Cleanup: use unsigned char for theme colors
Nearly all byte-color functions use 'uchar' causing casts when then colors were passed in. Declare as uchar to remove the need for casts.
This commit is contained in:
parent
17f299c5d1
commit
b4a325f535
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@ -236,9 +236,9 @@ void action_group_colors_sync(bActionGroup *grp, const bActionGroup *ref_grp)
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*/
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else if (grp->cs.solid[0] == 0) {
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/* define for setting colors in theme below */
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rgba_char_args_set(grp->cs.solid, 0xff, 0x00, 0x00, 255);
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rgba_char_args_set(grp->cs.select, 0x81, 0xe6, 0x14, 255);
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rgba_char_args_set(grp->cs.active, 0x18, 0xb6, 0xe0, 255);
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rgba_uchar_args_set(grp->cs.solid, 0xff, 0x00, 0x00, 255);
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rgba_uchar_args_set(grp->cs.select, 0x81, 0xe6, 0x14, 255);
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rgba_uchar_args_set(grp->cs.active, 0x18, 0xb6, 0xe0, 255);
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}
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}
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}
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@ -140,12 +140,18 @@ MINLINE void float_to_byte_dither_v3(
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#define rgba_float_args_set_ch(col, r, g, b, a) \
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rgba_float_args_set(col, (r) / 255.0f, (g) / 255.0f, (b) / 255.0f, (a) / 255.0f)
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MINLINE void rgba_char_args_set(
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char col[4], const char r, const char g, const char b, const char a);
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MINLINE void rgba_uchar_args_set(unsigned char col[4],
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const unsigned char r,
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const unsigned char g,
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const unsigned char b,
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const unsigned char a);
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MINLINE void rgba_float_args_set(
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float col[4], const float r, const float g, const float b, const float a);
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MINLINE void rgba_char_args_test_set(
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char col[4], const char r, const char g, const char b, const char a);
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MINLINE void rgba_uchar_args_test_set(unsigned char col[4],
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const unsigned char r,
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const unsigned char g,
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const unsigned char b,
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const unsigned char a);
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MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack);
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void blackbody_temperature_to_rgb_table(float *r_table, int width, float min, float max);
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@ -225,8 +225,8 @@ MINLINE void srgb_to_linearrgb_uchar4_predivide(float linear[4], const unsigned
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srgb_to_linearrgb_predivide_v4(linear, fsrgb);
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}
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MINLINE void rgba_char_args_set(
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char col[4], const char r, const char g, const char b, const char a)
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MINLINE void rgba_uchar_args_set(
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uchar col[4], const uchar r, const uchar g, const uchar b, const uchar a)
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{
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col[0] = r;
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col[1] = g;
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@ -243,8 +243,8 @@ MINLINE void rgba_float_args_set(
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col[3] = a;
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}
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MINLINE void rgba_char_args_test_set(
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char col[4], const char r, const char g, const char b, const char a)
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MINLINE void rgba_uchar_args_test_set(
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uchar col[4], const uchar r, const uchar g, const uchar b, const uchar a)
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{
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if (col[3] == 0) {
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col[0] = r;
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@ -9395,8 +9395,8 @@ static void do_versions_userdef(FileData *fd, BlendFileData *bfd)
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/* Themes for Node and Sequence editor were not using grid color,
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* but back. we copy this over then. */
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for (btheme = user->themes.first; btheme; btheme = btheme->next) {
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copy_v4_v4_char(btheme->space_node.grid, btheme->space_node.back);
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copy_v4_v4_char(btheme->space_sequencer.grid, btheme->space_sequencer.back);
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copy_v4_v4_uchar(btheme->space_node.grid, btheme->space_node.back);
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copy_v4_v4_uchar(btheme->space_sequencer.grid, btheme->space_sequencer.back);
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}
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}
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@ -51,12 +51,12 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
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memcpy(btheme, &U_theme_default, sizeof(*btheme));
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}
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#define FROM_DEFAULT_V4_UCHAR(member) copy_v4_v4_char(btheme->member, U_theme_default.member)
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#define FROM_DEFAULT_V4_UCHAR(member) copy_v4_v4_uchar(btheme->member, U_theme_default.member)
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if (!USER_VERSION_ATLEAST(280, 25)) {
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copy_v4_v4_char(btheme->space_action.anim_preview_range, btheme->space_action.anim_active);
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copy_v4_v4_char(btheme->space_nla.anim_preview_range, btheme->space_nla.anim_active);
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copy_v4_v4_char(btheme->space_graph.anim_preview_range, btheme->space_action.anim_active);
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copy_v4_v4_uchar(btheme->space_action.anim_preview_range, btheme->space_action.anim_active);
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copy_v4_v4_uchar(btheme->space_nla.anim_preview_range, btheme->space_nla.anim_active);
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copy_v4_v4_uchar(btheme->space_graph.anim_preview_range, btheme->space_action.anim_active);
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}
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if (!USER_VERSION_ATLEAST(280, 26)) {
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@ -102,8 +102,8 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
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if (!USER_VERSION_ATLEAST(280, 40)) {
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FROM_DEFAULT_V4_UCHAR(space_preferences.navigation_bar);
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copy_v4_v4_char(btheme->space_preferences.execution_buts,
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btheme->space_preferences.navigation_bar);
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copy_v4_v4_uchar(btheme->space_preferences.execution_buts,
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btheme->space_preferences.navigation_bar);
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}
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if (!USER_VERSION_ATLEAST(280, 41)) {
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@ -694,17 +694,17 @@ static bool set_pchan_color(short colCode,
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uchar cp[4] = {255};
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if (boneflag & BONE_DRAW_ACTIVE) {
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copy_v3_v3_char((char *)cp, bcolor->active);
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copy_v3_v3_uchar(cp, bcolor->active);
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if (!(boneflag & BONE_SELECTED)) {
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cp_shade_color3ub(cp, -80);
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}
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}
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else if (boneflag & BONE_SELECTED) {
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copy_v3_v3_char((char *)cp, bcolor->select);
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copy_v3_v3_uchar(cp, bcolor->select);
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}
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else {
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/* a bit darker than solid */
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copy_v3_v3_char((char *)cp, bcolor->solid);
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copy_v3_v3_uchar(cp, bcolor->solid);
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cp_shade_color3ub(cp, -50);
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}
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@ -742,16 +742,16 @@ static bool set_pchan_color(short colCode,
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if ((bcolor == NULL) || (bcolor->flag & TH_WIRECOLOR_CONSTCOLS)) {
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uchar cp[4];
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if (constflag & PCHAN_HAS_TARGET) {
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rgba_char_args_set((char *)cp, 255, 150, 0, 80);
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rgba_uchar_args_set(cp, 255, 150, 0, 80);
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}
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else if (constflag & PCHAN_HAS_IK) {
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rgba_char_args_set((char *)cp, 255, 255, 0, 80);
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rgba_uchar_args_set(cp, 255, 255, 0, 80);
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}
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else if (constflag & PCHAN_HAS_SPLINEIK) {
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rgba_char_args_set((char *)cp, 200, 255, 0, 80);
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rgba_uchar_args_set(cp, 200, 255, 0, 80);
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}
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else if (constflag & PCHAN_HAS_CONST) {
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rgba_char_args_set((char *)cp, 0, 255, 120, 80);
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rgba_uchar_args_set(cp, 0, 255, 120, 80);
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}
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else {
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return false;
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@ -768,13 +768,13 @@ static bool set_pchan_color(short colCode,
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uchar cp[4] = {255};
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if (boneflag & BONE_DRAW_ACTIVE) {
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copy_v3_v3_char((char *)cp, bcolor->active);
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copy_v3_v3_uchar(cp, bcolor->active);
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}
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else if (boneflag & BONE_SELECTED) {
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copy_v3_v3_char((char *)cp, bcolor->select);
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copy_v3_v3_uchar(cp, bcolor->select);
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}
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else {
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copy_v3_v3_char((char *)cp, bcolor->solid);
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copy_v3_v3_uchar(cp, bcolor->solid);
