sculpt-dev: another windows compiler error

This commit is contained in:
Joseph Eagar 2022-10-07 17:10:17 -07:00
parent 6c2d0354e7
commit a5f53346a6
1 changed files with 12 additions and 11 deletions

View File

@ -434,16 +434,17 @@ ATTR_NO_OPT void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
copy_v3_v3(fno, ss->vert_normals[ml->v]);
float mask = ss->vmask ? ss->vmask[ml->v] : 0.0f;
const float fade2 = bstrength * SCULPT_brush_strength_factor(ss,
brush,
v->co,
sqrtf(test.dist),
ss->vert_normals[ml->v],
fno,
mask,
(PBVHVertRef){.i = ml->v},
thread_id,
&automask_data);
const float fade2 = bstrength *
SCULPT_brush_strength_factor(ss,
brush,
v->co,
sqrtf(test.dist),
ss->vert_normals[ml->v],
fno,
mask,
BKE_pbvh_make_vref((intptr_t)ml->v),
thread_id,
&automask_data);
if (fade2 < test_limit) {
ok = false;
@ -527,7 +528,7 @@ ATTR_NO_OPT void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
l->v->no,
l->f->no,
mask,
(PBVHVertRef){.i = (intptr_t)l->v},
BKE_pbvh_make_vref((intptr_t)l->v),
thread_id,
&automask_data);