene = CTX_data_scene(C);
LinkNodePair dms_pair = {NULL, NULL};
int nverts, ntris, *tris;
float *verts;
nverts = 0;
ntris = 0;
/* calculate number of verts and tris */
for (oblink = obs; oblink; oblink = oblink->next) {
ob = (Object *) oblink->link;
dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
DM_ensure_tessface(dm);
BLI_linklist_append(&dms_pair, dm);
nverts += dm->getNumVerts(dm);
nfaces = dm->getNumTessFaces(dm);
ntris += nfaces;
/* resolve quad faces */
mface = dm->getTessFaceArray(dm);
for (i = 0; i < nfaces; i++) {
MFace *mf = &mface[i];
if (mf->v4)
ntris += 1;
}
*r_lay |= ob->lay;
}
LinkNode *dms = dms_pair.list;
/* create data */
verts = MEM_mallocN(sizeof(float) * 3 * nverts, "createVertsTrisData verts");
tris = MEM_mallocN(sizeof(int) * 3 * ntris, "createVertsTrisData faces");
basenverts = 0;
tri = tris;
for (oblink = obs, dmlink = dms; oblink && dmlink;
oblink = oblink->next, dmlink = dmlink->next)
{
ob = (Object *) oblink->link;
dm = (DerivedMesh *) dmlink->link;
curnverts = dm->getNumVerts(dm);
mvert = dm->getVertArray(dm);
/* copy verts */
for (i = 0; i < curnverts; i++) {
MVert *v = &mvert[i];
copy_v3_v3(co, v->co);
mul_v3_m4v3(wco, ob->obmat, co);
verts[3 * (basenverts + i) + 0] = wco[0];
verts[3 * (basenverts + i) + 1] = wco[2];
verts[3 * (basenverts + i) + 2] = wco[1];
}
/* create tris */
curnfaces = dm->getNumTessFaces(dm);
mface = dm->getTessFaceArray(dm);
for (i = 0; i < curnfaces; i++) {
MFace *mf = &mface[i];
tri[0] = basenverts + mf->v1;
tri[1] = basenverts + mf->v3;
tri[2] = basenverts + mf->v2;
tri += 3;
if (mf->v4) {
tri[0] = basenverts + mf->v1;
tri[1] = basenverts + mf->v4;
tri[2] = basenverts + mf->v3;
tri += 3;
}
}
basenverts += curnverts;
}
/* release derived mesh */
for (dmlink = dms; dmlink; dmlink = dmlink->next) {
dm = (DerivedMesh *) dmlink->link;
dm->release(dm);
}
BLI_linklist_free(dms, NULL);
*nverts_r = nverts;
*verts_r = verts;
*ntris_r = ntris;
*tris_r = tris;
}
static bool buildNavMesh(const RecastData *recastParams, int nverts, float *verts, int ntris, int *tris,
struct recast_polyMesh **pmesh, struct recast_polyMeshDetail **dmesh,
ReportList *reports)
{
float bmin[3], bmax[3];
struct recast_heightfield *solid;
unsigned char *triflags;
struct recast_compactHeightfield *chf;
struct recast_contourSet *cset;
int width, height, walkableHeight, walkableClimb, walkableRadius;
int minRegionArea, mergeRegionArea, maxEdgeLen;
float detailSampleDist, detailSampleMaxError;
recast_calcBounds(verts, nverts, bmin, bmax);
/* ** Step 1. Initialize build config ** */
walkableHeight = (int)ceilf(recastParams->agentheight / recastParams->cellheight);
walkableClimb = (int)floorf(recastParams->agentmaxclimb / recastParams->cellheight);
walkableRadius = (int)ceilf(recastParams->agentradius / recastParams->cellsize);
minRegionArea = (int)(recastParams->regionminsize * recastParams->regionminsize);
mergeRegionArea = (int)(recastParams->regionmergesize * recastParams->regionmergesize);
maxEdgeLen = (int)(recastParams->edgemaxlen / recastParams->cellsize);
detailSampleDist = recastParams->detailsampledist < 0.9f ? 0 :
recastParams->cellsize * recastParams->detailsampledist;
detailSampleMaxError = recastParams->cellheight * recastParams->detailsamplemaxerror;
/* Set the area where the navigation will be build. */
recast_calcGridSize(bmin, bmax, recastParams->cellsize, &width, &height);
