Cleanup: Clang-Tidy, modernize-use-bool-literals
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dfa027fe09
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@ -42,7 +42,6 @@ Checks: >
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-modernize-concat-nested-namespaces,
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-modernize-use-nodiscard,
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-modernize-use-using,
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-modernize-use-bool-literals,
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-modernize-loop-convert,
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-modernize-pass-by-value,
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-modernize-use-default-member-init,
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@ -41,7 +41,7 @@ TEST(path_util, Clean)
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EXPECT_STREQ("a/", path);
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}
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if (0) /* FIXME */
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if (false) /* FIXME */
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{
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char path[FILE_MAX] = "./a////";
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BLI_path_normalize(NULL, path);
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@ -747,7 +747,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
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float blendfac, ipodata[4];
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/* clear zbuf, if we draw future we fill in not moving pixels */
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if (0) {
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if (false) {
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for (x = xsize * ysize - 1; x >= 0; x--) {
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rectz[x] = 10e16;
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}
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@ -1234,7 +1234,7 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
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}
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}
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if (cti->flush_constraint_targets) {
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cti->flush_constraint_targets(con, &targets, 1);
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cti->flush_constraint_targets(con, &targets, true);
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}
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}
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}
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@ -116,7 +116,7 @@ void FRS_init()
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BKE_callback_add(&load_post_callback_funcstore, BKE_CB_EVT_LOAD_POST);
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freestyle_is_initialized = 1;
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freestyle_is_initialized = true;
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}
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void FRS_set_context(bContext *C)
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@ -648,10 +648,10 @@ static bool float_array_from_PyList(PyObject *obj, float *v, int n)
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v[i] = PyFloat_AsDouble(PyList_GET_ITEM(obj, i));
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if (v[i] == -1.0f && PyErr_Occurred()) {
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PyErr_SetString(PyExc_TypeError, "list elements must be a number");
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return 0;
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return false;
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}
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}
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return 1;
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return true;
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}
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bool Vec2f_ptr_from_PyList(PyObject *obj, Vec2f &vec)
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@ -707,10 +707,10 @@ static bool float_array_from_PyTuple(PyObject *obj, float *v, int n)
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v[i] = PyFloat_AsDouble(PyTuple_GET_ITEM(obj, i));
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if (v[i] == -1.0f && PyErr_Occurred()) {
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PyErr_SetString(PyExc_TypeError, "tuple elements must be a number");
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return 0;
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return false;
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}
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}
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return 1;
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return true;
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}
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bool Vec2f_ptr_from_PyTuple(PyObject *obj, Vec2f &vec)
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@ -766,21 +766,21 @@ bool float_array_from_PyObject(PyObject *obj, float *v, int n)
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{
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if (VectorObject_Check(obj) && ((VectorObject *)obj)->size == n) {
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if (BaseMath_ReadCallback((BaseMathObject *)obj) == -1) {
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return 0;
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return false;
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}
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for (int i = 0; i < n; i++) {
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v[i] = ((VectorObject *)obj)->vec[i];
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}
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return 1;
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return true;
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}
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if (ColorObject_Check(obj) && n == 3) {
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if (BaseMath_ReadCallback((BaseMathObject *)obj) == -1) {
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return 0;
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return false;
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}
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for (int i = 0; i < n; i++) {
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v[i] = ((ColorObject *)obj)->col[i];
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}
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return 1;
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return true;
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}
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if (PyList_Check(obj) && PyList_GET_SIZE(obj) == n) {
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return float_array_from_PyList(obj, v, n);
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@ -788,7 +788,7 @@ bool float_array_from_PyObject(PyObject *obj, float *v, int n)
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if (PyTuple_Check(obj) && PyTuple_GET_SIZE(obj) == n) {
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return float_array_from_PyTuple(obj, v, n);
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}
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return 0;
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return false;
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}
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int convert_v4(PyObject *obj, void *v)
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@ -268,7 +268,7 @@ static PyObject *Freestyle_evaluateCurveMappingF(PyObject * /*self*/, PyObject *
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/* disable extrapolation if enabled */
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if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE)) {
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cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
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BKE_curvemapping_changed(cumap, 0);
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BKE_curvemapping_changed(cumap, false);
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}
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return PyFloat_FromDouble(BKE_curvemapping_evaluateF(cumap, cur, value));
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}
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@ -495,7 +495,7 @@ static PyObject *BPy_FrsMaterial_richcmpr(PyObject *objectA,
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int comparison_type)
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{
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const BPy_FrsMaterial *matA = NULL, *matB = NULL;
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bool result = 0;
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bool result = false;