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}
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rgb_uchar_to_float(fcolor, cp);
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@ -798,15 +798,15 @@ static bool set_pchan_color(short colCode,
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uchar cp[4] = {255};
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if (boneflag & BONE_DRAW_ACTIVE) {
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copy_v3_v3_char((char *)cp, bcolor->active);
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copy_v3_v3_uchar(cp, bcolor->active);
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cp_shade_color3ub(cp, 10);
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}
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else if (boneflag & BONE_SELECTED) {
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copy_v3_v3_char((char *)cp, bcolor->select);
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copy_v3_v3_uchar(cp, bcolor->select);
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cp_shade_color3ub(cp, -30);
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}
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else {
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copy_v3_v3_char((char *)cp, bcolor->solid);
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copy_v3_v3_uchar(cp, bcolor->solid);
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cp_shade_color3ub(cp, -30);
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}
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@ -830,16 +830,16 @@ static bool set_pchan_color(short colCode,
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if ((constflag) && ((bcolor == NULL) || (bcolor->flag & TH_WIRECOLOR_CONSTCOLS))) {
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uchar cp[4];
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if (constflag & PCHAN_HAS_TARGET) {
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rgba_char_args_set((char *)cp, 255, 150, 0, 255);
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rgba_uchar_args_set(cp, 255, 150, 0, 255);
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}
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else if (constflag & PCHAN_HAS_IK) {
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rgba_char_args_set((char *)cp, 255, 255, 0, 255);
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rgba_uchar_args_set(cp, 255, 255, 0, 255);
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}
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else if (constflag & PCHAN_HAS_SPLINEIK) {
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rgba_char_args_set((char *)cp, 200, 255, 0, 255);
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rgba_uchar_args_set(cp, 200, 255, 0, 255);
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}
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else if (constflag & PCHAN_HAS_CONST) {
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rgba_char_args_set((char *)cp, 0, 255, 120, 255);
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rgba_uchar_args_set(cp, 0, 255, 120, 255);
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}
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else if (constflag) {
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UI_GetThemeColor4ubv(TH_BONE_POSE, cp);
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@ -849,7 +849,7 @@ static bool set_pchan_color(short colCode,
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}
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else {
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if (bcolor) {
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const char *cp = bcolor->solid;
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const uchar *cp = bcolor->solid;
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rgb_uchar_to_float(fcolor, (uchar *)cp);
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fcolor[3] = 204.f / 255.f;
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}
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@ -206,16 +206,16 @@ static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, floa
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* - only use group colors if allowed to, and if actually feasible
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*/
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if (showGroupColors && (grp) && (grp->customCol)) {
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unsigned char cp[3];
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uchar cp[3];
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if (indent == 2) {
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copy_v3_v3_char((char *)cp, grp->cs.solid);
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copy_v3_v3_uchar(cp, grp->cs.solid);
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}
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else if (indent == 1) {
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copy_v3_v3_char((char *)cp, grp->cs.select);
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copy_v3_v3_uchar(cp, grp->cs.select);
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}
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else {
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copy_v3_v3_char((char *)cp, grp->cs.active);
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copy_v3_v3_uchar(cp, grp->cs.active);
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}
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/* copy the colors over, transforming from bytes to floats */
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/* highlight only for active */
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if (ale->flag & AGRP_ACTIVE) {
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copy_v3_v3_char((char *)cp, agrp->cs.select);
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copy_v3_v3_uchar(cp, agrp->cs.select);
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}
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else {
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copy_v3_v3_char((char *)cp, agrp->cs.solid);
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copy_v3_v3_uchar(cp, agrp->cs.solid);
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}
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/* copy the colors over, transforming from bytes to floats */
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@ -75,7 +75,7 @@ void UI_icon_draw_ex(float x,
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float aspect,
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float alpha,
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float desaturate,
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const char mono_color[4],
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const uchar mono_color[4],
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const bool mono_border);
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void UI_icon_draw_desaturate(float x,
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@ -1736,7 +1736,7 @@ void ui_draw_but_UNITVEC(uiBut *but, const uiWidgetColors *wcol, const rcti *rec
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/* backdrop */
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_3ubAlpha(
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true, rect->xmin, rect->ymin, rect->xmax, rect->ymax, 5.0f, (uchar *)wcol->inner, 255);
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true, rect->xmin, rect->ymin, rect->xmax, rect->ymax, 5.0f, wcol->inner, 255);
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glCullFace(GL_BACK);
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glEnable(GL_CULL_FACE);
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@ -1771,7 +1771,7 @@ void ui_draw_but_UNITVEC(uiBut *but, const uiWidgetColors *wcol, const rcti *rec
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor3ubv((uchar *)wcol->inner);
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immUniformColor3ubv(wcol->inner);
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GPU_blend(true);
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GPU_line_smooth(true);
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@ -1831,7 +1831,7 @@ static void gl_shaded_color_get_fl(const uchar *color, int shade, float r_color[
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rgb_uchar_to_float(r_color, color_shaded);
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}
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static void gl_shaded_color(uchar *color, int shade)
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static void gl_shaded_color(const uchar *color, int shade)
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{
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uchar color_shaded[3];
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gl_shaded_color_get(color, shade, color_shaded);
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@ -1914,10 +1914,10 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, const uiWidgetColors *wcol, cons
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}
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else {
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if (cumap->flag & CUMA_DO_CLIP) {
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gl_shaded_color_get_fl((uchar *)wcol->inner, -20, color_backdrop);
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gl_shaded_color_get_fl(wcol->inner, -20, color_backdrop);
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immUniformColor3fv(color_backdrop);
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immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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immUniformColor3ubv((uchar *)wcol->inner);
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immUniformColor3ubv(wcol->inner);
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immRectf(pos,
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rect->xmin + zoomx * (cumap->clipr.xmin - offsx),
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rect->ymin + zoomy * (cumap->clipr.ymin - offsy),
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@ -1925,19 +1925,19 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, const uiWidgetColors *wcol, cons
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rect->ymin + zoomy * (cumap->clipr.ymax - offsy));
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}
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else {
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rgb_uchar_to_float(color_backdrop, (const uchar *)wcol->inner);
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rgb_uchar_to_float(color_backdrop, wcol->inner);
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immUniformColor3fv(color_backdrop);
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immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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}
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/* grid, every 0.25 step */
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gl_shaded_color((uchar *)wcol->inner, -16);
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gl_shaded_color(wcol->inner, -16);
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ui_draw_but_curve_grid(pos, rect, zoomx, zoomy, offsx, offsy, 0.25f);
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/* grid, every 1.0 step */
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gl_shaded_color((uchar *)wcol->inner, -24);
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gl_shaded_color(wcol->inner, -24);
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ui_draw_but_curve_grid(pos, rect, zoomx, zoomy, offsx, offsy, 1.0f);
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/* axes */
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gl_shaded_color((uchar *)wcol->inner, -50);
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gl_shaded_color(wcol->inner, -50);
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immBegin(GPU_PRIM_LINES, 4);
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immVertex2f(pos, rect->xmin, rect->ymin + zoomy * (-offsy));
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immVertex2f(pos, rect->xmax, rect->ymin + zoomy * (-offsy));
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@ -2026,7 +2026,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, const uiWidgetColors *wcol, cons
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GPU_blend(true);
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/* Curve filled. */
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immUniformColor3ubvAlpha((uchar *)wcol->item, 128);
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immUniformColor3ubvAlpha(wcol->item, 128);
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GPU_polygon_smooth(true);
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immBegin(GPU_PRIM_TRI_STRIP, (CM_TABLE * 2 + 2) + 4);
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immVertex2f(pos, line_range.xmin, rect->ymin);
