Sculpt-dev: fix compile errors from merge.
This commit is contained in:
parent
ecbf681e31
commit
ae555c3219
|
@ -298,7 +298,7 @@ Mesh *BKE_mesh_remesh_instant_meshes(const Mesh *input_mesh,
|
|||
}
|
||||
|
||||
int *fsets = (int *)CustomData_get_layer(&input_mesh->pdata, CD_SCULPT_FACE_SETS);
|
||||
|
||||
|
||||
for (const int i : IndexRange(input_mesh->totedge)) {
|
||||
MEdge *me = input_mesh->medge + i;
|
||||
MeshElemMap *mep = epmap + i;
|
||||
|
@ -863,26 +863,35 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
|
|||
else {
|
||||
/* Lazily init vertex -> loop maps. */
|
||||
if (!source_lmap) {
|
||||
const MPoly *source_polys = (MPoly *)CustomData_get_layer(&source->pdata, CD_MPOLY);
|
||||
const MVert *source_verts = (MVert *)CustomData_get_layer(&source->vdata, CD_MVERT);
|
||||
const MEdge *source_edges = (MEdge *)CustomData_get_layer(&source->edata, CD_MEDGE);
|
||||
const MLoop *source_loops = (MLoop *)CustomData_get_layer(&source->ldata, CD_MLOOP);
|
||||
const MPoly *target_polys = (MPoly *)CustomData_get_layer(&target->pdata, CD_MPOLY);
|
||||
const MPoly *source_polys = (MPoly *)CustomData_get_layer(&source->pdata, CD_MPOLY);
|
||||
const MEdge *target_edges = (MEdge *)CustomData_get_layer(&target->edata, CD_MEDGE);
|
||||
const MLoop *target_loops = (MLoop *)CustomData_get_layer(&target->ldata, CD_MLOOP);
|
||||
const MPoly *target_polys = (MPoly *)CustomData_get_layer(&target->pdata, CD_MPOLY);
|
||||
|
||||
BKE_mesh_vert_loop_map_create(&source_lmap,
|
||||
&source_lmap_mem,
|
||||
source_verts,
|
||||
source_edges,
|
||||
source_polys,
|
||||
source_loops,
|
||||
source->totvert,
|
||||
source->totpoly,
|
||||
source->totloop);
|
||||
source->totloop,
|
||||
false);
|
||||
|
||||
BKE_mesh_vert_loop_map_create(&target_lmap,
|
||||
&target_lmap_mem,
|
||||
target_verts,
|
||||
target_edges,
|
||||
target_polys,
|
||||
target_loops,
|
||||
target->totvert,
|
||||
target->totpoly,
|
||||
target->totloop);
|
||||
target->totloop,
|
||||
false);
|
||||
}
|
||||
|
||||
for (int i = 0; i < target->totvert; i++) {
|
||||
|
|
|
@ -293,16 +293,19 @@ static void sculpt_color_presmooth_init(SculptSession *ss)
|
|||
}
|
||||
|
||||
for (int i = 0; i < totvert; i++) {
|
||||
SCULPT_vertex_color_get(ss, i, ss->filter_cache->pre_smoothed_color[i]);
|
||||
SculptVertRef vertex = BKE_pbvh_table_index_to_vertex(ss->pbvh, i);
|
||||
|
||||
SCULPT_vertex_color_get(ss, vertex, ss->filter_cache->pre_smoothed_color[i]);
|
||||
}
|
||||
|
||||
for (int iteration = 0; iteration < 2; iteration++) {
|
||||
for (int i = 0; i < totvert; i++) {
|
||||
float avg[4] = {0.0f, 0.0f, 0.0f, 0.0f};
|
||||
int total = 0;
|
||||
SculptVertRef vertex = BKE_pbvh_table_index_to_vertex(ss->pbvh, i);
|
||||
|
||||
SculptVertexNeighborIter ni;
|
||||
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, i, ni) {
|
||||
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vertex, ni) {
|
||||
float col[4] = {0};
|
||||
|
||||
copy_v4_v4(col, ss->filter_cache->pre_smoothed_color[ni.index]);
|
||||
|
|
|
@ -495,66 +495,6 @@ typedef struct AutomaskingCache {
|
|||
SculptCustomLayer *factorlayer;
|
||||
} AutomaskingCache;
|
||||
|
||||
typedef struct FilterCache {
|
||||
bool enabled_axis[3];
|
||||
bool enabled_force_axis[3];
|
||||
int random_seed;
|
||||
|
||||
/* Used for alternating between filter operations in filters that need to apply different ones to
|
||||
* achieve certain effects. */
|
||||
int iteration_count;
|
||||
|
||||
/* Stores the displacement produced by the laplacian step of HC smooth. */
|
||||
float (*surface_smooth_laplacian_disp)[3];
|
||||
float surface_smooth_shape_preservation;
|
||||
float surface_smooth_current_vertex;
|
||||
|
||||
/* Sharpen mesh filter. */
|
||||
float sharpen_smooth_ratio;
|
||||
float sharpen_intensify_detail_strength;
|
||||
int sharpen_curvature_smooth_iterations;
|
||||
float *sharpen_factor;
|
||||
float (*detail_directions)[3];
|
||||
|
||||
/* Filter orientation. */
|
||||
SculptFilterOrientation orientation;
|
||||
float obmat[4][4];
|
||||
float obmat_inv[4][4];
|
||||
float viewmat[4][4];
|
||||
float viewmat_inv[4][4];
|
||||
|
||||
/* Displacement eraser. */
|
||||
float (*limit_surface_co)[3];
|
||||
|
||||
/* unmasked nodes */
|
||||
PBVHNode **nodes;
|
||||
int totnode;
|
||||
|
||||
/* Cloth filter. */
|
||||
SculptClothSimulation *cloth_sim;
|
||||
float cloth_sim_pinch_point[3];
|
||||
|
||||
/* mask expand iteration caches */
|
||||
int mask_update_current_it;
|
||||
int mask_update_last_it;
|
||||
int *mask_update_it;
|
||||
float *normal_factor;
|
||||
float *edge_factor;
|
||||
float *prev_mask;
|
||||
float mask_expand_initial_co[3];
|
||||
|
||||
int new_face_set;
|
||||
int *prev_face_set;
|
||||
|
||||
int active_face_set;
|
||||
|
||||
/* Auto-masking. */
|
||||
AutomaskingCache *automasking;
|
||||
|
||||
/* Pre-smoothed colors used by sharpening. Colors are HSL. */
|
||||
float (*pre_smoothed_color)[4];
|
||||
} FilterCache;
|
||||
|
||||
/**
|
||||
* This structure contains all the temporary data
|
||||
* needed for individual brush strokes.
|
||||
|
@ -1066,6 +1006,8 @@ typedef struct FilterCache {
|
|||
bool hard_edge_mode;
|
||||
float bound_smooth_radius;
|
||||
float bevel_smooth_fac;
|
||||
|
||||
float (*pre_smoothed_color)[3];
|
||||
} FilterCache;
|
||||
|
||||
typedef struct SculptCurvatureData {
|
||||
|
|
Loading…
Reference in New Issue