Merge branch 'blender-v2.92-release'

This commit is contained in:
Richard Antalik 2021-01-26 17:51:51 +01:00
commit ae5c15bb43
21 changed files with 146 additions and 66 deletions

View File

@ -1763,8 +1763,20 @@ if(WITH_BLENDER)
# internal and external library information first, for test linking
add_subdirectory(source)
elseif(WITH_CYCLES_STANDALONE)
add_subdirectory(intern/glew-mx)
add_subdirectory(intern/guardedalloc)
add_subdirectory(intern/libc_compat)
add_subdirectory(intern/numaapi)
add_subdirectory(intern/sky)
add_subdirectory(intern/cycles)
add_subdirectory(extern/clew)
if(WITH_CYCLES_LOGGING)
if(NOT WITH_SYSTEM_GFLAGS)
add_subdirectory(extern/gflags)
endif()
add_subdirectory(extern/glog)
endif()
if(WITH_CUDA_DYNLOAD)
add_subdirectory(extern/cuew)
endif()
@ -1845,6 +1857,8 @@ if(FIRST_RUN)
info_cfg_option(WITH_OPENCOLORIO)
info_cfg_option(WITH_OPENIMAGEDENOISE)
info_cfg_option(WITH_OPENVDB)
info_cfg_option(WITH_POTRACE)
info_cfg_option(WITH_PUGIXML)
info_cfg_option(WITH_QUADRIFLOW)
info_cfg_option(WITH_TBB)
info_cfg_option(WITH_USD)

View File

@ -44,6 +44,8 @@ set(WITH_OPENMP ON CACHE BOOL "" FORCE)
set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB_BLOSC ON CACHE BOOL "" FORCE)
set(WITH_POTRACE ON CACHE BOOL "" FORCE)
set(WITH_PUGIXML ON CACHE BOOL "" FORCE)
set(WITH_NANOVDB ON CACHE BOOL "" FORCE)
set(WITH_POTRACE ON CACHE BOOL "" FORCE)
set(WITH_PYTHON_INSTALL ON CACHE BOOL "" FORCE)

View File

@ -51,6 +51,8 @@ set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
set(WITH_OPENVDB OFF CACHE BOOL "" FORCE)
set(WITH_POTRACE OFF CACHE BOOL "" FORCE)
set(WITH_PUGIXML OFF CACHE BOOL "" FORCE)
set(WITH_NANOVDB OFF CACHE BOOL "" FORCE)
set(WITH_QUADRIFLOW OFF CACHE BOOL "" FORCE)
set(WITH_SDL OFF CACHE BOOL "" FORCE)

View File

@ -45,6 +45,8 @@ set(WITH_OPENMP ON CACHE BOOL "" FORCE)
set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB_BLOSC ON CACHE BOOL "" FORCE)
set(WITH_POTRACE ON CACHE BOOL "" FORCE)
set(WITH_PUGIXML ON CACHE BOOL "" FORCE)
set(WITH_NANOVDB ON CACHE BOOL "" FORCE)
set(WITH_POTRACE ON CACHE BOOL "" FORCE)
set(WITH_PYTHON_INSTALL ON CACHE BOOL "" FORCE)

View File

@ -352,6 +352,11 @@ endif()
if(WITH_PUGIXML)
find_package_wrapper(PugiXML)
if (NOT PUGIXML_FOUND)
set(WITH_PUGIXML OFF)
message(STATUS "PugiXML not found, disabling WITH_PUGIXML")
endif()
endif()
if(WITH_OPENIMAGEIO)

View File

@ -14,7 +14,7 @@
# Standalone or with Blender
if(NOT WITH_BLENDER AND WITH_CYCLES_STANDALONE)
set(CYCLES_INSTALL_PATH "")
set(CYCLES_INSTALL_PATH ${CMAKE_INSTALL_PREFIX})
else()
set(WITH_CYCLES_BLENDER ON)
# WINDOWS_PYTHON_DEBUG needs to write into the user addons folder since it will