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@ -2044,7 +2044,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, const uiWidgetColors *wcol, cons
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/* Curve line. */
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GPU_line_width(1.0f);
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immUniformColor3ubvAlpha((uchar *)wcol->item, 255);
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immUniformColor3ubvAlpha(wcol->item, 255);
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GPU_line_smooth(true);
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immBegin(GPU_PRIM_LINE_STRIP, (CM_TABLE + 1) + 2);
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immVertex2f(pos, line_range.xmin, line_range.ymin);
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@ -2099,7 +2099,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, const uiWidgetColors *wcol, cons
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pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor3ubv((uchar *)wcol->outline);
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immUniformColor3ubv(wcol->outline);
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imm_draw_box_wire_2d(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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immUnbindProgram();
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@ -403,7 +403,7 @@ static void vicon_handletype_auto_clamp_draw(int x, int y, int w, int h, float a
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static void vicon_colorset_draw(int index, int x, int y, int w, int h, float UNUSED(alpha))
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{
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bTheme *btheme = UI_GetTheme();
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ThemeWireColor *cs = &btheme->tarm[index];
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const ThemeWireColor *cs = &btheme->tarm[index];
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/* Draw three bands of color: One per color
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* x-----a-----b-----c
|
||||
|
@ -420,15 +420,15 @@ static void vicon_colorset_draw(int index, int x, int y, int w, int h, float UNU
|
|||
|
||||
/* XXX: Include alpha into this... */
|
||||
/* normal */
|
||||
immUniformColor3ubv((uchar *)cs->solid);
|
||||
immUniformColor3ubv(cs->solid);
|
||||
immRecti(pos, x, y, a, y + h);
|
||||
|
||||
/* selected */
|
||||
immUniformColor3ubv((uchar *)cs->select);
|
||||
immUniformColor3ubv(cs->select);
|
||||
immRecti(pos, a, y, b, y + h);
|
||||
|
||||
/* active */
|
||||
immUniformColor3ubv((uchar *)cs->active);
|
||||
immUniformColor3ubv(cs->active);
|
||||
immRecti(pos, b, y, c, y + h);
|
||||
|
||||
immUnbindProgram();
|
||||
|
@ -1782,7 +1782,7 @@ static void icon_draw_size(float x,
|
|||
enum eIconSizes size,
|
||||
int draw_size,
|
||||
const float desaturate,
|
||||
const char mono_rgba[4],
|
||||
const uchar mono_rgba[4],
|
||||
const bool mono_border)
|
||||
{
|
||||
bTheme *btheme = UI_GetTheme();
|
||||
|
@ -2270,7 +2270,7 @@ void UI_icon_draw_ex(float x,
|
|||
float aspect,
|
||||
float alpha,
|
||||
float desaturate,
|
||||
const char mono_color[4],
|
||||
const uchar mono_color[4],
|
||||
const bool mono_border)
|
||||
{
|
||||
int draw_size = get_draw_size(ICON_SIZE_ICON);
|
||||
|
|
|
@ -721,7 +721,7 @@ void ui_draw_aligned_panel(uiStyle *style,
|
|||
(block->aspect * U.inv_dpi_fac),
|
||||
1.0f,
|
||||
0.0f,
|
||||
(const char *)col_title,
|
||||
col_title,
|
||||
false);
|
||||
GPU_blend(false);
|
||||
}
|
||||
|
|
|
@ -174,10 +174,10 @@ static void ui_tooltip_region_draw_cb(const bContext *UNUSED(C), ARegion *ar)
|
|||
ui_draw_tooltip_background(UI_style_get(), NULL, &bbox);
|
||||
|
||||
/* set background_color */
|
||||
rgb_uchar_to_float(background_color, (const uchar *)theme->inner);
|
||||
rgb_uchar_to_float(background_color, theme->inner);
|
||||
|
||||
/* calculate normal_color */
|
||||
rgb_uchar_to_float(main_color, (const uchar *)theme->text);
|
||||
rgb_uchar_to_float(main_color, theme->text);
|
||||
copy_v3_v3(active_color, main_color);
|
||||
copy_v3_v3(normal_color, main_color);
|
||||
copy_v3_v3(python_color, main_color);
|
||||
|
|
|
@ -1135,7 +1135,7 @@ static void shape_preset_trias_from_rect_checkmark(uiWidgetTrias *tria, const rc
|
|||
|
||||
/* prepares shade colors */
|
||||
static void shadecolors4(
|
||||
char coltop[4], char coldown[4], const char *color, short shadetop, short shadedown)
|
||||
uchar coltop[4], uchar coldown[4], const uchar *color, short shadetop, short shadedown)
|
||||
{
|
||||
coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255);
|
||||
coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255);
|
||||
|
@ -1149,8 +1149,8 @@ static void shadecolors4(
|
|||
}
|
||||
|
||||
static void round_box_shade_col4_r(uchar r_col[4],
|
||||
const char col1[4],
|
||||
const char col2[4],
|
||||
const uchar col1[4],
|
||||
const uchar col2[4],
|
||||
const float fac)
|
||||
{
|
||||
const int faci = unit_float_to_uchar_clamp(fac);
|
||||
|
@ -1352,15 +1352,14 @@ static void widgetbase_draw_ex(uiWidgetBase *wtb,
|
|||
if (wtb->draw_inner) {
|
||||
if (wcol->shaded == 0) {
|
||||
/* simple fill */
|
||||
inner_col1[0] = inner_col2[0] = (uchar)wcol->inner[0];
|
||||
inner_col1[1] = inner_col2[1] = (uchar)wcol->inner[1];
|
||||
inner_col1[2] = inner_col2[2] = (uchar)wcol->inner[2];
|
||||
inner_col1[3] = inner_col2[3] = (uchar)wcol->inner[3];
|
||||
inner_col1[0] = inner_col2[0] = wcol->inner[0];
|
||||
inner_col1[1] = inner_col2[1] = wcol->inner[1];
|
||||
inner_col1[2] = inner_col2[2] = wcol->inner[2];
|
||||
inner_col1[3] = inner_col2[3] = wcol->inner[3];
|
||||
}
|
||||
else {
|
||||
/* gradient fill */
|
||||
shadecolors4(
|
||||
(char *)inner_col1, (char *)inner_col2, wcol->inner, wcol->shadetop, wcol->shadedown);
|
||||
shadecolors4(inner_col1, inner_col2, wcol->inner, wcol->shadetop, wcol->shadedown);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1436,7 +1435,7 @@ static int ui_but_draw_menu_icon(const uiBut *but)
|
|||
/* icons have been standardized... and this call draws in untransformed coordinates */
|
||||
|
||||
static void widget_draw_icon(
|
||||
const uiBut *but, BIFIconID icon, float alpha, const rcti *rect, const char mono_color[4])
|
||||
const uiBut *but, BIFIconID icon, float alpha, const rcti *rect, const uchar mono_color[4])
|
||||
{
|
||||
float xs = 0.0f, ys = 0.0f;
|
||||
float aspect, height;
|
||||
|
@ -1510,8 +1509,8 @@ static void widget_draw_icon(
|
|||
}
|
||||
|
||||
/* Get theme color. */
|
||||
char color[4] = {mono_color[0], mono_color[1], mono_color[2], mono_color[3]};
|
||||
bool has_theme = UI_icon_get_theme_color(icon, (uchar *)color);
|
||||
uchar color[4] = {mono_color[0], mono_color[1], mono_color[2], mono_color[3]};
|
||||
bool has_theme = UI_icon_get_theme_color(icon, color);
|
||||
|
||||
/* to indicate draggable */
|
||||
if (but->dragpoin && (but->flag & UI_ACTIVE)) {
|
||||
|
@ -1548,7 +1547,7 @@ static void widget_draw_submenu_tria(const uiBut *but,
|
|||
float col[4];
|
||||
rctf tria_rect;
|
||||
|
||||
rgba_uchar_to_float(col, (const uchar *)wcol->text);
|
||||
rgba_uchar_to_float(col, wcol->text);
|
||||
col[3] *= 0.8f;
|
||||
|
||||
BLI_rctf_init(&tria_rect, xs, xs + tria_width, ys, ys + tria_height);
|
||||
|
@ -2099,7 +2098,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
|
|||
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
||||
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
||||
|
||||
immUniformColor4ubv((uchar *)wcol->item);
|
||||
immUniformColor4ubv(wcol->item);
|
||||
immRecti(pos,
|
||||
rect->xmin + selsta_draw,
|
||||
rect->ymin + 2,
|
||||
|
@ -2214,7 +2213,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
|
|||
UI_fontstyle_draw_ex(fstyle,
|
||||
rect,
|
||||
drawstr + but->ofs,
|
||||
(uchar *)wcol->text,
|
||||
wcol->text,
|
||||
&(struct uiFontStyleDraw_Params){
|
||||
.align = align,
|
||||
},
|
||||
|
@ -2250,7 +2249,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
|
|||
rect->xmin + font_xofs + ul_advance,
|
||||
rect->ymin + font_yofs,
|
||||
0.0f);
|
||||
BLF_color4ubv(fstyle->uifont_id, (uchar *)wcol->text);
|
||||
BLF_color4ubv(fstyle->uifont_id, wcol->text);
|
||||
BLF_draw(fstyle->uifont_id, "_", 2);
|
||||
|
||||
if (fstyle->kerning == 1) {
|
||||
|
@ -2263,8 +2262,8 @@ static void widget_draw_text(const uiFontStyle *fstyle,
|
|||
|
||||
/* part text right aligned */
|
||||
if (drawstr_right) {
|
||||
char col[4];
|
||||
copy_v4_v4_char(col, wcol->text);
|
||||
uchar col[4];
|
||||
copy_v4_v4_uchar(col, wcol->text);
|
||||
if (but->drawflag & UI_BUT_HAS_SHORTCUT) {
|
||||
col[3] *= 0.5f;
|
||||
}
|
||||
|
@ -2273,7 +2272,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
|
|||
UI_fontstyle_draw(fstyle,
|
||||
rect,
|
||||
drawstr_right,
|
||||
(const uchar *)col,
|
||||
col,
|
||||
&(struct uiFontStyleDraw_Params){
|
||||
.align = UI_STYLE_TEXT_RIGHT,
|
||||
});
|
||||
|
@ -2476,7 +2475,7 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
|
|||
|
||||
/* ************ button callbacks, state ***************** */
|
||||
|
||||
static void widget_state_blend(char cp[3], const char cpstate[3], const float fac)
|
||||
static void widget_state_blend(uchar cp[3], const uchar cpstate[3], const float fac)
|
||||
{
|
||||
if (fac != 0.0f) {
|
||||
cp[0] = (int)((1.0f - fac) * cp[0] + fac * cpstate[0]);
|
||||
|
@ -2502,18 +2501,18 @@ static void ui_widget_color_disabled(uiWidgetType *wt)
|
|||
wt->wcol_theme = &wcol_theme_s;
|
||||
}
|
||||
|
||||
static void rgb_tint(char cp[3], int tint)
|
||||
static void rgb_tint(uchar cp[3], int tint)
|
||||
{
|
||||
cp[0] = clamp_i(cp[0] + tint, 0, 255);
|
||||
cp[1] = clamp_i(cp[1] + tint, 0, 255);
|
||||
cp[2] = clamp_i(cp[2] + tint, 0, 255);
|
||||
}
|
||||
|
||||
static void rgb_ensure_contrast(char cp[3], const char cp_other[3], int contrast)
|
||||
static void rgb_ensure_contrast(uchar cp[3], const uchar cp_other[3], int contrast)
|
||||
{
|
||||
BLI_assert(contrast > 0);
|
||||
const int item_value = rgb_to_grayscale_byte((const uchar *)cp);
|
||||
const int inner_value = rgb_to_grayscale_byte((const uchar *)cp_other);
|
||||
const int item_value = rgb_to_grayscale_byte(cp);
|
||||
const int inner_value = rgb_to_grayscale_byte(cp_other);
|
||||
const int delta = item_value - inner_value;
|
||||
if (delta >= 0) {
|
||||
if (contrast > delta) {
|
||||
|
@ -2527,16 +2526,16 @@ static void rgb_ensure_contrast(char cp[3], const char cp_other[3], int contrast
|
|||
}
|
||||
}
|
||||
|
||||
static void widget_active_color(char cp[3])
|
||||
static void widget_active_color(uchar cp[3])
|
||||
{
|
||||
cp[0] = cp[0] >= 240 ? 255 : cp[0] + 15;
|
||||
cp[1] = cp[1] >= 240 ? 255 : cp[1] + 15;
|
||||
cp[2] = cp[2] >= 240 ? 255 : cp[2] + 15;
|
||||
}
|
||||
|
||||
static const char *widget_color_blend_from_flags(const uiWidgetStateColors *wcol_state,
|
||||
int state,
|
||||
int drawflag)
|
||||
static const uchar *widget_color_blend_from_flags(const uiWidgetStateColors *wcol_state,
|
||||
int state,
|
||||
int drawflag)
|
||||
{
|
||||
if (drawflag & UI_BUT_ANIMATED_CHANGED) {
|
||||
return wcol_state->inner_changed_sel;
|
||||
|
@ -2573,15 +2572,15 @@ static void widget_state(uiWidgetType *wt, int state, int drawflag)
|
|||
|
||||
wt->wcol = *(wt->wcol_theme);
|
||||
|
||||
const char *color_blend = widget_color_blend_from_flags(wcol_state, state, drawflag);
|
||||
const uchar *color_blend = widget_color_blend_from_flags(wcol_state, state, drawflag);
|
||||
|
||||
if (state & UI_SELECT) {
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
if (color_blend != NULL) {
|
||||
widget_state_blend(wt->wcol.inner, color_blend, wcol_state->blend);
|
||||
}
|
||||
|
||||
copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
|
||||
copy_v3_v3_uchar(wt->wcol.text, wt->wcol.text_sel);
|
||||
|
||||
if (state & UI_SELECT) {
|
||||
SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
|
||||
|
@ -2598,7 +2597,7 @@ static void widget_state(uiWidgetType *wt, int state, int drawflag)
|
|||
}
|
||||
|
||||
if (state & UI_BUT_REDALERT) {
|
||||
char red[4] = {255, 0, 0};
|
||||
uchar red[4] = {255, 0, 0};
|
||||
if (wt->draw) {
|
||||
widget_state_blend(wt->wcol.inner, red, 0.4f);
|
||||
}
|
||||
|
@ -2609,13 +2608,13 @@ static void widget_state(uiWidgetType *wt, int state, int drawflag)
|
|||
|
||||
if (state & UI_BUT_DRAG_MULTI) {
|
||||
/* the button isn't SELECT but we're editing this so draw with sel color */
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
|
||||
widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.85f);
|
||||
}
|
||||
|
||||
if (state & UI_BUT_NODE_ACTIVE) {
|
||||
char blue[4] = {86, 128, 194};
|
||||
uchar blue[4] = {86, 128, 194};
|
||||
widget_state_blend(wt->wcol.inner, blue, 0.3f);
|
||||
}
|
||||
}
|
||||
|
@ -2628,13 +2627,12 @@ static void widget_state_numslider(uiWidgetType *wt, int state, int drawflag)
|
|||
/* call this for option button */
|
||||
widget_state(wt, state, drawflag);
|
||||
|
||||
const char *color_blend = widget_color_blend_from_flags(wcol_state, state, drawflag);
|
||||
const uchar *color_blend = widget_color_blend_from_flags(wcol_state, state, drawflag);
|
||||
if (color_blend != NULL) {
|
||||
/* Set the slider 'item' so that it reflects state settings too.
