Cleanup: Remove `GHOST_isUpsideDownContext`.

GHOST API only has a header definition. No implementation or usage.
This commit is contained in:
Jeroen Bakker 2021-11-12 09:38:25 +01:00
parent ae74ad191c
commit a87253942d
1 changed files with 0 additions and 7 deletions

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@ -728,13 +728,6 @@ extern GHOST_TSuccess GHOST_ReleaseOpenGLContext(GHOST_ContextHandle contexthand
*/
extern unsigned int GHOST_GetContextDefaultOpenGLFramebuffer(GHOST_ContextHandle contexthandle);
/**
* Returns whether a context is rendered upside down compared to OpenGL. This only needs to be
* called if there's a non-OpenGL context, which is really the exception.
* So generally, this does not need to be called.
*/
extern int GHOST_isUpsideDownContext(GHOST_ContextHandle contexthandle);
/**
* Get the OpenGL frame-buffer handle that serves as a default frame-buffer.
*/