View File

@ -133,12 +133,12 @@ static void scene_init()
/* Camera width/height override? */
if (!(options.width == 0 || options.height == 0)) {
options.scene->camera->width = options.width;
options.scene->camera->height = options.height;
options.scene->camera->set_full_width(options.width);
options.scene->camera->set_full_height(options.height);
}
else {
options.width = options.scene->camera->width;
options.height = options.scene->camera->height;
options.width = options.scene->camera->get_full_width();
options.height = options.scene->camera->get_full_height();
}
/* Calculate Viewplane */
@ -233,7 +233,7 @@ static void display()
static void motion(int x, int y, int button)
{
if (options.interactive) {
Transform matrix = options.session->scene->camera->matrix;
Transform matrix = options.session->scene->camera->get_matrix();
/* Translate */
if (button == 0) {
@ -251,8 +251,8 @@ static void motion(int x, int y, int button)
}
/* Update and Reset */
options.session->scene->camera->matrix = matrix;
options.session->scene->camera->need_update = true;
options.session->scene->camera->set_matrix(matrix);
options.session->scene->camera->need_flags_update = true;
options.session->scene->camera->need_device_update = true;
options.session->reset(session_buffer_params(), options.session_params.samples);
@ -266,10 +266,10 @@ static void resize(int width, int height)
if (options.session) {
/* Update camera */
options.session->scene->camera->width = width;
options.session->scene->camera->height = height;
options.session->scene->camera->set_full_width(options.width);
options.session->scene->camera->set_full_height(options.height);
options.session->scene->camera->compute_auto_viewplane();
options.session->scene->camera->need_update = true;
options.session->scene->camera->need_flags_update = true;
options.session->scene->camera->need_device_update = true;
options.session->reset(session_buffer_params(), options.session_params.samples);
@ -302,7 +302,7 @@ static void keyboard(unsigned char key)
/* Navigation */
else if (options.interactive && (key == 'w' || key == 'a' || key == 's' || key == 'd')) {
Transform matrix = options.session->scene->camera->matrix;
Transform matrix = options.session->scene->camera->get_matrix();
float3 translate;
if (key == 'w')
@ -317,8 +317,8 @@ static void keyboard(unsigned char key)
matrix = matrix * transform_translate(translate);
/* Update and Reset */
options.session->scene->camera->matrix = matrix;
options.session->scene->camera->need_update = true;
options.session->scene->camera->set_matrix(matrix);
options.session->scene->camera->need_flags_update = true;
options.session->scene->camera->need_device_update = true;
options.session->reset(session_buffer_params(), options.session_params.samples);
@ -345,10 +345,7 @@ static void keyboard(unsigned char key)
break;
}
options.session->scene->integrator->max_bounce = bounce;
/* Update and Reset */
options.session->scene->integrator->need_update = true;
options.session->scene->integrator->set_max_bounce(bounce);
options.session->reset(session_buffer_params(), options.session_params.samples);
}

