GPU Python: Rename 'uniform_buffer' to 'uniform_block'

From the the opengl wiki:
> Buffer objects are associated with a program's uniform block similarly to the way that texture objects are associated with sampler uniforms.
This commit is contained in:
Germano Cavalcante 2021-02-17 13:22:54 -03:00
parent 0da10b279a
commit a7750f95b9
1 changed files with 7 additions and 7 deletions

View File

@ -494,8 +494,8 @@ static PyObject *pygpu_shader_uniform_sampler(BPyGPUShader *self, PyObject *args
}
PyDoc_STRVAR(
pygpu_shader_uniform_buffer_doc,
".. method:: uniform_buffer(name, ubo)\n"
pygpu_shader_uniform_block_doc,
".. method:: uniform_block(name, ubo)\n"
"\n"
" Specify the value of an uniform buffer object variable for the current GPUShader.\n"
"\n"
@ -503,12 +503,12 @@ PyDoc_STRVAR(
" :type name: str\n"
" :param ubo: Uniform Buffer to attach.\n"
" :type texture: :class:`gpu.types.GPUUniformBuf`\n");
static PyObject *pygpu_shader_uniform_buffer(BPyGPUShader *self, PyObject *args)
static PyObject *pygpu_shader_uniform_block(BPyGPUShader *self, PyObject *args)
{
const char *name;
BPyGPUUniformBuf *py_ubo;
if (!PyArg_ParseTuple(
args, "sO!:GPUShader.uniform_buffer", &name, &BPyGPUUniformBuf_Type, &py_ubo)) {
args, "sO!:GPUShader.uniform_block", &name, &BPyGPUUniformBuf_Type, &py_ubo)) {
return NULL;
}
@ -601,10 +601,10 @@ static struct PyMethodDef pygpu_shader__tp_methods[] = {
(PyCFunction)pygpu_shader_uniform_sampler,
METH_VARARGS,
pygpu_shader_uniform_sampler_doc},
{"uniform_buffer",
(PyCFunction)pygpu_shader_uniform_buffer,
{"uniform_block",
(PyCFunction)pygpu_shader_uniform_block,
METH_VARARGS,
pygpu_shader_uniform_buffer_doc},
pygpu_shader_uniform_block_doc},
{"attr_from_name",
(PyCFunction)pygpu_shader_attr_from_name,
METH_O,