|
||||
* De-saturate so the color of the slider doesn't conflict with the blend color,
|
||||
* which can make the color hard to see when the slider is set to full (see T66102). */
|
||||
wt->wcol.item[0] = wt->wcol.item[1] = wt->wcol.item[2] = rgb_to_grayscale_byte(
|
||||
(const uchar *)wt->wcol.item);
|
||||
wt->wcol.item[0] = wt->wcol.item[1] = wt->wcol.item[2] = rgb_to_grayscale_byte(wt->wcol.item);
|
||||
widget_state_blend(wt->wcol.item, color_blend, wcol_state->blend);
|
||||
rgb_ensure_contrast(wt->wcol.item, wt->wcol.inner, 30);
|
||||
}
|
||||
|
@ -2654,10 +2652,10 @@ static void widget_state_option_menu(uiWidgetType *wt, int state, int drawflag)
|
|||
|
||||
/* if not selected we get theme from menu back */
|
||||
if (state & UI_SELECT) {
|
||||
copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text_sel);
|
||||
copy_v3_v3_uchar(wt->wcol.text, btheme->tui.wcol_menu_back.text_sel);
|
||||
}
|
||||
else {
|
||||
copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text);
|
||||
copy_v3_v3_uchar(wt->wcol.text, btheme->tui.wcol_menu_back.text);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2682,13 +2680,13 @@ static void widget_state_pie_menu_item(uiWidgetType *wt, int state, int UNUSED(d
|
|||
widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f);
|
||||
/* draw the backdrop at low alpha, helps navigating with keys
|
||||
* when disabled items are active */
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.item);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.item);
|
||||
wt->wcol.inner[3] = 64;
|
||||
}
|
||||
else {
|
||||
/* regular active */
|
||||
if (state & (UI_SELECT | UI_ACTIVE)) {
|
||||
copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
|
||||
copy_v3_v3_uchar(wt->wcol.text, wt->wcol.text_sel);
|
||||
}
|
||||
else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
|
||||
/* regular disabled */
|
||||
|
@ -2696,10 +2694,10 @@ static void widget_state_pie_menu_item(uiWidgetType *wt, int state, int UNUSED(d
|
|||
}
|
||||
|
||||
if (state & UI_SELECT) {
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
}
|
||||
else if (state & UI_ACTIVE) {
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.item);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2714,13 +2712,13 @@ static void widget_state_menu_item(uiWidgetType *wt, int state, int UNUSED(drawf
|
|||
widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f);
|
||||
/* draw the backdrop at low alpha, helps navigating with keys
|
||||
* when disabled items are active */
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
wt->wcol.inner[3] = 64;
|
||||
}
|
||||
else {
|
||||
/* regular active */
|
||||
if (state & UI_ACTIVE) {
|
||||
copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
|
||||
copy_v3_v3_uchar(wt->wcol.text, wt->wcol.text_sel);
|
||||
}
|
||||
else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
|
||||
/* regular disabled */
|
||||
|
@ -2728,7 +2726,7 @@ static void widget_state_menu_item(uiWidgetType *wt, int state, int UNUSED(drawf
|
|||
}
|
||||
|
||||
if (state & UI_ACTIVE) {
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2965,7 +2963,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, const uiWidgetColors *wcol, const
|
|||
GPU_blend(true);
|
||||
GPU_line_smooth(true);
|
||||
|
||||
immUniformColor3ubv((uchar *)wcol->outline);
|
||||
immUniformColor3ubv(wcol->outline);
|
||||
imm_draw_circle_wire_2d(pos, centx, centy, radius, tot);
|
||||
|
||||
immUnbindProgram();
|
||||
|
@ -3347,7 +3345,7 @@ static void widget_numbut_draw(
|
|||
wtb_zone.draw_emboss = false;
|
||||
|
||||
wcol_zone = *wcol;
|
||||
copy_v3_v3_char(wcol_zone.item, wcol->text);
|
||||
copy_v3_v3_uchar(wcol_zone.item, wcol->text);
|
||||
if (state & UI_STATE_ACTIVE_LEFT) {
|
||||
widget_active_color(wcol_zone.inner);
|
||||
}
|
||||
|
@ -3367,7 +3365,7 @@ static void widget_numbut_draw(
|
|||
wtb_zone.tria1.type = ROUNDBOX_TRIA_ARROWS;
|
||||
|
||||
wcol_zone = *wcol;
|
||||
copy_v3_v3_char(wcol_zone.item, wcol->text);
|
||||
copy_v3_v3_uchar(wcol_zone.item, wcol->text);
|
||||
if (state & UI_STATE_ACTIVE_RIGHT) {
|
||||
widget_active_color(wcol_zone.inner);
|
||||
}
|
||||
|
@ -3386,7 +3384,7 @@ static void widget_numbut_draw(
|
|||
wtb_zone.draw_emboss = false;
|
||||
|
||||
wcol_zone = *wcol;
|
||||
copy_v3_v3_char(wcol_zone.item, wcol->text);
|
||||
copy_v3_v3_uchar(wcol_zone.item, wcol->text);
|
||||
if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) {
|
||||
widget_active_color(wcol_zone.inner);
|
||||
}
|
||||
|
@ -3466,7 +3464,7 @@ void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *s
|
|||
else {
|
||||
SWAP(short, wcol->shadetop, wcol->shadedown);
|
||||
|
||||
copy_v4_v4_char(wcol->inner, wcol->item);
|
||||
copy_v4_v4_uchar(wcol->inner, wcol->item);
|
||||
|
||||
if (wcol->shadetop > wcol->shadedown) {
|
||||
wcol->shadetop += 20; /* XXX violates themes... */
|
||||
|
@ -3613,7 +3611,7 @@ static void widget_progressbar(
|
|||
widgetbase_draw(&wtb, wcol);
|
||||
|
||||
/* "slider" bar color */
|
||||
copy_v3_v3_char(wcol->inner, wcol->item);
|
||||
copy_v3_v3_uchar(wcol->inner, wcol->item);
|
||||
widgetbase_draw(&wtb_bar, wcol);
|
||||
|
||||
/* raise text a bit */
|
||||
|
@ -3626,12 +3624,12 @@ static void widget_nodesocket(
|
|||
{
|
||||
uiWidgetBase wtb;
|
||||
int radi = 5;
|
||||
char old_inner[3], old_outline[3];
|
||||
uchar old_inner[3], old_outline[3];
|
||||
|
||||
widget_init(&wtb);
|
||||
|
||||
copy_v3_v3_char(old_inner, wcol->inner);
|
||||
copy_v3_v3_char(old_outline, wcol->outline);
|
||||
copy_v3_v3_uchar(old_inner, wcol->inner);
|
||||
copy_v3_v3_uchar(old_outline, wcol->outline);
|
||||
|
||||
wcol->inner[0] = but->col[0];
|
||||
wcol->inner[1] = but->col[1];
|
||||
|
@ -3652,8 +3650,8 @@ static void widget_nodesocket(
|
|||
round_box_edges(&wtb, UI_CNR_ALL, rect, (float)radi);
|
||||
widgetbase_draw(&wtb, wcol);
|
||||
|
||||
copy_v3_v3_char(wcol->inner, old_inner);
|
||||
copy_v3_v3_char(wcol->outline, old_outline);
|
||||
copy_v3_v3_uchar(wcol->inner, old_inner);
|
||||
copy_v3_v3_uchar(wcol->outline, old_outline);
|
||||
}
|
||||
|
||||
static void widget_numslider(
|
||||
|
@ -3662,7 +3660,7 @@ static void widget_numslider(
|
|||
uiWidgetBase wtb, wtb1;
|
||||
rcti rect1;
|
||||
float offs, toffs;
|
||||
char outline[3];
|
||||
uchar outline[3];
|
||||
|
||||
widget_init(&wtb);
|
||||
widget_init(&wtb1);
|
||||
|
@ -3679,9 +3677,9 @@ static void widget_numslider(
|
|||
if (!(state & UI_STATE_TEXT_INPUT)) {
|
||||
int roundboxalign_slider = roundboxalign;
|
||||
|
||||
copy_v3_v3_char(outline, wcol->outline);
|
||||
copy_v3_v3_char(wcol->outline, wcol->item);
|
||||
copy_v3_v3_char(wcol->inner, wcol->item);
|
||||
copy_v3_v3_uchar(outline, wcol->outline);
|
||||
copy_v3_v3_uchar(wcol->outline, wcol->item);
|
||||
copy_v3_v3_uchar(wcol->inner, wcol->item);
|
||||
|
||||
if (!(state & UI_SELECT)) {
|
||||
SWAP(short, wcol->shadetop, wcol->shadedown);
|
||||
|
@ -3723,7 +3721,7 @@ static void widget_numslider(
|
|||
widgetbase_set_uniform_discard_factor(&wtb1, factor_discard);
|
