Fix missing normal update in edit-mesh blend-from shape operator
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@ -3817,7 +3817,7 @@ static int edbm_blend_from_shape_exec(bContext *C, wmOperator *op)
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EDBM_update(me,
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&(const struct EDBMUpdate_Params){
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.calc_looptri = true,
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.calc_normals = false,
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.calc_normals = true,
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.is_destructive = false,
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});
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}
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