Cleanup: sort struct blocks

This commit is contained in:
Campbell Barton 2020-12-16 16:26:23 +11:00
parent b347c4e9ca
commit a869a61c88
31 changed files with 52 additions and 52 deletions

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@ -30,10 +30,10 @@
extern "C" {
#endif
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
struct BlendExpander;
struct BlendLibReader;
struct BlendWriter;
struct bArmature;
/* The following structures are defined in DNA_action_types.h, and DNA_anim_types.h */

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@ -26,14 +26,14 @@
extern "C" {
#endif
struct BlendDataReader;
struct BlendWriter;
struct Object;
struct ReportList;
struct Scene;
struct bAnimVizSettings;
struct bMotionPath;
struct bPoseChannel;
struct BlendWriter;
struct BlendDataReader;
/* ---------------------------------------------------- */
/* Animation Visualization */

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@ -27,8 +27,8 @@
extern "C" {
#endif
struct BlendWriter;
struct BlendDataReader;
struct BlendWriter;
struct ID;
struct PreviewImage;

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@ -26,9 +26,9 @@
extern "C" {
#endif
struct BVHTree;
struct Collection;
struct CollisionModifierData;
struct BVHTree;
struct Depsgraph;
struct MVert;
struct MVertTri;

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@ -23,6 +23,10 @@
* \ingroup bke
*/
struct BlendDataReader;
struct BlendExpander;
struct BlendLibReader;
struct BlendWriter;
struct Depsgraph;
struct ID;
struct ListBase;
@ -31,10 +35,6 @@ struct Scene;
struct bConstraint;
struct bConstraintTarget;
struct bPoseChannel;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
struct BlendExpander;
/* ---------------------------------------------------------------------------- */
#ifdef __cplusplus

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@ -29,9 +29,9 @@
extern "C" {
#endif
struct Object;
struct Material;
struct Main;
struct Material;
struct Object;
uint32_t BKE_cryptomatte_hash(const char *name, int name_len);
uint32_t BKE_cryptomatte_object_hash(const struct Object *object);

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@ -24,9 +24,9 @@
extern "C" {
#endif
struct Object;
struct GeometrySet;
struct Collection;
struct GeometrySet;
struct Object;
void BKE_geometry_set_free(struct GeometrySet *geometry_set);

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@ -32,10 +32,10 @@
#include "BKE_attribute_access.hh"
#include "BKE_geometry_set.h"
struct Mesh;
struct PointCloud;
struct Object;
struct Collection;
struct Mesh;
struct Object;
struct PointCloud;
/* Each geometry component has a specific type. The type determines what kind of data the component
* stores. Functions modifying a geometry will usually just modify a subset of the component types.

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@ -42,11 +42,11 @@ struct SpaceImage;
struct ToolSettings;
struct ViewLayer;
struct bDeformGroup;
struct bGPDcurve;
struct bGPDframe;
struct bGPDlayer;
struct bGPDlayer_Mask;
struct bGPDstroke;
struct bGPDcurve;
struct bGPdata;
#define GPENCIL_SIMPLIFY(scene) ((scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_ENABLE))

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@ -30,10 +30,10 @@ extern "C" {
struct Main;
struct Object;
struct Scene;
struct bGPdata;
struct bGPDcurve;
struct bGPDlayer;
struct bGPDstroke;
struct bGPDcurve;
struct bGPdata;
void BKE_gpencil_convert_curve(struct Main *bmain,
struct Scene *scene,

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@ -32,11 +32,11 @@ struct Depsgraph;
struct Main;
struct Object;
struct Scene;
struct bGPDcurve;
struct bGPDframe;
struct bGPDspoint;
struct bGPDstroke;
struct bGPdata;
struct bGPDcurve;
/* Object boundbox. */
bool BKE_gpencil_data_minmax(const struct bGPdata *gpd, float r_min[3], float r_max[3]);

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@ -27,6 +27,9 @@ extern "C" {
#endif
struct ARegionType;
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct Depsgraph;
struct GpencilModifierData;
struct ID;
@ -35,9 +38,6 @@ struct Main;
struct ModifierUpdateDepsgraphContext;
struct Object;
struct Scene;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
/* NOTE: bakeModifier() called from UI:
* needs to create new data-blocks, hence the need for this. */
struct bGPDframe;

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@ -35,6 +35,7 @@ struct BlendWriter;
struct CustomData_MeshMasks;
struct DepsNodeHandle;
struct Depsgraph;
struct GeometrySet;
struct ID;
struct ListBase;
struct Main;
@ -43,7 +44,6 @@ struct ModifierData;
struct Object;
struct Scene;
struct bArmature;
struct GeometrySet;
typedef enum {
/* Should not be used, only for None modifier type */

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@ -34,6 +34,9 @@ extern "C" {
struct BMFace;
struct BMesh;
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct Brush;
struct CurveMapping;
struct Depsgraph;
@ -66,9 +69,6 @@ struct ViewLayer;
struct bContext;
struct bToolRef;
struct tPaletteColorHSV;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
extern const char PAINT_CURSOR_SCULPT[3];
extern const char PAINT_CURSOR_VERTEX_PAINT[3];

