Cleanup/refactor: move default init of armature to proper place.
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@ -38,6 +38,8 @@
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_listBase.h"
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@ -87,6 +89,14 @@ static void copy_bonechildren_custom_handles(Bone *bone_dst, bArmature *arm_dst)
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/** \name Armature Data-block
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* \{ */
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static void armature_init_data(ID *id)
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{
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bArmature *armature = (bArmature *)id;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(armature, id));
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MEMCPY_STRUCT_AFTER(armature, DNA_struct_default_get(bArmature), id);
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}
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/**
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* Only copy internal data of Armature ID from source
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* to already allocated/initialized destination.
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@ -308,7 +318,7 @@ IDTypeInfo IDType_ID_AR = {
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.translation_context = BLT_I18NCONTEXT_ID_ARMATURE,
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.flags = 0,
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.init_data = NULL,
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.init_data = armature_init_data,
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.copy_data = armature_copy_data,
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.free_data = armature_free_data,
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.make_local = NULL,
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@ -332,9 +342,6 @@ bArmature *BKE_armature_add(Main *bmain, const char *name)
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bArmature *arm;
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arm = BKE_id_new(bmain, ID_AR, name);
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arm->deformflag = ARM_DEF_VGROUP | ARM_DEF_ENVELOPE;
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arm->flag = ARM_COL_CUSTOM; /* custom bone-group colors */
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arm->layer = 1;
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return arm;
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}
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