UI: add option for permanently allowing execution of scripts to dialog.

Ref T57197
This commit is contained in:
Brecht Van Lommel 2018-11-02 17:24:19 +01:00
parent 26c613c061
commit aa41c17d32
Notes: blender-bot 2023-02-14 11:20:29 +01:00
Referenced by issue #57197, Improvements to Python script autoexecution
1 changed files with 11 additions and 0 deletions

View File

@ -2340,6 +2340,12 @@ static void wm_block_autorun_warning_allow(bContext *C, void *arg_block, void *U
UI_popup_block_close(C, win, arg_block);
/* Save user preferences for permanent execution. */
if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) {
WM_operator_name_call(C, "WM_OT_save_userpref", WM_OP_EXEC_DEFAULT, NULL);
}
/* Load file again with scripts enabled. */
wmOperatorType *ot = WM_operatortype_find("WM_OT_revert_mainfile", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
@ -2370,6 +2376,11 @@ static uiBlock *block_create_autorun_warning(struct bContext *C, struct ARegion
uiItemL(col, IFACE_("This may lead to unexpected behavior."), ICON_BLANK1);
uiItemS(layout);
PointerRNA userpref_ptr;
RNA_pointer_create(NULL, &RNA_UserPreferencesSystem, &U, &userpref_ptr);
uiItemR(layout, &userpref_ptr, "use_scripts_auto_execute", 0, IFACE_("Permanently allow execution of scripts"), ICON_NONE);
uiItemS(layout);
/* Buttons */