Cleanup: Outliner scenes display mode

No functional changes. The scene display building code has been moved
to C++.

Differential Revision: https://developer.blender.org/D9741
This commit is contained in:
Nathan Craddock 2020-12-03 10:34:09 -07:00
parent 1db40c29e5
commit aaa02984d3
5 changed files with 81 additions and 13 deletions

View File

@ -50,6 +50,7 @@ set(SRC
tree/tree_display_view_layer.cc
tree/tree_display_sequencer.cc
tree/tree_display_orphaned.cc
tree/tree_display_scenes.cc
outliner_intern.h
tree/tree_display.h

View File

@ -2061,7 +2061,7 @@ void outliner_build_tree(Main *mainvar,
SpaceOutliner *space_outliner,
ARegion *region)
{
TreeElement *te = NULL, *ten;
TreeElement *ten;
TreeStoreElem *tselem;
/* on first view, we open scenes */
int show_opened = !space_outliner->treestore || !BLI_mempool_len(space_outliner->treestore);
@ -2111,18 +2111,8 @@ void outliner_build_tree(Main *mainvar,
BLI_assert(false);
}
else if (space_outliner->outlinevis == SO_SCENES) {
Scene *sce;
for (sce = mainvar->scenes.first; sce; sce = sce->id.next) {
te = outliner_add_element(space_outliner, &space_outliner->tree, sce, NULL, 0, 0);
tselem = TREESTORE(te);
/* New scene elements open by default */
if ((sce == scene && show_opened) || !tselem->used) {
tselem->flag &= ~TSE_CLOSED;
}
outliner_make_object_parent_hierarchy(&te->subtree);
}
/* Ported to new tree-display, should be built there already. */
BLI_assert(false);
}
else if (space_outliner->outlinevis == SO_SEQUENCE) {
/* Ported to new tree-display, should be built there already. */

View File

@ -32,6 +32,7 @@ TreeDisplay *outliner_tree_display_create(eSpaceOutliner_Mode mode, SpaceOutline
switch (mode) {
case SO_SCENES:
tree_display = new TreeDisplayScenes(*space_outliner);
break;
case SO_LIBRARIES:
tree_display = new TreeDisplayLibraries(*space_outliner);

View File

@ -150,4 +150,17 @@ class TreeDisplayIDOrphans final : public AbstractTreeDisplay {
bool datablock_has_orphans(ListBase &) const;
};
/* -------------------------------------------------------------------- */
/* Scenes Tree-Display */
/**
* \brief Tree-Display for the Scenes display mode
*/
class TreeDisplayScenes final : public AbstractTreeDisplay {
public:
TreeDisplayScenes(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
};
} // namespace blender::ed::outliner

View File

@ -0,0 +1,63 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup spoutliner
*/
#include "BLI_listbase.h"
#include "BLI_listbase_wrapper.hh"
#include "BLI_mempool.h"
#include "BKE_main.h"
#include "../outliner_intern.h"
#include "tree_display.hh"
namespace blender::ed::outliner {
/* Convenience/readability. */
template<typename T> using List = ListBaseWrapper<T>;
TreeDisplayScenes::TreeDisplayScenes(SpaceOutliner &space_outliner)
: AbstractTreeDisplay(space_outliner)
{
}
ListBase TreeDisplayScenes::buildTree(const TreeSourceData &source_data)
{
/* On first view we open scenes. */
const int show_opened = !space_outliner_.treestore ||
!BLI_mempool_len(space_outliner_.treestore);
ListBase tree = {nullptr};
for (ID *id : List<ID>(source_data.bmain->scenes)) {
Scene *scene = reinterpret_cast<Scene *>(id);
TreeElement *te = outliner_add_element(&space_outliner_, &tree, scene, NULL, 0, 0);
TreeStoreElem *tselem = TREESTORE(te);
/* New scene elements open by default */
if ((scene == source_data.scene && show_opened) || !tselem->used) {
tselem->flag &= ~TSE_CLOSED;
}
outliner_make_object_parent_hierarchy(&te->subtree);
}
return tree;
}
} // namespace blender::ed::outliner