GPencil: Increase outline to 2 pixels
The selection outline of 1 pixel was too thin.
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@ -65,7 +65,7 @@ void main()
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if (do_select == 1) {
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if (stroke_color.a == 0) {
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if (check_borders(uv, 1)) {
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if (check_borders(uv, 2)) {
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FragColor = select_color;
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gl_FragDepth = 0.000001;
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}
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