View File

@ -190,17 +190,18 @@ static void xml_read_camera(XMLReadState &state, xml_node node)
{
Camera *cam = state.scene->camera;
xml_read_int(&cam->width, node, "width");
xml_read_int(&cam->height, node, "height");
int width = -1, height = -1;
xml_read_int(&width, node, "width");
xml_read_int(&height, node, "height");
cam->full_width = cam->width;
cam->full_height = cam->height;
cam->set_full_width(width);
cam->set_full_height(height);
xml_read_node(state, cam, node);
cam->matrix = state.tfm;
cam->set_matrix(state.tfm);
cam->need_update = true;
cam->need_flags_update = true;
cam->update(state.scene);
}
@ -338,11 +339,13 @@ static void xml_read_shader_graph(XMLReadState &state, Shader *shader, xml_node
if (node_name == "image_texture") {
ImageTextureNode *img = (ImageTextureNode *)snode;
img->filename = path_join(state.base, img->filename.string());
ustring filename(path_join(state.base, img->get_filename().string()));
img->set_filename(filename);
}
else if (node_name == "environment_texture") {
EnvironmentTextureNode *env = (EnvironmentTextureNode *)snode;
env->filename = path_join(state.base, env->filename.string());
ustring filename(path_join(state.base, env->get_filename().string()));
env->set_filename(filename);
}
if (snode) {
@ -384,8 +387,8 @@ static Mesh *xml_add_mesh(Scene *scene, const Transform &tfm)
/* create object*/
Object *object = new Object();
object->geometry = mesh;
object->tfm = tfm;
object->set_geometry(mesh);
object->set_tfm(tfm);
scene->objects.push_back(object);
return mesh;
@ -395,7 +398,9 @@ static void xml_read_mesh(const XMLReadState &state, xml_node node)
{
/* add mesh */
Mesh *mesh = xml_add_mesh(state.scene, state.tfm);
mesh->used_shaders.push_back(state.shader);
array<Node *> used_shaders = mesh->get_used_shaders();
used_shaders.push_back_slow(state.shader);
mesh->set_used_shaders(used_shaders);
/* read state */
int shader = 0;
@ -411,20 +416,24 @@ static void xml_read_mesh(const XMLReadState &state, xml_node node)
xml_read_int_array(nverts, node, "nverts");
if (xml_equal_string(node, "subdivision", "catmull-clark")) {
mesh->subdivision_type = Mesh::SUBDIVISION_CATMULL_CLARK;
mesh->set_subdivision_type(Mesh::SUBDIVISION_CATMULL_CLARK);
}
else if (xml_equal_string(node, "subdivision", "linear")) {
mesh->subdivision_type = Mesh::SUBDIVISION_LINEAR;
mesh->set_subdivision_type(Mesh::SUBDIVISION_LINEAR);
}
if (mesh->subdivision_type == Mesh::SUBDIVISION_NONE) {
array<float3> P_array;
P_array = P;
if (mesh->get_subdivision_type() == Mesh::SUBDIVISION_NONE) {
/* create vertices */
mesh->verts = P;
mesh->set_verts(P_array);
size_t num_triangles = 0;
for (size_t i = 0; i < nverts.size(); i++)
num_triangles += nverts[i] - 2;
mesh->reserve_mesh(mesh->verts.size(), num_triangles);
mesh->reserve_mesh(mesh->get_verts().size(), num_triangles);
/* create triangles */
int index_offset = 0;
@ -474,7 +483,7 @@ static void xml_read_mesh(const XMLReadState &state, xml_node node)
}
else {
/* create vertices */
mesh->verts = P;
mesh->set_verts(P_array);
size_t num_ngons = 0;
size_t num_corners = 0;
@ -513,23 +522,20 @@ static void xml_read_mesh(const XMLReadState &state, xml_node node)
}
/* setup subd params */
if (!mesh->subd_params) {
mesh->subd_params = new SubdParams(mesh);
}
SubdParams &sdparams = *mesh->subd_params;
float dicing_rate = state.dicing_rate;
xml_read_float(&dicing_rate, node, "dicing_rate");
dicing_rate = std::max(0.1f, dicing_rate);
sdparams.dicing_rate = state.dicing_rate;
xml_read_float(&sdparams.dicing_rate, node, "dicing_rate");
sdparams.dicing_rate = std::max(0.1f, sdparams.dicing_rate);
sdparams.objecttoworld = state.tfm;
mesh->set_subd_dicing_rate(dicing_rate);
mesh->set_subd_objecttoworld(state.tfm);
}
/* we don't yet support arbitrary attributes, for now add vertex
* coordinates as generated coordinates if requested */
if (mesh->need_attribute(state.scene, ATTR_STD_GENERATED)) {
Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED);
memcpy(attr->data_float3(), mesh->verts.data(), sizeof(float3) * mesh->verts.size());
memcpy(
attr->data_float3(), mesh->get_verts().data(), sizeof(float3) * mesh->get_verts().size());
}
}
@ -539,7 +545,7 @@ static void xml_read_light(XMLReadState &state, xml_node node)
{
Light *light = new Light();
light->shader = state.shader;
light->set_shader(state.shader);
xml_read_node(state, light, node);
state.scene->lights.push_back(light);

View File

@ -212,8 +212,8 @@ void Camera::compute_auto_viewplane()
viewplane.top = 1.0f;
}
else {
float aspect = (float)width / (float)height;
if (width >= height) {
float aspect = (float)full_width / (float)full_height;
if (full_width >= full_height) {
viewplane.left = -aspect;
viewplane.right = aspect;
viewplane.bottom = -1.0f;

View File

@ -5167,7 +5167,7 @@ void CustomData_blend_read(BlendDataReader *reader, CustomData *data, int count)
if (CustomData_verify_versions(data, i)) {
BLO_read_data_address(reader, &layer->data);
if (layer->data == NULL) {
if (layer->data == NULL && count > 0 && layer->type == CD_PROP_BOOL) {
/* Usually this should never happen, except when a custom data layer has not been written
* to a file correctly. */
CLOG_WARN(&LOG, "Reallocating custom data layer that was not saved correctly.");

