Fix T59381: UV editor - Pinned vertex missing update

Pinning doesn't really change the geometry, so we don't really have a
tag for this. Using '0' for now (same we use for Mark Seam).

I will check with Sergey Sharybin which flag to use instead.
We could use ID_RECALC_GEOMETRY to match the notifier, but even the
simpler ID_RECALC_SELECT would do it.
This commit is contained in:
Dalai Felinto 2018-12-14 19:47:46 -02:00
parent 2b7e56964a
commit a63209e175
Notes: blender-bot 2024-04-11 14:26:06 +02:00
Referenced by issue #59381, UV editor - Pinned vertex turns red only after another action
1 changed files with 1 additions and 0 deletions

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@ -3969,6 +3969,7 @@ static int uv_pin_exec(bContext *C, wmOperator *op)
if (changed) {
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
DEG_id_tag_update(obedit->data, 0);
}
}
MEM_freeN(objects);