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@ -42,9 +42,9 @@ struct ParticleSystemModifierData;
struct BVHTreeRay;
struct BVHTreeRayHit;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct CustomData_MeshMasks;
struct Depsgraph;
struct EdgeHash;

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@ -77,7 +77,10 @@ extern "C" {
#define PTCACHE_READ_OLD 3
/* Structs */
struct BlendDataReader;
struct BlendWriter;
struct ClothModifierData;
struct DynamicPaintSurface;
struct FluidModifierData;
struct ListBase;
struct Main;
@ -89,9 +92,6 @@ struct RigidBodyWorld;
struct Scene;
struct SoftBody;
struct ViewLayer;
struct BlendWriter;
struct BlendDataReader;
struct DynamicPaintSurface;
/* temp structure for read/write */
typedef struct PTCacheData {

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@ -27,14 +27,14 @@ extern "C" {
#endif
struct ARegionType;
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct ID;
struct ListBase;
struct ModifierUpdateDepsgraphContext;
struct Object;
struct ShaderFxData;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
#define SHADER_FX_ACTIVE(_fx, _is_render) \
((((_fx)->mode & eShaderFxMode_Realtime) && (_is_render == false)) || \

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@ -24,14 +24,14 @@
#include "BLI_sys_types.h" /* for bool */
struct BlendDataReader;
struct BlendWriter;
struct EEVEE_Data;
struct EEVEE_ViewLayerData;
struct LightCache;
struct Scene;
struct SceneEEVEE;
struct ViewLayer;
struct BlendWriter;
struct BlendDataReader;
/* Light Bake */
struct wmJob *EEVEE_lightbake_job_create(struct wmWindowManager *wm,

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@ -28,8 +28,8 @@ extern "C" {
#endif
struct ARegion;
struct FileSelectParams;
struct FileAssetSelectParams;
struct FileSelectParams;
struct Scene;
struct ScrArea;
struct SpaceFile;

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@ -29,8 +29,8 @@ extern "C" {
struct BlendHandle;
struct FileList;
struct FileSelection;
struct FileSelectAssetLibraryUID;
struct FileSelection;
struct wmWindowManager;
struct FileDirEntry;

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@ -32,7 +32,6 @@ extern "C" {
/* internal exports only */
struct ARegion;
struct bContextDataResult;
struct EditBone;
struct ID;
struct ListBase;
@ -43,6 +42,7 @@ struct TreeElement;
struct TreeStoreElem;
struct ViewLayer;
struct bContext;
struct bContextDataResult;
struct bPoseChannel;
struct wmKeyConfig;
struct wmOperatorType;

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@ -32,8 +32,8 @@ extern "C" {
#endif
struct AnimData;
struct MDeformVert;
struct Curve;
struct MDeformVert;
#define GP_DEFAULT_PIX_FACTOR 1.0f
#define GP_DEFAULT_GRID_LINES 4

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@ -33,6 +33,7 @@ extern "C" {
#endif
struct AnimData;
struct Collection;
struct ID;
struct Image;
struct ListBase;
@ -43,7 +44,6 @@ struct bNodePreview;
struct bNodeTreeExec;
struct bNodeType;
struct uiBlock;
struct Collection;
#define NODE_MAXSTR 64

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@ -39,6 +39,7 @@ extern "C" {
struct AnimData;
struct BoundBox;
struct FluidsimSettings;
struct GeometrySet;
struct Ipo;
struct Material;
struct Mesh;
@ -49,7 +50,6 @@ struct RigidBodyOb;
struct SculptSession;
struct SoftBody;
struct bGPdata;
struct GeometrySet;
/* Vertex Groups - Name Info */
typedef struct bDeformGroup {

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@ -17,8 +17,8 @@
#pragma once
struct Main;
struct Object;
struct NodesModifierData;
struct Object;
#ifdef __cplusplus
extern "C" {

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@ -27,6 +27,9 @@
extern "C" {
#endif
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct Depsgraph;
struct Editing;
struct GPUOffScreen;
@ -44,9 +47,6 @@ struct StripElem;
struct TextVars;
struct bContext;
struct bSound;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
/* Wipe effect */
enum {

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@ -28,8 +28,8 @@ extern "C" {
#endif
struct Scene;
struct Sequence;
struct SeqRenderData;
struct Sequence;
/* **********************************************************************
* sequencer.c

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@ -30,8 +30,8 @@ extern "C" {
struct ImBuf;
struct Main;
struct Scene;
struct Sequence;
struct SeqRenderData;
struct Sequence;
#ifdef __cplusplus
}

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@ -28,8 +28,8 @@ extern "C" {
#endif
struct Scene;
struct Sequence;
struct SeqRenderData;
struct Sequence;
#ifdef __cplusplus
}

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@ -27,10 +27,10 @@
extern "C" {
#endif
struct anim;
struct ImBuf;
struct SeqRenderData;
struct Sequence;
struct anim;
#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE)
struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context,

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@ -27,9 +27,9 @@
extern "C" {
#endif
struct ListBase;
struct Scene;
struct Sequence;
struct ListBase;
float seq_give_frame_index(struct Sequence *seq, float timeline_frame);
void seq_update_sound_bounds_recursive(struct Scene *scene, struct Sequence *metaseq);