/* zero dimensions cause zero alloc later on [#33758] */
if (width <= 0 || height <= 0) {
BKE_report(reports, RPT_ERROR, "Object has a width or height of zero");
return false;
}
/* ** Step 2: Rasterize input polygon soup ** */
/* Allocate voxel heightfield where we rasterize our input data to */
solid = recast_newHeightfield();
if (!recast_createHeightfield(solid, width, height, bmin, bmax, recastParams->cellsize, recastParams->cellheight)) {
recast_destroyHeightfield(solid);
BKE_report(reports, RPT_ERROR, "Failed to create height field");
return false;
}
/* Allocate array that can hold triangle flags */
triflags = MEM_callocN(sizeof(unsigned char) * ntris, "buildNavMesh triflags");
/* Find triangles which are walkable based on their slope and rasterize them */
recast_markWalkableTriangles(RAD2DEGF(recastParams->agentmaxslope), verts, nverts, tris, ntris, triflags);
recast_rasterizeTriangles(verts, nverts, tris, triflags, ntris, solid, 1);
MEM_freeN(triflags);
/* ** Step 3: Filter walkables surfaces ** */
recast_filterLowHangingWalkableObstacles(walkableClimb, solid);
recast_filterLedgeSpans(walkableHeight, walkableClimb, solid);
recast_filterWalkableLowHeightSpans(walkableHeight, solid);
/* ** Step 4: Partition walkable surface to simple regions ** */
chf = recast_newCompactHeightfield();
if (!recast_buildCompactHeightfield(walkableHeight, walkableClimb, solid, chf)) {
recast_destroyHeightfield(solid);
recast_destroyCompactHeightfield(chf);
BKE_report(reports, RPT_ERROR, "Failed to create compact height field");
return false;
}
recast_destroyHeightfield(solid);
solid = NULL;
if (!recast_erodeWalkableArea(walkableRadius, chf)) {
recast_destroyCompactHeightfield(chf);
BKE_report(reports, RPT_ERROR, "Failed to erode walkable area");
return false;
}
if (recastParams->partitioning == RC_PARTITION_WATERSHED) {
/* Prepare for region partitioning, by calculating distance field along the walkable surface */
if (!recast_buildDistanceField(chf)) {
recast_destroyCompactHeightfield(chf);
BKE_report(reports, RPT_ERROR, "Failed to build distance field");
return false;
}
/* Partition the walkable surface into simple regions without holes */
if (!recast_buildRegions(chf, 0, minRegionArea, mergeRegionArea)) {
recast_destroyCompactHeightfield(chf);
BKE_report(reports, RPT_ERROR, "Failed to build watershed regions");
return false;
}
}
else if (recastParams->partitioning == RC_PARTITION_MONOTONE) {
/* Partition the walkable surface into simple regions without holes */
/* Monotone partitioning does not need distancefield. */
if (!recast_buildRegionsMonotone(chf, 0, minRegionArea, mergeRegionArea)) {
recast_destroyCompactHeightfield(chf);
BKE_report(reports, RPT_ERROR, "Failed to build monotone regions");
return false;
}
}
else { /* RC_PARTITION_LAYERS */
/* Partition the walkable surface into simple regions without holes */
if (!recast_buildLayerRegions(chf, 0, minRegionArea)) {
recast_destroyCompactHeightfield(chf);
BKE_report(reports, RPT_ERROR, "Failed to build layer regions");
return false;
}
}
/* ** Step 5: Trace and simplify region contours ** */
/* Create contours */
cset = recast_newContourSet();
if (!recast_buildContours(chf, recastParams->edgemaxerror, maxEdgeLen, cset, RECAST_CONTOUR_TESS_WALL_EDGES)) {
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
BKE_report(reports, RPT_ERROR, "Failed to build contours");
return false;
}
/* ** Step 6: Build polygons mesh from contours ** */
