blender-v3.4-release: fix more merge discrepencies in pbvh.c
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@ -3572,7 +3572,7 @@ BLI_INLINE int face_iter_prim_to_face(PBVHFaceIter *fd, int prim_index)
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}
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}
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void pbvh_face_iter_step(PBVHFaceIter *fd, bool do_step)
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static void pbvh_face_iter_step(PBVHFaceIter *fd, bool do_step)
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{
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if (do_step) {
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fd->i++;
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@ -3677,7 +3677,6 @@ void BKE_pbvh_face_iter_init(PBVH *pbvh, PBVHNode *node, PBVHFaceIter *fd)
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fd->node_ = node;
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fd->pbvh_type_ = BKE_pbvh_type(pbvh);
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fd->verts = fd->verts_reserved_;
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fd->verts_size_ = PBVH_FACE_ITER_VERTS_RESERVED;
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