View File

@ -68,7 +68,8 @@ class RenderLayersProg : public NodeOperation {
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
*/
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void determineResolution(unsigned int resolution[2],
unsigned int preferredResolution[2]) override;
/**
* retrieve the reference to the float buffer of the renderer.
@ -118,9 +119,9 @@ class RenderLayersProg : public NodeOperation {
{
return this->m_viewName;
}
void initExecution();
void deinitExecution();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution() override;
void deinitExecution() override;
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
std::unique_ptr<MetaData> getMetaData() const override;
};

View File

@ -24,11 +24,11 @@ class SocketProxyOperation : public NodeOperation {
public:
SocketProxyOperation(DataType type, bool use_conversion);
bool isProxyOperation() const
bool isProxyOperation() const override
{
return true;
}
bool useDatatypeConversion() const
bool useDatatypeConversion() const override
{
return m_use_conversion;
}

View File

@ -137,6 +137,15 @@ static void workbench_studiolight_data_update(WORKBENCH_PrivateData *wpd, WORKBE
wd->use_specular = workbench_is_specular_highlight_enabled(wpd);
}
void workbench_private_data_alloc(WORKBENCH_StorageList *stl)
{
if (!stl->wpd) {
stl->wpd = MEM_callocN(sizeof(*stl->wpd), __func__);
stl->wpd->taa_sample_len_previous = -1;
stl->wpd->view_updated = true;
}
}
void workbench_private_data_init(WORKBENCH_PrivateData *wpd)
{
const DRWContextState *draw_ctx = DRW_context_state_get();

View File

@ -133,14 +133,14 @@ void workbench_dof_engine_init(WORKBENCH_Data *vedata)
const DRWContextState *draw_ctx = DRW_context_state_get();
RegionView3D *rv3d = draw_ctx->rv3d;
View3D *v3d = draw_ctx->v3d;
Scene *scene = draw_ctx->scene;
Object *camera;
if (v3d && rv3d) {
camera = (rv3d->persp == RV3D_CAMOB) ? v3d->camera : NULL;
}
else {
camera = scene->camera;
camera = wpd->cam_original_ob;
}
Camera *cam = camera != NULL ? camera->data : NULL;

View File

@ -53,12 +53,7 @@ void workbench_engine_init(void *ved)
workbench_shader_library_ensure();
if (!stl->wpd) {
stl->wpd = MEM_callocN(sizeof(*stl->wpd), __func__);
stl->wpd->taa_sample_len_previous = -1;
stl->wpd->view_updated = true;
}
workbench_private_data_alloc(stl);
WORKBENCH_PrivateData *wpd = stl->wpd;
workbench_private_data_init(wpd);
workbench_update_world_ubo(wpd);

View File

@ -70,6 +70,7 @@ extern struct DrawEngineType draw_engine_workbench;
#define OBJECT_ID_PASS_ENABLED(wpd) (OBJECT_OUTLINE_ENABLED(wpd) || CURVATURE_ENABLED(wpd))
#define NORMAL_ENCODING_ENABLED() (true)
struct Object;
struct RenderEngine;
struct RenderLayer;
struct rcti;
@ -351,6 +352,9 @@ typedef struct WORKBENCH_PrivateData {
float dof_rotation;
float dof_ratio;
/* Camera override for rendering. */
struct Object *cam_original_ob;
/** True if any volume needs to be rendered. */
bool volumes_do;
/** Convenience boolean. */
@ -504,6 +508,7 @@ DRWShadingGroup *workbench_image_setup_ex(WORKBENCH_PrivateData *wpd,
workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, interp, WORKBENCH_DATATYPE_HAIR)
/* workbench_data.c */
void workbench_private_data_alloc(WORKBENCH_StorageList *stl);
void workbench_private_data_init(WORKBENCH_PrivateData *wpd);
void workbench_update_world_ubo(WORKBENCH_PrivateData *wpd);
void workbench_update_material_ubos(WORKBENCH_PrivateData *wpd);