*pmesh = recast_newPolyMesh();
if (!recast_buildPolyMesh(cset, recastParams->vertsperpoly, *pmesh)) {
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
recast_destroyPolyMesh(*pmesh);
BKE_report(reports, RPT_ERROR, "Failed to build poly mesh");
return false;
}
/* ** Step 7: Create detail mesh which allows to access approximate height on each polygon ** */
*dmesh = recast_newPolyMeshDetail();
if (!recast_buildPolyMeshDetail(*pmesh, chf, detailSampleDist, detailSampleMaxError, *dmesh)) {
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
recast_destroyPolyMesh(*pmesh);
recast_destroyPolyMeshDetail(*dmesh);
BKE_report(reports, RPT_ERROR, "Failed to build poly mesh detail");
return false;
}
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
return true;
}
static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh, struct recast_polyMeshDetail *dmesh,
Base *base, unsigned int lay)
{
float co[3], rot[3];
BMEditMesh *em;
int i, j, k;
unsigned short *v;
int face[3];
Scene *scene = CTX_data_scene(C);
Object *obedit;
int createob = base == NULL;
int nverts, nmeshes, nvp;
unsigned short *verts, *polys;
unsigned int *meshes;
float bmin[3], cs, ch, *dverts;
unsigned char *tris;
zero_v3(co);
zero_v3(rot);
if (createob) {
/* create new object */
obedit = ED_object_add_type(C, OB_MESH, "Navmesh", co, rot, false, lay);
}
else {
obedit = base->object;
BKE_scene_base_deselect_all(scene);
BKE_scene_base_select(scene, base);
copy_v3_v3(obedit->loc, co);
copy_v3_v3(obedit->rot, rot);
}
ED_object_editmode_enter(C, EM_IGNORE_LAYER);
em = BKE_editmesh_from_object(obedit);
if (!createob) {
/* clear */
EDBM_mesh_clear(em);
}
/* create verts for polygon mesh */
verts = recast_polyMeshGetVerts(pmesh, &nverts);
recast_polyMeshGetBoundbox(pmesh, bmin, NULL);
recast_polyMeshGetCell(pmesh, &cs, &ch);
for (i = 0; i < nverts; i++) {
v = &verts[3 * i];
co[0] = bmin[0] + v[0] * cs;
co[1] = bmin[1] + v[1] * ch;
co[2] = bmin[2] + v[2] * cs;
SWAP(float, co[1], co[2]);
BM_vert_create(em->bm, co, NULL, BM_CREATE_NOP);
}
/* create custom data layer to save polygon idx */
CustomData_add_layer_named(&em->bm->pdata, CD_RECAST, CD_CALLOC, NULL, 0, "createRepresentation recastData");
CustomData_bmesh_init_pool(&em->bm->pdata, 0, BM_FACE);
/* create verts and faces for detailed mesh */
meshes = recast_polyMeshDetailGetMeshes(dmesh, &nmeshes);
polys = recast_polyMeshGetPolys(pmesh, NULL, &nvp);
dverts = recast_polyMeshDetailGetVerts(dmesh, NULL);
tris = recast_polyMeshDetailGetTris(dmesh, NULL);
for (i = 0; i < nmeshes; i++) {
int uniquevbase = em->bm->totvert;
unsigned int vbase = meshes[4 * i + 0];
unsigned short ndv = meshes[4 * i + 1];
unsigned short tribase = meshes[4 * i + 2];
unsigned short trinum = meshes[4 * i + 3];
const unsigned short *p = &polys[i * nvp * 2];
int nv = 0;
for (j = 0; j < nvp; ++j) {
if (p[j] == 0xffff) break;
nv++;
}
/* create unique verts */
for (j = nv; j < ndv; j++) {
copy_v3_v3(co, &dverts[3 * (vbase + j)]);
SWAP(float, co[1], co[2]);
BM_vert_create(em->bm, co, NULL, BM_CREATE_NOP);
}
/* need to rebuild entirely because array size changes */
BM_mesh_elem_table_init(em->bm, BM_VERT);
/* create faces */
for (j = 0; j < trinum; j++) {
unsigned char *tri = &tris[4 * (tribase + j)];
BMFace *newFace;
int *polygonIdx;
for (k = 0; k < 3; k++) {
if (tri[k] < nv)
face[k] = p[tri[k]]; /* shared vertex */
else
face[k] = uniquevbase + tri[k] - nv; /* unique vertex */
