Fix cursor position on HighDPI in stereo side-by-side mode
Could not select left quarter of the screen in stereo side-by-side mode on high dpi displays. Differential Revision: https://developer.blender.org/D9836 Reviewed by Julian Eisel
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@ -188,7 +188,7 @@ void wm_stereo3d_mouse_offset_apply(wmWindow *win, int *r_mouse_xy)
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}
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if (win->stereo3d_format->display_mode == S3D_DISPLAY_SIDEBYSIDE) {
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const int half_x = win->sizex / 2;
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const int half_x = WM_window_pixels_x(win) / 2;
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/* right half of the screen */
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if (r_mouse_xy[0] > half_x) {
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r_mouse_xy[0] -= half_x;
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@ -196,7 +196,7 @@ void wm_stereo3d_mouse_offset_apply(wmWindow *win, int *r_mouse_xy)
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r_mouse_xy[0] *= 2;
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}
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else if (win->stereo3d_format->display_mode == S3D_DISPLAY_TOPBOTTOM) {
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const int half_y = win->sizey / 2;
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const int half_y = WM_window_pixels_y(win) / 2;
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/* upper half of the screen */
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if (r_mouse_xy[1] > half_y) {
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r_mouse_xy[1] -= half_y;
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