View File

@ -175,6 +175,8 @@ void workbench_render(void *ved, RenderEngine *engine, RenderLayer *render_layer
return;
}
workbench_private_data_alloc(data->stl);
data->stl->wpd->cam_original_ob = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
workbench_engine_init(data);
workbench_cache_init(data);

View File

@ -1395,6 +1395,10 @@ static int sequencer_split_exec(bContext *C, wmOperator *op)
SEQ_prefetch_stop(scene);
LISTBASE_FOREACH (Sequence *, seq, ed->seqbasep) {
seq->tmp = NULL;
}
LISTBASE_FOREACH_BACKWARD (Sequence *, seq, ed->seqbasep) {
if (use_cursor_position && seq->machine != split_channel) {
continue;

View File

@ -168,13 +168,13 @@ static void seq_proxy_build_job(const bContext *C, ReportList *reports)
}
SEQ_CURRENT_END;
BLI_gset_free(file_list, MEM_freeN);
if (!selected) {
BKE_reportf(reports, RPT_WARNING, "Select movie or image strips");
return;
}
BLI_gset_free(file_list, MEM_freeN);
if (selected && !WM_jobs_is_running(wm_job)) {
G.is_break = false;
WM_jobs_start(CTX_wm_manager(C), wm_job);

View File

@ -927,9 +927,10 @@ static void rna_Sequence_filepath_update(Main *bmain, Scene *UNUSED(scene), Poin
rna_Sequence_invalidate_raw_update(bmain, scene, ptr);
}
static void rna_Sequence_sound_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
static void rna_Sequence_sound_update(Main *bmain, Scene *scene, PointerRNA *UNUSED(ptr))
{
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS | ID_RECALC_AUDIO);
DEG_relations_tag_update(bmain);
}
static int seqproxy_seq_cmp_fn(Sequence *seq, void *arg_pt)

View File

@ -127,17 +127,49 @@ static void sequence_invalidate_cache(Scene *scene,
SEQ_prefetch_stop(scene);
}
/* Find metastrips that contain invalidated_seq and invalidate them. */
static bool seq_relations_find_and_invalidate_metas(Scene *scene,
Sequence *invalidated_seq,
Sequence *meta_seq)
{
ListBase *seqbase;
if (meta_seq == NULL) {
Editing *ed = SEQ_editing_get(scene, false);
seqbase = &ed->seqbase;
}
else {
seqbase = &meta_seq->seqbase;
}
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (seq->type == SEQ_TYPE_META) {
if (seq_relations_find_and_invalidate_metas(scene, invalidated_seq, seq)) {
sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES);
return true;
}
}
if (seq == invalidated_seq && meta_seq != NULL) {
sequence_invalidate_cache(scene, meta_seq, true, SEQ_CACHE_ALL_TYPES);
return true;
}
}
return false;
}
void SEQ_relations_invalidate_cache_in_range(Scene *scene,
Sequence *seq,
Sequence *range_mask,
int invalidate_types)
{
seq_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true);
seq_relations_find_and_invalidate_metas(scene, seq, NULL);
}
void SEQ_relations_invalidate_cache_raw(Scene *scene, Sequence *seq)
{
sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES);
seq_relations_find_and_invalidate_metas(scene, seq, NULL);
}
void SEQ_relations_invalidate_cache_preprocessed(Scene *scene, Sequence *seq)
@ -147,6 +179,7 @@ void SEQ_relations_invalidate_cache_preprocessed(Scene *scene, Sequence *seq)
true,
SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE |
SEQ_CACHE_STORE_FINAL_OUT);
seq_relations_find_and_invalidate_metas(scene, seq, NULL);
}
void SEQ_relations_invalidate_cache_composite(Scene *scene, Sequence *seq)
@ -157,6 +190,7 @@ void SEQ_relations_invalidate_cache_composite(Scene *scene, Sequence *seq)
sequence_invalidate_cache(
scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT);
seq_relations_find_and_invalidate_metas(scene, seq, NULL);
}
void SEQ_relations_invalidate_dependent(Scene *scene, Sequence *seq)
@ -167,6 +201,7 @@ void SEQ_relations_invalidate_dependent(Scene *scene, Sequence *seq)
sequence_invalidate_cache(
scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT);
seq_relations_find_and_invalidate_metas(scene, seq, NULL);
}
static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase)