Cleanup: clang-format
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@ -1294,9 +1294,10 @@ static void draw_axes(ArmatureDrawContext *ctx,
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const bArmature *arm)
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{
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float final_col[4];
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const float *col = (ctx->const_color) ? ctx->const_color :
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(BONE_FLAG(eBone, pchan) & BONE_SELECTED) ? G_draw.block.colorTextHi :
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G_draw.block.colorText;
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const float *col = (ctx->const_color) ?
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ctx->const_color :
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(BONE_FLAG(eBone, pchan) & BONE_SELECTED) ? G_draw.block.colorTextHi :
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G_draw.block.colorText;
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copy_v4_v4(final_col, col);
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/* Mix with axes color. */
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final_col[3] = (ctx->const_color) ? 1.0 : (BONE_FLAG(eBone, pchan) & BONE_SELECTED) ? 0.1 : 0.65;
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@ -281,9 +281,9 @@ enum {
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/* We can't have both flags enabled at once,
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* flags defined in DNA_scene_types.h */
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#define ME_EDIT_PAINT_SEL_MODE(_me) \
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(((_me)->editflag & ME_EDIT_PAINT_FACE_SEL) ? SCE_SELECT_FACE : \
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((_me)->editflag & ME_EDIT_PAINT_VERT_SEL) ? SCE_SELECT_VERTEX : \
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0)
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(((_me)->editflag & ME_EDIT_PAINT_FACE_SEL) ? \
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SCE_SELECT_FACE : \
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((_me)->editflag & ME_EDIT_PAINT_VERT_SEL) ? SCE_SELECT_VERTEX : 0)
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/* me->flag */
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enum {
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