Cleanup: redundant cast, unused arguments
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@ -856,7 +856,7 @@ void BKE_volume_grids_backup_restore(Volume *volume, VolumeGridVector *grids, co
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volume->runtime.grids = grids;
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}
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#else
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UNUSED_VARS(volume, grids);
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UNUSED_VARS(volume, grids, filepath);
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#endif
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}
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@ -967,7 +967,7 @@ void BKE_volume_grid_unload(const Volume *volume, VolumeGrid *grid)
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const char *volume_name = volume->id.name + 2;
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grid->unload(volume_name);
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#else
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UNUSED_VARS(grid);
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UNUSED_VARS(volume, grid);
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#endif
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}
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@ -543,18 +543,18 @@ static void sculpt_vertex_neighbors_get_faces(SculptSession *ss,
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int index,
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SculptVertexNeighborIter *iter)
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{
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MeshElemMap *vert_map = &ss->pmap[(int)index];
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MeshElemMap *vert_map = &ss->pmap[index];
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iter->size = 0;
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iter->num_duplicates = 0;
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iter->capacity = SCULPT_VERTEX_NEIGHBOR_FIXED_CAPACITY;
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iter->neighbors = iter->neighbors_fixed;
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for (int i = 0; i < ss->pmap[(int)index].count; i++) {
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for (int i = 0; i < ss->pmap[index].count; i++) {
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const MPoly *p = &ss->mpoly[vert_map->indices[i]];
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uint f_adj_v[2];
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if (poly_get_adj_loops_from_vert(p, ss->mloop, (int)index, f_adj_v) != -1) {
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if (poly_get_adj_loops_from_vert(p, ss->mloop, index, f_adj_v) != -1) {
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for (int j = 0; j < ARRAY_SIZE(f_adj_v); j += 1) {
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if (f_adj_v[j] != (int)index) {
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if (f_adj_v[j] != index) {
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sculpt_vertex_neighbor_add(iter, f_adj_v[j]);
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}
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}
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