Sculpt: Move Mask Init to its own file
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c8a03bc716
commit
a9083cc0ee
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@ -69,6 +69,7 @@ set(SRC
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sculpt_geodesic.c
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sculpt_gradient.c
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sculpt_mask_expand.c
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sculpt_mask_init.c
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sculpt_multiplane_scrape.c
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sculpt_paint_color.c
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sculpt_pose.c
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@ -85,7 +85,6 @@
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#include "GPU_matrix.h"
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#include "GPU_state.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_toolsystem.h"
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@ -10026,135 +10025,6 @@ static void SCULPT_OT_mask_by_color(wmOperatorType *ot)
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1.0f);
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}
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typedef enum eSculptMaskInitMode {
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SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
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SCULPT_MASK_INIT_RANDOM_PER_FACE_SET,
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SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART,
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} eSculptMaskInitMode;
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static EnumPropertyItem prop_sculpt_mask_init_mode_types[] = {
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{
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SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
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"RANDOM_PER_VERTEX",
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0,
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"Random per Vertex",
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"",
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},
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{
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SCULPT_MASK_INIT_RANDOM_PER_FACE_SET,
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"RANDOM_PER_FACE_SET",
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0,
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"Random per Face Set",
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"",
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},
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{
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SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART,
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"RANDOM_PER_LOOSE_PART",
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0,
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"Random per Loose Part",
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"",
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},
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{0, NULL, 0, NULL, NULL},
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};
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static void mask_init_task_cb(void *__restrict userdata,
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const int i,
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const TaskParallelTLS *__restrict UNUSED(tls))
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{
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SculptThreadedTaskData *data = userdata;
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SculptSession *ss = data->ob->sculpt;
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PBVHNode *node = data->nodes[i];
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PBVHVertexIter vd;
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const int mode = data->mask_init_mode;
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const int seed = data->mask_init_seed;
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SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
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BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
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{
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switch (mode) {
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case SCULPT_MASK_INIT_RANDOM_PER_VERTEX:
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*vd.mask = BLI_hash_int_01(vd.index + seed);
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break;
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case SCULPT_MASK_INIT_RANDOM_PER_FACE_SET: {
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const int face_set = SCULPT_vertex_face_set_get(ss, vd.index);
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*vd.mask = BLI_hash_int_01(face_set + seed);
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break;
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}
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case SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART:
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*vd.mask = BLI_hash_int_01(ss->vertex_info.connected_component[vd.index] + seed);
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break;
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}
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}
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BKE_pbvh_vertex_iter_end;
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BKE_pbvh_node_mark_update_mask(data->nodes[i]);
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}
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static int sculpt_mask_init_exec(bContext *C, wmOperator *op)
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{
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Object *ob = CTX_data_active_object(C);
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SculptSession *ss = ob->sculpt;
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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const int mode = RNA_enum_get(op->ptr, "mode");
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BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
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PBVH *pbvh = ob->sculpt->pbvh;
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PBVHNode **nodes;
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int totnode;
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BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
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if (!nodes) {
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return OPERATOR_CANCELLED;
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}
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SCULPT_undo_push_begin(ob, "init mask");
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if (mode == SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART) {
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SCULPT_connected_components_ensure(ob);
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}
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SculptThreadedTaskData data = {
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.ob = ob,
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.nodes = nodes,
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.mask_init_mode = mode,
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.mask_init_seed = PIL_check_seconds_timer(),
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};
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TaskParallelSettings settings;
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BKE_pbvh_parallel_range_settings(&settings, true, totnode);
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BLI_task_parallel_range(0, totnode, &data, mask_init_task_cb, &settings);
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multires_stitch_grids(ob);
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SCULPT_undo_push_end();
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BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateMask);
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MEM_SAFE_FREE(nodes);
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SCULPT_tag_update_overlays(C);
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return OPERATOR_FINISHED;
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}
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static void SCULPT_OT_mask_init(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Init Mask";
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ot->description = "Creates a new mask for the mesh";
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ot->idname = "SCULPT_OT_mask_init";
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/* api callbacks */
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ot->exec = sculpt_mask_init_exec;
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ot->poll = SCULPT_mode_poll;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_enum(ot->srna,
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"mode",
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prop_sculpt_mask_init_mode_types,
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SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
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"Mode",
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"");
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}
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static int sculpt_reset_brushes_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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@ -1465,6 +1465,9 @@ void SCULPT_OT_ipmask_filter(struct wmOperatorType *ot);
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/* Mask and Face Sets Expand. */
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void SCULPT_OT_mask_expand(struct wmOperatorType *ot);
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/* Mask Init. */
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void SCULPT_OT_mask_init(struct wmOperatorType *ot);
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/* Expand. */
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void SCULPT_OT_expand(struct wmOperatorType *ot);
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void sculpt_expand_modal_keymap(struct wmKeyConfig *keyconf);
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@ -0,0 +1,194 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2020 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edsculpt
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_hash.h"
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#include "BLI_task.h"
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#include "BLT_translation.h"
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#include "PIL_time.h"
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#include "DNA_brush_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BKE_brush.h"
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#include "BKE_ccg.h"
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#include "BKE_context.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_pbvh.h"
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#include "DEG_depsgraph.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "ED_sculpt.h"
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#include "paint_intern.h"
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#include "sculpt_intern.h"
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#include "bmesh.h"
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#include <math.h>
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#include <stdlib.h>
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typedef enum eSculptMaskInitMode {
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SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
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SCULPT_MASK_INIT_RANDOM_PER_FACE_SET,
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SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART,
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} eSculptMaskInitMode;
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static EnumPropertyItem prop_sculpt_mask_init_mode_types[] = {
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{
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SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
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"RANDOM_PER_VERTEX",
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0,
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"Random per Vertex",
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"",
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},
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{
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SCULPT_MASK_INIT_RANDOM_PER_FACE_SET,
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"RANDOM_PER_FACE_SET",
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0,
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"Random per Face Set",
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"",
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},
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{
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SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART,
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"RANDOM_PER_LOOSE_PART",
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0,
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"Random per Loose Part",
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"",
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},
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{0, NULL, 0, NULL, NULL},
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};
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static void mask_init_task_cb(void *__restrict userdata,
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const int i,
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const TaskParallelTLS *__restrict UNUSED(tls))
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{
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SculptThreadedTaskData *data = userdata;
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SculptSession *ss = data->ob->sculpt;
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PBVHNode *node = data->nodes[i];
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PBVHVertexIter vd;
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const int mode = data->mask_init_mode;
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const int seed = data->mask_init_seed;
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SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
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BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
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{
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switch (mode) {
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case SCULPT_MASK_INIT_RANDOM_PER_VERTEX:
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*vd.mask = BLI_hash_int_01(vd.index + seed);
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break;
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case SCULPT_MASK_INIT_RANDOM_PER_FACE_SET: {
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const int face_set = SCULPT_vertex_face_set_get(ss, vd.index);
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*vd.mask = BLI_hash_int_01(face_set + seed);
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break;
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}
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case SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART:
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*vd.mask = BLI_hash_int_01(ss->vertex_info.connected_component[vd.index] + seed);
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break;
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}
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}
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BKE_pbvh_vertex_iter_end;
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BKE_pbvh_node_mark_update_mask(data->nodes[i]);
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}
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static int sculpt_mask_init_exec(bContext *C, wmOperator *op)
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{
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Object *ob = CTX_data_active_object(C);
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SculptSession *ss = ob->sculpt;
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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const int mode = RNA_enum_get(op->ptr, "mode");
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BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
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PBVH *pbvh = ob->sculpt->pbvh;
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PBVHNode **nodes;
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int totnode;
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BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
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if (!nodes) {
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return OPERATOR_CANCELLED;
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}
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SCULPT_undo_push_begin(ob, "init mask");
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if (mode == SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART) {
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SCULPT_connected_components_ensure(ob);
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}
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SculptThreadedTaskData data = {
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.ob = ob,
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.nodes = nodes,
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.mask_init_mode = mode,
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.mask_init_seed = PIL_check_seconds_timer(),
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};
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TaskParallelSettings settings;
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BKE_pbvh_parallel_range_settings(&settings, true, totnode);
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BLI_task_parallel_range(0, totnode, &data, mask_init_task_cb, &settings);
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multires_stitch_grids(ob);
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SCULPT_undo_push_end();
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BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateMask);
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MEM_SAFE_FREE(nodes);
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SCULPT_tag_update_overlays(C);
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return OPERATOR_FINISHED;
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}
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void SCULPT_OT_mask_init(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Init Mask";
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ot->description = "Creates a new mask for the mesh";
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ot->idname = "SCULPT_OT_mask_init";
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/* api callbacks */
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ot->exec = sculpt_mask_init_exec;
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ot->poll = SCULPT_mode_poll;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_enum(ot->srna,
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"mode",
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prop_sculpt_mask_init_mode_types,
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SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
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"Mode",
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"");
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}
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