||||
widgetbase_draw(&wtb1, wcol);
|
||||
|
||||
copy_v3_v3_char(wcol->outline, outline);
|
||||
copy_v3_v3_uchar(wcol->outline, outline);
|
||||
|
||||
if (!(state & UI_SELECT)) {
|
||||
SWAP(short, wcol->shadetop, wcol->shadedown);
|
||||
|
@ -3788,7 +3786,7 @@ static void widget_swatch(
|
|||
ui_block_cm_to_display_space_v3(but->block, col);
|
||||
}
|
||||
|
||||
rgba_float_to_uchar((uchar *)wcol->inner, col);
|
||||
rgba_float_to_uchar(wcol->inner, col);
|
||||
const bool show_alpha_checkers = (wcol->inner[3] < 255);
|
||||
|
||||
wcol->shaded = 0;
|
||||
|
@ -3923,9 +3921,9 @@ static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int
|
|||
const float rad = wcol->roundness * U.widget_unit;
|
||||
|
||||
if (state & UI_ACTIVE) {
|
||||
copy_v4_v4_char(wcol->inner, wcol->inner_sel);
|
||||
copy_v3_v3_char(wcol->text, wcol->text_sel);
|
||||
copy_v3_v3_char(wcol->outline, wcol->inner);
|
||||
copy_v4_v4_uchar(wcol->inner, wcol->inner_sel);
|
||||
copy_v3_v3_uchar(wcol->text, wcol->text_sel);
|
||||
copy_v3_v3_uchar(wcol->outline, wcol->inner);
|
||||
}
|
||||
else {
|
||||
wcol->inner[3] *= 1.0f - back[3];
|
||||
|
@ -4061,15 +4059,15 @@ static void widget_state_label(uiWidgetType *wt, int state, int drawflag)
|
|||
/* call this for option button */
|
||||
widget_state(wt, state, drawflag);
|
||||
if (state & UI_SELECT) {
|
||||
UI_GetThemeColor3ubv(TH_TEXT_HI, (uchar *)wt->wcol.text);
|
||||
UI_GetThemeColor3ubv(TH_TEXT_HI, wt->wcol.text);
|
||||
}
|
||||
else {
|
||||
UI_GetThemeColor3ubv(TH_TEXT, (uchar *)wt->wcol.text);
|
||||
UI_GetThemeColor3ubv(TH_TEXT, wt->wcol.text);
|
||||
}
|
||||
}
|
||||
|
||||
if (state & UI_BUT_REDALERT) {
|
||||
char red[4] = {255, 0, 0};
|
||||
uchar red[4] = {255, 0, 0};
|
||||
widget_state_blend(wt->wcol.text, red, 0.4f);
|
||||
}
|
||||
}
|
||||
|
@ -4092,11 +4090,11 @@ static void widget_box(
|
|||
{
|
||||
uiWidgetBase wtb;
|
||||
float rad;
|
||||
char old_col[3];
|
||||
uchar old_col[3];
|
||||
|
||||
widget_init(&wtb);
|
||||
|
||||
copy_v3_v3_char(old_col, wcol->inner);
|
||||
copy_v3_v3_uchar(old_col, wcol->inner);
|
||||
|
||||
/* abuse but->hsv - if it's non-zero, use this color as the box's background */
|
||||
if (but->col[3]) {
|
||||
|
@ -4111,7 +4109,7 @@ static void widget_box(
|
|||
|
||||
widgetbase_draw(&wtb, wcol);
|
||||
|
||||
copy_v3_v3_char(wcol->inner, old_col);
|
||||
copy_v3_v3_uchar(wcol->inner, old_col);
|
||||
}
|
||||
|
||||
static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
||||
|
@ -4175,12 +4173,10 @@ static void widget_tab(uiWidgetColors *wcol, rcti *rect, int state, int roundbox
|
|||
#ifdef USE_TAB_SHADED_HIGHLIGHT
|
||||
/* create outline highlight colors */
|
||||
if (is_active) {
|
||||
interp_v3_v3v3_uchar(
|
||||
theme_col_tab_highlight, (uchar *)wcol->inner_sel, (uchar *)wcol->outline, 0.2f);
|
||||
interp_v3_v3v3_uchar(theme_col_tab_highlight, wcol->inner_sel, wcol->outline, 0.2f);
|
||||
}
|
||||
else {
|
||||
interp_v3_v3v3_uchar(
|
||||
theme_col_tab_highlight, (uchar *)wcol->inner, (uchar *)wcol->outline, 0.12f);
|
||||
interp_v3_v3v3_uchar(theme_col_tab_highlight, wcol->inner, wcol->outline, 0.12f);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -4202,7 +4198,7 @@ static void widget_tab(uiWidgetColors *wcol, rcti *rect, int state, int roundbox
|
|||
|
||||
#ifdef USE_TAB_SHADED_HIGHLIGHT
|
||||
/* draw outline (3d look) */
|
||||
ui_draw_but_TAB_outline(rect, rad, theme_col_tab_highlight, (uchar *)wcol->inner);
|
||||
ui_draw_but_TAB_outline(rect, rad, theme_col_tab_highlight, wcol->inner);
|
||||
#endif
|
||||
|
||||
#ifndef USE_TAB_SHADED_HIGHLIGHT
|
||||
|
@ -4819,7 +4815,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
|
|||
uiWidgetType wt_back = *wt;
|
||||
uiWidgetType *wt_temp = widget_type(UI_WTYPE_MENU_ITEM);
|
||||
wt_temp->state(wt_temp, state, drawflag);
|
||||
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
copy_v4_v4_uchar(wt->wcol.inner, wt->wcol.inner_sel);
|
||||
wt->wcol.inner[3] = 128;
|
||||
wt->wcol.roundness = 0.5f;
|
||||
ui_draw_roundbox(&rect_orig,
|
||||
|
@ -4845,7 +4841,7 @@ static void ui_draw_clip_tri(uiBlock *block, rcti *rect, uiWidgetType *wt)
|
|||
{
|
||||
if (block) {
|
||||
float draw_color[4];
|
||||
uchar *color = (uchar *)wt->wcol.text;
|
||||
const uchar *color = wt->wcol.text;
|
||||
|
||||
draw_color[0] = ((float)color[0]) / 255.0f;
|
||||
draw_color[1] = ((float)color[1]) / 255.0f;
|
||||
|
@ -4913,7 +4909,7 @@ static void ui_draw_popover_back_impl(const uiWidgetColors *wcol,
|
|||
if (ELEM(direction, UI_DIR_UP, UI_DIR_DOWN)) {
|
||||
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
||||
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
||||
immUniformColor4ubv((uchar *)wcol->inner);
|
||||
immUniformColor4ubv(wcol->inner);
|
||||
GPU_blend(true);
|
||||
immBegin(GPU_PRIM_TRIS, 3);
|
||||
if (direction == UI_DIR_DOWN) {
|
||||
|
@ -4958,8 +4954,8 @@ static void draw_disk_shaded(float start,
|
|||
float radius_int,
|
||||
float radius_ext,
|
||||
int subd,
|
||||
const char col1[4],
|
||||
const char col2[4],
|
||||
const uchar col1[4],
|
||||
const uchar col2[4],
|
||||
bool shaded)
|
||||
{
|
||||
const float radius_ext_scale = (0.5f / radius_ext); /* 1 / (2 * radius_ext) */
|
||||
|
@ -4979,7 +4975,7 @@ static void draw_disk_shaded(float start,
|
|||
}
|
||||
else {
|
||||
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
||||
immUniformColor4ubv((uchar *)col1);
|
||||
immUniformColor4ubv(col1);
|
||||
}
|
||||
|
||||
immBegin(GPU_PRIM_TRI_STRIP, subd * 2);
|
||||
|
@ -5032,7 +5028,7 @@ void ui_draw_pie_center(uiBlock *block)
|
|||
|
||||
GPU_blend(true);
|
||||
if (btheme->tui.wcol_pie_menu.shaded) {
|
||||
char col1[4], col2[4];
|
||||
uchar col1[4], col2[4];
|
||||
shadecolors4(col1,
|
||||
col2,
|
||||
btheme->tui.wcol_pie_menu.inner,
|
||||
|
@ -5060,7 +5056,7 @@ void ui_draw_pie_center(uiBlock *block)
|
|||
|
||||
if (!(block->pie_data.flags & UI_PIE_INVALID_DIR)) {
|
||||
if (btheme->tui.wcol_pie_menu.shaded) {
|
||||
char col1[4], col2[4];
|
||||
uchar col1[4], col2[4];
|
||||
shadecolors4(col1,
|
||||
col2,
|
||||
btheme->tui.wcol_pie_menu.inner_sel,
|
||||
|
@ -5090,7 +5086,7 @@ void ui_draw_pie_center(uiBlock *block)
|
|||
GPUVertFormat *format = immVertexFormat();
|
||||
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
||||
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
||||
immUniformColor4ubv((uchar *)btheme->tui.wcol_pie_menu.outline);
|
||||
immUniformColor4ubv(btheme->tui.wcol_pie_menu.outline);
|
||||
|
||||
imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_internal, subd);
|
||||
imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_external, subd);
|
||||
|
@ -5102,7 +5098,7 @@ void ui_draw_pie_center(uiBlock *block)
|
|||
float pie_confirm_radius = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm);
|
||||
float pie_confirm_external = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm + 7.0f);
|
||||
|
||||
const char col[4] = {UNPACK3(btheme->tui.wcol_pie_menu.text_sel), 64};
|
||||
const uchar col[4] = {UNPACK3(btheme->tui.wcol_pie_menu.text_sel), 64};
