Fix missing normal update in edit-mesh blend-from shape operator

This commit is contained in:
Campbell Barton 2021-06-15 14:35:43 +10:00
parent fdad77d73d
commit ae34808114
1 changed files with 1 additions and 1 deletions

View File

@ -3817,7 +3817,7 @@ static int edbm_blend_from_shape_exec(bContext *C, wmOperator *op)
EDBM_update(me,
&(const struct EDBMUpdate_Params){
.calc_looptri = true,
.calc_normals = false,
.calc_normals = true,
.is_destructive = false,
});
}