Cleanup: disable debug print define in override code.

Thanks to Blazej Floch (@bfloch) for the head-up.
This commit is contained in:
Bastien Montagne 2019-12-11 19:51:56 +01:00
parent 7878adf49c
commit b03066f7ee
Notes: blender-bot 2023-02-13 23:48:48 +01:00
Referenced by issue #72841, Blender does not recognize and use my Nvidia GPU. It only uses the integrated intel graphics card
1 changed files with 1 additions and 2 deletions

View File

@ -27,7 +27,7 @@
#include "BLI_utildefines.h"
#include "BLI_string.h"
#define DEBUG_OVERRIDE_TIMEIT
// #define DEBUG_OVERRIDE_TIMEIT
#ifdef DEBUG_OVERRIDE_TIMEIT
# include "PIL_time_utildefines.h"
@ -598,7 +598,6 @@ bool RNA_struct_override_matches(Main *bmain,
const bool do_create = (flags & RNA_OVERRIDE_COMPARE_CREATE) != 0;
const bool do_restore = (flags & RNA_OVERRIDE_COMPARE_RESTORE) != 0;
//#define DEBUG_OVERRIDE_TIMEIT
#ifdef DEBUG_OVERRIDE_TIMEIT
static float _sum_time_global = 0.0f;
static float _num_time_global = 0.0f;