|
||||
draw_disk_shaded(angle - range / 2.0f,
|
||||
range,
|
||||
pie_confirm_radius,
|
||||
|
@ -5144,7 +5140,7 @@ static void ui_draw_widget_back_color(uiWidgetTypeEnum type,
|
|||
rcti rect_copy = *rect;
|
||||
wt->state(wt, 0, 0);
|
||||
if (color) {
|
||||
rgba_float_to_uchar((uchar *)wt->wcol.inner, color);
|
||||
rgba_float_to_uchar(wt->wcol.inner, color);
|
||||
}
|
||||
wt->draw(&wt->wcol, &rect_copy, 0, UI_CNR_ALL);
|
||||
}
|
||||
|
@ -5222,7 +5218,7 @@ void ui_draw_menu_item(
|
|||
UI_fontstyle_draw(fstyle,
|
||||
rect,
|
||||
drawstr,
|
||||
(uchar *)wt->wcol.text,
|
||||
wt->wcol.text,
|
||||
&(struct uiFontStyleDraw_Params){
|
||||
.align = UI_STYLE_TEXT_LEFT,
|
||||
});
|
||||
|
@ -5235,7 +5231,7 @@ void ui_draw_menu_item(
|
|||
UI_fontstyle_draw(fstyle,
|
||||
rect,
|
||||
cpoin + 1,
|
||||
(uchar *)wt->wcol.text,
|
||||
wt->wcol.text,
|
||||
&(struct uiFontStyleDraw_Params){
|
||||
.align = UI_STYLE_TEXT_RIGHT,
|
||||
});
|
||||
|
@ -5303,7 +5299,7 @@ void ui_draw_preview_item(
|
|||
UI_fontstyle_draw(fstyle,
|
||||
&trect,
|
||||
drawstr,
|
||||
(uchar *)wt->wcol.text,
|
||||
wt->wcol.text,
|
||||
&(struct uiFontStyleDraw_Params){
|
||||
.align = UI_STYLE_TEXT_CENTER,
|
||||
});
|
||||
|
|
|
@ -83,12 +83,12 @@ void ui_resources_free(void)
|
|||
const uchar *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
|
||||
{
|
||||
ThemeSpace *ts = NULL;
|
||||
static char error[4] = {240, 0, 240, 255};
|
||||
static char alert[4] = {240, 60, 60, 255};
|
||||
static char headerdesel[4] = {0, 0, 0, 255};
|
||||
static char back[4] = {0, 0, 0, 255};
|
||||
static char setting = 0;
|
||||
const char *cp = error;
|
||||
static uchar error[4] = {240, 0, 240, 255};
|
||||
static uchar alert[4] = {240, 60, 60, 255};
|
||||
static uchar headerdesel[4] = {0, 0, 0, 255};
|
||||
static uchar back[4] = {0, 0, 0, 255};
|
||||
static uchar setting = 0;
|
||||
const uchar *cp = error;
|
||||
|
||||
/* ensure we're not getting a color after running BKE_blender_userdef_free */
|
||||
BLI_assert(BLI_findindex(&U.themes, theme_active) != -1);
|
||||
|
@ -186,7 +186,7 @@ const uchar *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
|
|||
cp = ts->button;
|
||||
}
|
||||
|
||||
copy_v4_v4_char(back, cp);
|
||||
copy_v4_v4_uchar(back, cp);
|
||||
if (!ED_region_is_overlap(spacetype, theme_regionid)) {
|
||||
back[3] = 255;
|
||||
}
|
||||
|
@ -903,7 +903,7 @@ const uchar *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
|
|||
break;
|
||||
case TH_ICON_FUND: {
|
||||
/* Development fund icon color is not part of theme. */
|
||||
static const char red[4] = {204, 48, 72, 255};
|
||||
static const uchar red[4] = {204, 48, 72, 255};
|
||||
cp = red;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -2407,9 +2407,9 @@ static void tselem_draw_layer_collection_enable_icon(
|
|||
|
||||
/* restrict column clip... it has been coded by simply overdrawing,
|
||||
* doesn't work for buttons */
|
||||
char color[4];
|
||||
uchar color[4];
|
||||
int icon = RNA_property_ui_icon(exclude_prop);
|
||||
if (UI_icon_get_theme_color(icon, (uchar *)color)) {
|
||||
if (UI_icon_get_theme_color(icon, color)) {
|
||||
UI_icon_draw_ex(x, y, icon, U.inv_dpi_fac, alpha, 0.0f, color, true);
|
||||
}
|
||||
else {
|
||||
|
@ -2467,8 +2467,8 @@ static void tselem_draw_icon(uiBlock *block,
|
|||
|
||||
/* restrict column clip... it has been coded by simply overdrawing,
|
||||
* doesn't work for buttons */
|
||||
char color[4];
|
||||
if (UI_icon_get_theme_color(data.icon, (uchar *)color)) {
|
||||
uchar color[4];
|
||||
if (UI_icon_get_theme_color(data.icon, color)) {
|
||||
UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, color, true);
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -116,37 +116,37 @@ typedef struct uiStyle {
|
|||
} uiStyle;
|
||||
|
||||
typedef struct uiWidgetColors {
|
||||
char outline[4];
|
||||
char inner[4];
|
||||
char inner_sel[4];
|
||||
char item[4];
|
||||
char text[4];
|
||||
char text_sel[4];
|
||||
char shaded;
|
||||
unsigned char outline[4];
|
||||
unsigned char inner[4];
|
||||
unsigned char inner_sel[4];
|
||||
unsigned char item[4];
|
||||
unsigned char text[4];
|
||||
unsigned char text_sel[4];
|
||||
unsigned char shaded;
|
||||
char _pad0[7];
|
||||
short shadetop, shadedown;
|
||||
float roundness;
|
||||
} uiWidgetColors;
|
||||
|
||||
typedef struct uiWidgetStateColors {
|
||||
char inner_anim[4];
|
||||
char inner_anim_sel[4];
|
||||
char inner_key[4];
|
||||
char inner_key_sel[4];
|
||||
char inner_driven[4];
|
||||
char inner_driven_sel[4];
|
||||
char inner_overridden[4];
|
||||
char inner_overridden_sel[4];
|
||||
char inner_changed[4];
|
||||
char inner_changed_sel[4];
|
||||
unsigned char inner_anim[4];
|
||||
unsigned char inner_anim_sel[4];
|
||||
unsigned char inner_key[4];
|
||||
unsigned char inner_key_sel[4];
|
||||
unsigned char inner_driven[4];
|
||||
unsigned char inner_driven_sel[4];
|
||||
unsigned char inner_overridden[4];
|
||||
unsigned char inner_overridden_sel[4];
|
||||
unsigned char inner_changed[4];
|
||||
unsigned char inner_changed_sel[4];
|
||||
float blend;
|
||||
char _pad0[4];
|
||||
} uiWidgetStateColors;
|
||||
|
||||
typedef struct uiPanelColors {
|
||||
char header[4];
|
||||
char back[4];
|
||||
char sub_back[4];
|
||||
unsigned char header[4];
|
||||
unsigned char back[4];
|
||||
unsigned char sub_back[4];
|
||||
char _pad0[4];
|
||||
} uiPanelColors;
|
||||
|
||||
|
@ -160,13 +160,13 @@ typedef struct ThemeUI {
|
|||
|
||||
uiWidgetStateColors wcol_state;
|
||||
|
||||
char widget_emboss[4];
|
||||
unsigned char widget_emboss[4];
|
||||
|
||||
/* fac: 0 - 1 for blend factor, width in pixels */
|
||||
float menu_shadow_fac;
|
||||
short menu_shadow_width;
|
||||
|
||||
char editor_outline[4];
|
||||
unsigned char editor_outline[4];
|
||||
char _pad0[2];
|
||||
|
||||
float icon_alpha;
|
||||
|
@ -174,28 +174,28 @@ typedef struct ThemeUI {
|
|||
char _pad[4];
|
||||
|
||||
/* Axis Colors */
|
||||
char xaxis[4], yaxis[4], zaxis[4];
|
||||
unsigned char xaxis[4], yaxis[4], zaxis[4];
|
||||
|
||||
/* Gizmo Colors. */
|
||||
char gizmo_hi[4];
|
||||
char gizmo_primary[4];
|
||||
char gizmo_secondary[4];
|
||||
char gizmo_a[4];
|
||||
char gizmo_b[4];
|
||||
unsigned char gizmo_hi[4];
|
||||
unsigned char gizmo_primary[4];
|
||||
unsigned char gizmo_secondary[4];
|
||||
unsigned char gizmo_a[4];
|
||||
unsigned char gizmo_b[4];
|
||||
|
||||
/* Icon Colors. */
|
||||
/** Scene items. */
|
||||
char icon_scene[4];
|
||||
unsigned char icon_scene[4];
|
||||
/** Collection items. */
|
||||
char icon_collection[4];
|
||||
unsigned char icon_collection[4];
|
||||
/** Object items. */
|
||||
char icon_object[4];
|
||||
unsigned char icon_object[4];
|
||||
/** Object data items. */
|
||||
char icon_object_data[4];
|
||||
unsigned char icon_object_data[4];
|
||||
/** Modifier and constraint items. */
|
||||
char icon_modifier[4];
|
||||
unsigned char icon_modifier[4];
|
||||
/** Shading related items. */
|
||||
char icon_shading[4];
|
||||
unsigned char icon_shading[4];