}
newFace = BM_face_create_quad_tri(em->bm,
BM_vert_at_index(em->bm, face[0]),
BM_vert_at_index(em->bm, face[2]),
BM_vert_at_index(em->bm, face[1]), NULL,
NULL, BM_CREATE_NOP);
/* set navigation polygon idx to the custom layer */
polygonIdx = (int *)CustomData_bmesh_get(&em->bm->pdata, newFace->head.data, CD_RECAST);
*polygonIdx = i + 1; /* add 1 to avoid zero idx */
}
}
recast_destroyPolyMesh(pmesh);
recast_destroyPolyMeshDetail(dmesh);
DAG_id_tag_update((ID *)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
ED_object_editmode_exit(C, EM_FREEDATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
if (createob) {
obedit->gameflag &= ~OB_COLLISION;
obedit->gameflag |= OB_NAVMESH;
obedit->body_type = OB_BODY_TYPE_NAVMESH;
}
BKE_mesh_ensure_navmesh(obedit->data);
return obedit;
}
static int navmesh_create_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
LinkNode *obs = NULL;
Base *navmeshBase = NULL;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
if (base->object->type == OB_MESH) {
if (base->object->body_type == OB_BODY_TYPE_NAVMESH) {
if (!navmeshBase || base == scene->basact) {
navmeshBase = base;
}
}
else {
BLI_linklist_prepend(&obs, base->object);
}
}
}
CTX_DATA_END;
if (obs) {
struct recast_polyMesh *pmesh = NULL;
struct recast_polyMeshDetail *dmesh = NULL;
bool ok;
unsigned int lay = 0;
int nverts = 0, ntris = 0;
int *tris = NULL;
float *verts = NULL;
createVertsTrisData(C, obs, &nverts, &verts, &ntris, &tris, &lay);
BLI_linklist_free(obs, NULL);
if ((ok = buildNavMesh(&scene->gm.recastData, nverts, verts, ntris, tris, &pmesh, &dmesh, op->reports))) {
createRepresentation(C, pmesh, dmesh, navmeshBase, lay);
}
MEM_freeN(verts);
MEM_freeN(tris);
return ok ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
else {
BKE_report(op->reports, RPT_ERROR, "No mesh objects found");
return OPERATOR_CANCELLED;
}
}
void MESH_OT_navmesh_make(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Create Navigation Mesh";
ot->description = "Create navigation mesh for selected objects";
ot->idname = "MESH_OT_navmesh_make";
/* api callbacks */
ot->exec = navmesh_create_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int navmesh_face_copy_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
/* do work here */
BMFace *efa_act = BM_mesh_active_face_get(em->bm, false, false);
if (efa_act) {
if (CustomData_has_layer(&em->bm->pdata, CD_RECAST)) {
BMFace *efa;
BMIter iter;
int targetPolyIdx = *(int *)CustomData_bmesh_get(&em->bm->pdata, efa_act->head.data, CD_RECAST);
targetPolyIdx = targetPolyIdx >= 0 ? targetPolyIdx : -targetPolyIdx;
if (targetPolyIdx > 0) {
/* set target poly idx to other selected faces */
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && efa != efa_act) {
int *recastDataBlock = (int *)CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_RECAST);
*recastDataBlock = targetPolyIdx;
}
}
}
else {
BKE_report(op->reports, RPT_ERROR, "Active face has no index set");
}
}
}
DAG_id_tag_update((ID *)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "NavMesh Copy Face Index";
ot->description = "Copy the index from the active face";
ot->idname = "MESH_OT_navmesh_face_copy";
/* api callbacks */
ot->poll = ED_operator_editmesh;
ot->exec = navmesh_face_copy_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int compare(const void *a, const void *b)
{
return (*(int *)a - *(int *)b);
}