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if (!BPy_FrsMaterial_Check(objectA) || !BPy_FrsMaterial_Check(objectB)) {
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if (comparison_type == Py_NE) {
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@ -70,7 +70,7 @@ typedef struct GPUSelectQueryState {
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eGPUDepthTest depth_test;
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} GPUSelectQueryState;
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static GPUSelectQueryState g_query_state = {0};
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static GPUSelectQueryState g_query_state = {false};
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void gpu_select_query_begin(
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uint (*buffer)[4], uint bufsize, const rcti *input, char mode, int oldhits)
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@ -956,7 +956,7 @@ static int convert_channels(struct Depsgraph *depsgraph,
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* this is because some of the pose data (e.g. pose head) don't have corresponding
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* joint angles and can't be applied to the iTaSC armature dynamically */
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if (!(pchan->flag & POSE_DONE)) {
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BKE_pose_where_is_bone(depsgraph, ikscene->blscene, ikscene->blArmature, pchan, ctime, 1);
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BKE_pose_where_is_bone(depsgraph, ikscene->blscene, ikscene->blArmature, pchan, ctime, true);
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}
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/* tell blender that this channel was controlled by IK,
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* it's cleared on each BKE_pose_where_is() */
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@ -1720,7 +1720,8 @@ static void execute_scene(struct Depsgraph *depsgraph,
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/* in animation mode, we must get the bone position from action and constraints */
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for (i = 0, ikchan = ikscene->channels; i < ikscene->numchan; i++, ikchan++) {
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if (!(ikchan->pchan->flag & POSE_DONE)) {
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BKE_pose_where_is_bone(depsgraph, blscene, ikscene->blArmature, ikchan->pchan, ctime, 1);
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BKE_pose_where_is_bone(
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depsgraph, blscene, ikscene->blArmature, ikchan->pchan, ctime, true);
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}
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/* tell blender that this channel was controlled by IK,
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* it's cleared on each BKE_pose_where_is() */
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@ -1918,7 +1918,7 @@ struct ImBuf *imb_load_openexr(const unsigned char *mem,
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// printf("OpenEXR-load: image data window %d %d %d %d\n",
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// dw.min.x, dw.min.y, dw.max.x, dw.max.y);
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if (0) { /* debug */
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if (false) { /* debug */
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exr_print_filecontents(*file);
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}
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@ -355,7 +355,7 @@ void AnimationImporter::read_node_transform(COLLADAFW::Node *node, Object *ob)
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TransformReader::get_node_mat(mat, node, &uid_animated_map, ob);
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if (ob) {
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copy_m4_m4(ob->obmat, mat);
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BKE_object_apply_mat4(ob, ob->obmat, 0, 0);
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BKE_object_apply_mat4(ob, ob->obmat, false, false);
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}
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}
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@ -438,7 +438,7 @@ Object *DocumentImporter::create_instance_node(Object *source_ob,
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}
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/* calc new matrix and apply */
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mul_m4_m4m4(obn->obmat, obn->obmat, mat);
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BKE_object_apply_mat4(obn, obn->obmat, 0, 0);
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BKE_object_apply_mat4(obn, obn->obmat, false, false);
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}
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}
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else {
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@ -222,7 +222,7 @@ void SceneExporter::writeNode(Object *ob)
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}
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if (cti->flush_constraint_targets) {
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cti->flush_constraint_targets(con, &targets, 1);
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cti->flush_constraint_targets(con, &targets, true);
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}
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}
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@ -248,7 +248,7 @@ void SkinInfo::link_armature(bContext *C,
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DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
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#endif
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copy_m4_m4(ob->obmat, bind_shape_matrix);
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BKE_object_apply_mat4(ob, ob->obmat, 0, 0);
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BKE_object_apply_mat4(ob, ob->obmat, false, false);
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amd->deformflag = ARM_DEF_VGROUP;
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@ -371,7 +371,7 @@ void bc_match_scale(Object *ob, UnitConverter &bc_unit, bool scale_to_scene)
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mul_m4_m4m4(ob->obmat, bc_unit.get_scale(), ob->obmat);
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}
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mul_m4_m4m4(ob->obmat, bc_unit.get_rotation(), ob->obmat);
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BKE_object_apply_mat4(ob, ob->obmat, 0, 0);
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BKE_object_apply_mat4(ob, ob->obmat, false, false);
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}
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void bc_match_scale(std::vector<Object *> *objects_done,
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@ -272,7 +272,7 @@ TEST_F(AbstractHierarchyIteratorTest, ExportSubsetTest)
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/* Even when only asking an export of transforms, on the first frame everything should be
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* exported. */
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{
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ExportSubset export_subset = {0};
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ExportSubset export_subset = {false};
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export_subset.transforms = true;
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export_subset.shapes = false;
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iterator->set_export_subset(export_subset);
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@ -296,7 +296,7 @@ TEST_F(AbstractHierarchyIteratorTest, ExportSubsetTest)
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/* Third iteration, should only write data now. */
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{
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ExportSubset export_subset = {0};
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ExportSubset export_subset = {false};
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export_subset.transforms = false;
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export_subset.shapes = true;
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iterator->set_export_subset(export_subset);
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/* Fourth iteration, should export everything now. */
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{
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ExportSubset export_subset = {0};
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ExportSubset export_subset = {false};
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export_subset.transforms = true;
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export_subset.shapes = true;
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iterator->set_export_subset(export_subset);
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