|
||||
/** Intensity of the border icons. >0 will render an border around themed
|
||||
* icons. */
|
||||
float icon_border_intensity;
|
||||
|
@ -206,216 +206,218 @@ typedef struct ThemeUI {
|
|||
*/
|
||||
typedef struct ThemeSpace {
|
||||
/* main window colors */
|
||||
char back[4];
|
||||
char back_grad[4];
|
||||
unsigned char back[4];
|
||||
unsigned char back_grad[4];
|
||||
|
||||
char show_back_grad;
|
||||
char _pad0[3];
|
||||
|
||||
/** Panel title. */
|
||||
char title[4];
|
||||
char text[4];
|
||||
char text_hi[4];
|
||||
unsigned char title[4];
|
||||
unsigned char text[4];
|
||||
unsigned char text_hi[4];
|
||||
|
||||
/* header colors */
|
||||
/** Region background. */
|
||||
char header[4];
|
||||
unsigned char header[4];
|
||||
/** Unused. */
|
||||
char header_title[4];
|
||||
char header_text[4];
|
||||
char header_text_hi[4];
|
||||
unsigned char header_title[4];
|
||||
unsigned char header_text[4];
|
||||
unsigned char header_text_hi[4];
|
||||
|
||||
/* region tabs */
|
||||
char tab_active[4];
|
||||
char tab_inactive[4];
|
||||
char tab_back[4];
|
||||
char tab_outline[4];
|
||||
unsigned char tab_active[4];
|
||||
unsigned char tab_inactive[4];
|
||||
unsigned char tab_back[4];
|
||||
unsigned char tab_outline[4];
|
||||
|
||||
/* button/tool regions */
|
||||
/** Region background. */
|
||||
char button[4];
|
||||
unsigned char button[4];
|
||||
/** Panel title. */
|
||||
char button_title[4];
|
||||
char button_text[4];
|
||||
char button_text_hi[4];
|
||||
unsigned char button_title[4];
|
||||
unsigned char button_text[4];
|
||||
unsigned char button_text_hi[4];
|
||||
|
||||
/* listview regions */
|
||||
/** Region background. */
|
||||
char list[4];
|
||||
unsigned char list[4];
|
||||
/** Panel title. */
|
||||
char list_title[4];
|
||||
char list_text[4];
|
||||
char list_text_hi[4];
|
||||
unsigned char list_title[4];
|
||||
unsigned char list_text[4];
|
||||
unsigned char list_text_hi[4];
|
||||
|
||||
/* navigation bar regions */
|
||||
/** Region background. */
|
||||
char navigation_bar[4];
|
||||
unsigned char navigation_bar[4];
|
||||
/** Region background. */
|
||||
char execution_buts[4];
|
||||
unsigned char execution_buts[4];
|
||||
|
||||
/* note, cannot use name 'panel' because of DNA mapping old files */
|
||||
uiPanelColors panelcolors;
|
||||
|
||||
char shade1[4];
|
||||
char shade2[4];
|
||||
unsigned char shade1[4];
|
||||
unsigned char shade2[4];
|
||||
|
||||
char hilite[4];
|
||||
char grid[4];
|
||||
unsigned char hilite[4];
|
||||
unsigned char grid[4];
|
||||
|
||||
char view_overlay[4];
|
||||
unsigned char view_overlay[4];
|
||||
|
||||
char wire[4], wire_edit[4], select[4];
|
||||
char lamp[4], speaker[4], empty[4], camera[4];
|
||||
char active[4], group[4], group_active[4], transform[4];
|
||||
char vertex[4], vertex_select[4], vertex_bevel[4], vertex_unreferenced[4];
|
||||
char edge[4], edge_select[4];
|
||||
char edge_seam[4], edge_sharp[4], edge_facesel[4], edge_crease[4], edge_bevel[4];
|
||||
unsigned char wire[4], wire_edit[4], select[4];
|
||||
unsigned char lamp[4], speaker[4], empty[4], camera[4];
|
||||
unsigned char active[4], group[4], group_active[4], transform[4];
|
||||
unsigned char vertex[4], vertex_select[4], vertex_bevel[4], vertex_unreferenced[4];
|
||||
unsigned char edge[4], edge_select[4];
|
||||
unsigned char edge_seam[4], edge_sharp[4], edge_facesel[4], edge_crease[4], edge_bevel[4];
|
||||
/** Solid faces. */
|
||||
char face[4], face_select[4];
|
||||
unsigned char face[4], face_select[4];
|
||||
/** selected color. */
|
||||
char face_dot[4];
|
||||
char extra_edge_len[4], extra_edge_angle[4], extra_face_angle[4], extra_face_area[4];
|
||||
char normal[4];
|
||||
char vertex_normal[4];
|
||||
char loop_normal[4];
|
||||
char bone_solid[4], bone_pose[4], bone_pose_active[4];
|
||||
char strip[4], strip_select[4];
|
||||
char cframe[4];
|
||||
char time_keyframe[4], time_gp_keyframe[4];
|
||||
char freestyle_edge_mark[4], freestyle_face_mark[4];
|
||||
char time_scrub_background[4];
|
||||
unsigned char face_dot[4];
|
||||
unsigned char extra_edge_len[4], extra_edge_angle[4], extra_face_angle[4], extra_face_area[4];
|
||||
unsigned char normal[4];
|
||||
unsigned char vertex_normal[4];
|
||||
unsigned char loop_normal[4];
|
||||
unsigned char bone_solid[4], bone_pose[4], bone_pose_active[4];
|
||||
unsigned char strip[4], strip_select[4];
|
||||
unsigned char cframe[4];
|
||||
unsigned char time_keyframe[4], time_gp_keyframe[4];
|
||||
unsigned char freestyle_edge_mark[4], freestyle_face_mark[4];
|
||||
unsigned char time_scrub_background[4];
|
||||
char _pad5[4];
|
||||
|
||||
char nurb_uline[4], nurb_vline[4];
|
||||
char act_spline[4], nurb_sel_uline[4], nurb_sel_vline[4], lastsel_point[4];
|
||||
unsigned char nurb_uline[4], nurb_vline[4];
|
||||
unsigned char act_spline[4], nurb_sel_uline[4], nurb_sel_vline[4], lastsel_point[4];
|
||||
|
||||
char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4], handle_auto_clamped[4];
|
||||
char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4],
|
||||
unsigned char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4],
|
||||
handle_auto_clamped[4];
|
||||
unsigned char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4],
|
||||
handle_sel_auto_clamped[4];
|
||||
|
||||
/** Dopesheet. */
|
||||
char ds_channel[4], ds_subchannel[4], ds_ipoline[4];
|
||||
unsigned char ds_channel[4], ds_subchannel[4], ds_ipoline[4];
|
||||
/** Keytypes. */
|
||||
char keytype_keyframe[4], keytype_extreme[4], keytype_breakdown[4], keytype_jitter[4],
|
||||
unsigned char keytype_keyframe[4], keytype_extreme[4], keytype_breakdown[4], keytype_jitter[4],
|
||||
keytype_movehold[4];
|
||||
/** Keytypes. */
|
||||
char keytype_keyframe_select[4], keytype_extreme_select[4], keytype_breakdown_select[4],
|
||||
unsigned char keytype_keyframe_select[4], keytype_extreme_select[4], keytype_breakdown_select[4],
|
||||
keytype_jitter_select[4], keytype_movehold_select[4];
|
||||
char keyborder[4], keyborder_select[4];
|
||||
unsigned char keyborder[4], keyborder_select[4];
|
||||
char _pad4[3];
|
||||
|
||||
char console_output[4], console_input[4], console_info[4], console_error[4];
|
||||
char console_cursor[4], console_select[4];
|
||||
unsigned char console_output[4], console_input[4], console_info[4], console_error[4];
|
||||
unsigned char console_cursor[4], console_select[4];
|
||||
|
||||
char vertex_size, outline_width, obcenter_dia, facedot_size;
|
||||
char noodle_curving;
|
||||
unsigned char vertex_size, outline_width, obcenter_dia, facedot_size;
|
||||
unsigned char noodle_curving;
|
||||
|
||||
/* syntax for textwindow and nodes */
|
||||
char syntaxl[4], syntaxs[4]; // in nodespace used for backdrop matte
|
||||
char syntaxb[4], syntaxn[4]; // in nodespace used for color input
|
||||
char syntaxv[4], syntaxc[4]; // in nodespace used for converter group
|
||||
char syntaxd[4], syntaxr[4]; // in nodespace used for distort
|
||||
unsigned char syntaxl[4], syntaxs[4]; // in nodespace used for backdrop matte
|
