Overlays: Fixed blending issue when not using smooth wire

This commit is contained in:
Clément Foucault 2020-02-17 19:34:38 +01:00
parent f78c407aff
commit a661ef42fb
1 changed files with 4 additions and 4 deletions

View File

@ -157,13 +157,13 @@ void OVERLAY_antialiasing_cache_finish(OVERLAY_Data *vedata)
GPU_ATTACHMENT_TEXTURE(txl->overlay_line_tx)});
}
else {
GPU_framebuffer_ensure_config(
&fbl->overlay_in_front_fb,
{GPU_ATTACHMENT_TEXTURE(dtxl->depth_in_front), GPU_ATTACHMENT_TEXTURE(dtxl->color)});
GPU_framebuffer_ensure_config(&fbl->overlay_in_front_fb,
{GPU_ATTACHMENT_TEXTURE(dtxl->depth_in_front),
GPU_ATTACHMENT_TEXTURE(dtxl->color_overlay)});
GPU_framebuffer_ensure_config(&fbl->overlay_line_in_front_fb,
{GPU_ATTACHMENT_TEXTURE(dtxl->depth_in_front),
GPU_ATTACHMENT_TEXTURE(dtxl->color),
GPU_ATTACHMENT_TEXTURE(dtxl->color_overlay),
GPU_ATTACHMENT_TEXTURE(txl->overlay_line_tx)});
}
}