static int findFreeNavPolyIndex(BMEditMesh *em)
{
/* construct vector of indices */
int numfaces = em->bm->totface;
int *indices = MEM_callocN(sizeof(int) * numfaces, "findFreeNavPolyIndex(indices)");
BMFace *ef;
BMIter iter;
int i, idx = em->bm->totface - 1, freeIdx = 1;
/*XXX this originally went last to first, but that isn't possible anymore*/
BM_ITER_MESH (ef, &iter, em->bm, BM_FACES_OF_MESH) {
int polyIdx = *(int *)CustomData_bmesh_get(&em->bm->pdata, ef->head.data, CD_RECAST);
indices[idx] = polyIdx;
idx--;
}
qsort(indices, numfaces, sizeof(int), compare);
/* search first free index */
freeIdx = 1;
for (i = 0; i < numfaces; i++) {
if (indices[i] == freeIdx)
freeIdx++;
else if (indices[i] > freeIdx)
break;
}
MEM_freeN(indices);
return freeIdx;
}
static int navmesh_face_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMFace *ef;
BMIter iter;
if (CustomData_has_layer(&em->bm->pdata, CD_RECAST)) {
int targetPolyIdx = findFreeNavPolyIndex(em);
if (targetPolyIdx > 0) {
/* set target poly idx to selected faces */
/*XXX this originally went last to first, but that isn't possible anymore*/
BM_ITER_MESH (ef, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(ef, BM_ELEM_SELECT)) {
int *recastDataBlock = (int *)CustomData_bmesh_get(&em->bm->pdata, ef->head.data, CD_RECAST);
*recastDataBlock = targetPolyIdx;
}
}
}
}
DAG_id_tag_update((ID *)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_face_add(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "NavMesh New Face Index";
ot->description = "Add a new index and assign it to selected faces";
ot->idname = "MESH_OT_navmesh_face_add";
/* api callbacks */
ot->poll = ED_operator_editmesh;
ot->exec = navmesh_face_add_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int navmesh_obmode_data_poll(bContext *C)
{
Object *ob = ED_object_active_context(C);
if (ob && (ob->mode == OB_MODE_OBJECT) && (ob->type == OB_MESH)) {
Mesh *me = ob->data;
return CustomData_has_layer(&me->pdata, CD_RECAST);
}
return false;
}
static int navmesh_obmode_poll(bContext *C)
{
Object *ob = ED_object_active_context(C);
if (ob && (ob->mode == OB_MODE_OBJECT) && (ob->type == OB_MESH)) {
return true;
}
return false;
}
static int navmesh_reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_active_context(C);
Mesh *me = ob->data;
CustomData_free_layers(&me->pdata, CD_RECAST, me->totpoly);
BKE_mesh_ensure_navmesh(me);
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, &me->id);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_reset(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "NavMesh Reset Index Values";
ot->description = "Assign a new index to every face";
ot->idname = "MESH_OT_navmesh_reset";
/* api callbacks */
ot->poll = navmesh_obmode_poll;
ot->exec = navmesh_reset_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int navmesh_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_active_context(C);
Mesh *me = ob->data;
CustomData_free_layers(&me->pdata, CD_RECAST, me->totpoly);
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, &me->id);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_clear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "NavMesh Clear Data";
ot->description = "Remove navmesh data from this mesh";
ot->idname = "MESH_OT_navmesh_clear";
/* api callbacks */
ot->poll = navmesh_obmode_data_poll;
ot->exec = navmesh_clear_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}