||||
unsigned char syntaxb[4], syntaxn[4]; // in nodespace used for color input
|
||||
unsigned char syntaxv[4], syntaxc[4]; // in nodespace used for converter group
|
||||
unsigned char syntaxd[4], syntaxr[4]; // in nodespace used for distort
|
||||
|
||||
char nodeclass_output[4], nodeclass_filter[4];
|
||||
char nodeclass_vector[4], nodeclass_texture[4];
|
||||
char nodeclass_shader[4], nodeclass_script[4];
|
||||
char nodeclass_pattern[4], nodeclass_layout[4];
|
||||
unsigned char nodeclass_output[4], nodeclass_filter[4];
|
||||
unsigned char nodeclass_vector[4], nodeclass_texture[4];
|
||||
unsigned char nodeclass_shader[4], nodeclass_script[4];
|
||||
unsigned char nodeclass_pattern[4], nodeclass_layout[4];
|
||||
|
||||
/** For sequence editor. */
|
||||
char movie[4], movieclip[4], mask[4], image[4], scene[4], audio[4];
|
||||
char effect[4], transition[4], meta[4], text_strip[4];
|
||||
unsigned char movie[4], movieclip[4], mask[4], image[4], scene[4], audio[4];
|
||||
unsigned char effect[4], transition[4], meta[4], text_strip[4];
|
||||
|
||||
/** For dopesheet - scale factor for size of keyframes (i.e. height of channels). */
|
||||
float keyframe_scale_fac;
|
||||
|
||||
char editmesh_active[4];
|
||||
unsigned char editmesh_active[4];
|
||||
|
||||
char handle_vertex[4];
|
||||
char handle_vertex_select[4];
|
||||
unsigned char handle_vertex[4];
|
||||
unsigned char handle_vertex_select[4];
|
||||
|
||||
char handle_vertex_size;
|
||||
unsigned char handle_vertex_size;
|
||||
|
||||
char clipping_border_3d[4];
|
||||
unsigned char clipping_border_3d[4];
|
||||
|
||||
char marker_outline[4], marker[4], act_marker[4], sel_marker[4], dis_marker[4], lock_marker[4];
|
||||
char bundle_solid[4];
|
||||
char path_before[4], path_after[4];
|
||||
char camera_path[4];
|
||||
char _pad1[2];
|
||||
unsigned char marker_outline[4], marker[4], act_marker[4], sel_marker[4], dis_marker[4],
|
||||
lock_marker[4];
|
||||
unsigned char bundle_solid[4];
|
||||
unsigned char path_before[4], path_after[4];
|
||||
unsigned char camera_path[4];
|
||||
unsigned char _pad1[2];
|
||||
|
||||
char gp_vertex_size;
|
||||
char gp_vertex[4], gp_vertex_select[4];
|
||||
unsigned char gp_vertex_size;
|
||||
unsigned char gp_vertex[4], gp_vertex_select[4];
|
||||
|
||||
char preview_back[4];
|
||||
char preview_stitch_face[4];
|
||||
char preview_stitch_edge[4];
|
||||
char preview_stitch_vert[4];
|
||||
char preview_stitch_stitchable[4];
|
||||
char preview_stitch_unstitchable[4];
|
||||
char preview_stitch_active[4];
|
||||
unsigned char preview_back[4];
|
||||
unsigned char preview_stitch_face[4];
|
||||
unsigned char preview_stitch_edge[4];
|
||||
unsigned char preview_stitch_vert[4];
|
||||
unsigned char preview_stitch_stitchable[4];
|
||||
unsigned char preview_stitch_unstitchable[4];
|
||||
unsigned char preview_stitch_active[4];
|
||||
|
||||
/** Two uses, for uvs with modifier applied on mesh and uvs during painting. */
|
||||
char uv_shadow[4];
|
||||
unsigned char uv_shadow[4];
|
||||
/** Uvs of other objects. */
|
||||
char uv_others[4];
|
||||
unsigned char uv_others[4];
|
||||
|
||||
/** Outliner - filter match. */
|
||||
char match[4];
|
||||
unsigned char match[4];
|
||||
/** Outliner - selected item. */
|
||||
char selected_highlight[4];
|
||||
unsigned char selected_highlight[4];
|
||||
/** Outliner - selected object. */
|
||||
char selected_object[4];
|
||||
unsigned char selected_object[4];
|
||||
/** Outliner - active object. */
|
||||
char active_object[4];
|
||||
unsigned char active_object[4];
|
||||
/** Outliner - edited object. */
|
||||
char edited_object[4];
|
||||
unsigned char edited_object[4];
|
||||
/** Outliner - row color difference. */
|
||||
char row_alternate[4];
|
||||
unsigned char row_alternate[4];
|
||||
|
||||
/** Skin modifier root color. */
|
||||
char skin_root[4];
|
||||
unsigned char skin_root[4];
|
||||
|
||||
/* NLA */
|
||||
/** Active Action + Summary Channel. */
|
||||
char anim_active[4];
|
||||
unsigned char anim_active[4];
|
||||
/** Active Action = NULL. */
|
||||
char anim_non_active[4];
|
||||
unsigned char anim_non_active[4];
|
||||
/** Preview range overlay. */
|
||||
char anim_preview_range[4];
|
||||
unsigned char anim_preview_range[4];
|
||||
|
||||
/** NLA 'Tweaking' action/strip. */
|
||||
char nla_tweaking[4];
|
||||
unsigned char nla_tweaking[4];
|
||||
/** NLA - warning color for duplicate instances of tweaking strip. */
|
||||
char nla_tweakdupli[4];
|
||||
unsigned char nla_tweakdupli[4];
|
||||
|
||||
/** NLA "Transition" strips. */
|
||||
char nla_transition[4], nla_transition_sel[4];
|
||||
unsigned char nla_transition[4], nla_transition_sel[4];
|
||||
/** NLA "Meta" strips. */
|
||||
char nla_meta[4], nla_meta_sel[4];
|
||||
unsigned char nla_meta[4], nla_meta_sel[4];
|
||||
/** NLA "Sound" strips. */
|
||||
char nla_sound[4], nla_sound_sel[4];
|
||||
unsigned char nla_sound[4], nla_sound_sel[4];
|
||||
|
||||
/* info */
|
||||
char info_selected[4], info_selected_text[4];
|
||||
char info_error[4], info_error_text[4];
|
||||
char info_warning[4], info_warning_text[4];
|
||||
char info_info[4], info_info_text[4];
|
||||
char info_debug[4], info_debug_text[4];
|
||||
unsigned char info_selected[4], info_selected_text[4];
|
||||
unsigned char info_error[4], info_error_text[4];
|
||||
unsigned char info_warning[4], info_warning_text[4];
|
||||
unsigned char info_info[4], info_info_text[4];
|
||||
unsigned char info_debug[4], info_debug_text[4];
|
||||
|
||||
char paint_curve_pivot[4];
|
||||
char paint_curve_handle[4];
|
||||
unsigned char paint_curve_pivot[4];
|
||||
unsigned char paint_curve_handle[4];
|
||||
|
||||
char metadatabg[4];
|
||||
char metadatatext[4];
|
||||
unsigned char metadatabg[4];
|
||||
unsigned char metadatatext[4];
|
||||
|
||||
char _pad2[4];
|
||||
} ThemeSpace;
|
||||
|
||||
/* set of colors for use as a custom color set for Objects/Bones wire drawing */
|
||||
typedef struct ThemeWireColor {
|
||||
char solid[4];
|
||||
char select[4];
|
||||
char active[4];
|
||||
unsigned char solid[4];
|
||||
unsigned char select[4];
|
||||
unsigned char active[4];
|
||||
|
||||
/** #eWireColor_Flags. */
|
||||
short flag;
|
||||
|
|
|
@ -403,7 +403,7 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
|
|||
/* XXX todo, multiline drag draws... but maybe not, more types mixed wont work well */
|
||||
GPU_blend(true);
|
||||
for (drag = wm->drags.first; drag; drag = drag->next) {
|
||||
const char text_col[] = {255, 255, 255, 255};
|
||||
const uchar text_col[] = {255, 255, 255, 255};
|
||||
int iconsize = UI_DPI_ICON_SIZE;
|
||||
int padding = 4 * UI_DPI_FAC;
|
||||
|
||||
|
@ -461,7 +461,7 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
|
|||
drag_rect_minmax(rect, x, y, x + w, y + iconsize);
|
||||
}
|
||||
else {
|
||||
UI_fontstyle_draw_simple(fstyle, x, y, wm_drag_name(drag), (uchar *)text_col);
|
||||
UI_fontstyle_draw_simple(fstyle, x, y, wm_drag_name(drag), text_col);
|
||||
}
|
||||
|
||||
/* operator name with roundbox */
|
||||
|
|
Loading…
Reference in New Issue