Cleanup: use bools
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58d65dd976
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@ -902,7 +902,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne
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static bool skip_fcurve_selected_data(bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode)
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{
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/* hidden items should be skipped if we only care about visible data, but we aren't interested in hidden stuff */
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short skip_hidden = (filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN);
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const bool skip_hidden = (filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN);
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if (GS(owner_id->name) == ID_OB) {
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Object *ob = (Object *)owner_id;
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@ -273,7 +273,7 @@ static void nla_draw_strip_curves(NlaStrip *strip, float yminc, float ymaxc)
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/* main call for drawing a single NLA-strip */
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static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStrip *strip, View2D *v2d, float yminc, float ymaxc)
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{
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short nonSolo = ((adt && (adt->flag & ADT_NLA_SOLO_TRACK)) && (nlt->flag & NLATRACK_SOLO) == 0);
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const bool non_solo = ((adt && (adt->flag & ADT_NLA_SOLO_TRACK)) && (nlt->flag & NLATRACK_SOLO) == 0);
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float color[3];
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/* get color of strip */
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@ -282,7 +282,7 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
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/* draw extrapolation info first (as backdrop)
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* - but this should only be drawn if track has some contribution
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*/
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if ((strip->extendmode != NLASTRIP_EXTEND_NOTHING) && (nonSolo == 0)) {
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if ((strip->extendmode != NLASTRIP_EXTEND_NOTHING) && (non_solo == 0)) {
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/* enable transparency... */
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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@ -337,7 +337,7 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
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/* draw 'inside' of strip itself */
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if (nonSolo == 0) {
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if (non_solo == 0) {
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/* strip is in normal track */
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glColor3fv(color);
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UI_draw_roundbox_corner_set(UI_CNR_ALL); /* all corners rounded */
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@ -424,7 +424,7 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
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/* add the relevant text to the cache of text-strings to draw in pixelspace */
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static void nla_draw_strip_text(AnimData *adt, NlaTrack *nlt, NlaStrip *strip, int index, View2D *v2d, float yminc, float ymaxc)
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{
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short notSolo = ((adt && (adt->flag & ADT_NLA_SOLO_TRACK)) && (nlt->flag & NLATRACK_SOLO) == 0);
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const bool non_solo = ((adt && (adt->flag & ADT_NLA_SOLO_TRACK)) && (nlt->flag & NLATRACK_SOLO) == 0);
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char str[256];
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size_t str_len;
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char col[4];
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@ -448,7 +448,7 @@ static void nla_draw_strip_text(AnimData *adt, NlaTrack *nlt, NlaStrip *strip, i
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}
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/* text opacity depends on whether if there's a solo'd track, this isn't it */
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if (notSolo == 0)
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if (non_solo == 0)
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col[3] = 255;
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else
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col[3] = 128;
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@ -3290,7 +3290,7 @@ static void posttrans_mask_clean(Mask *mask)
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/* Called during special_aftertrans_update to make sure selected keyframes replace
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* any other keyframes which may reside on that frame (that is not selected).
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*/
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static void posttrans_fcurve_clean(FCurve *fcu, const short use_handle)
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static void posttrans_fcurve_clean(FCurve *fcu, const bool use_handle)
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{
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float *selcache; /* cache for frame numbers of selected frames (fcu->totvert*sizeof(float)) */
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int len, index, i; /* number of frames in cache, item index */
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@ -4498,7 +4498,7 @@ void remake_graph_transdata(TransInfo *t, ListBase *anim_data)
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{
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SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
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bAnimListElem *ale;
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const short use_handle = !(sipo->flag & SIPO_NOHANDLES);
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const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
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/* sort and reassign verts */
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for (ale = anim_data->first; ale; ale = ale->next) {
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@ -6151,7 +6151,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
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else if (t->spacetype == SPACE_IPO) {
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SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
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bAnimContext ac;
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const short use_handle = !(sipo->flag & SIPO_NOHANDLES);
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const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
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/* initialize relevant anim-context 'context' data */
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if (ANIM_animdata_get_context(C, &ac) == 0)
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@ -318,9 +318,9 @@ void ED_transverts_create_from_obedit(TransVertStore *tvs, Object *obedit, const
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for (ebo = arm->edbo->first; ebo; ebo = ebo->next) {
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if (ebo->layer & arm->layer) {
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short tipsel = (ebo->flag & BONE_TIPSEL);
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short rootsel = (ebo->flag & BONE_ROOTSEL);
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short rootok = (!(ebo->parent && (ebo->flag & BONE_CONNECTED) && (ebo->parent->flag & BONE_TIPSEL)));
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const bool tipsel = (ebo->flag & BONE_TIPSEL) != 0;
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const bool rootsel = (ebo->flag & BONE_ROOTSEL) != 0;
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const bool rootok = (!(ebo->parent && (ebo->flag & BONE_CONNECTED) && (ebo->parent->flag & BONE_TIPSEL)));
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if ((tipsel && rootsel) || (rootsel)) {
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/* Don't add the tip (unless mode & TM_ALL_JOINTS, for getting all joints),
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@ -1622,7 +1622,8 @@ void zbufshade_sss_tile(RenderPart *pa)
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VlakRen *vlr;
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Material *mat= re->sss_mat;
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float (*co)[3], (*color)[3], *area, *fcol;
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int x, y, seed, quad, totpoint, display = !(re->r.scemode & (R_BUTS_PREVIEW|R_VIEWPORT_PREVIEW));
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int x, y, seed, quad, totpoint;
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const bool display = (re->r.scemode & (R_BUTS_PREVIEW | R_VIEWPORT_PREVIEW)) == 0;
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int *ro, *rz, *rp, *rbo, *rbz, *rbp, lay;
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#if 0
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PixStr *ps;
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@ -2077,8 +2077,8 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart *
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unsigned int lay= rl->lay, lay_zmask= rl->lay_zmask;
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int i, v, zvlnr, zsample, samples, c1, c2, c3, c4=0;
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short nofill=0, env=0, wire=0, zmaskpass=0;
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short all_z= (rl->layflag & SCE_LAY_ALL_Z) && !(rl->layflag & SCE_LAY_ZMASK);
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short neg_zmask= (rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK);
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const bool all_z = (rl->layflag & SCE_LAY_ALL_Z) && !(rl->layflag & SCE_LAY_ZMASK);
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const bool neg_zmask = (rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK);
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zbuf_make_winmat(&R, winmat);
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