Cleanup: add trailing commas to structs
This commit is contained in:
parent
d5c24f2030
commit
b4a77a351e
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@ -1239,7 +1239,8 @@ Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *
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objects = BKE_view_layer_array_from_objects_in_mode(
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view_layer, v3d, r_objects_len, {
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.object_mode = OB_MODE_POSE,
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.no_dup_data = unique});
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.no_dup_data = unique,
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});
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}
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else if (ob_pose != NULL) {
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*r_objects_len = 1;
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@ -1281,7 +1282,8 @@ Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer, View3D *v3d, uin
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bases = BKE_view_layer_array_from_bases_in_mode(
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view_layer, v3d, r_bases_len, {
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.object_mode = OB_MODE_POSE,
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.no_dup_data = unique});
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.no_dup_data = unique,
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});
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}
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else if (base_pose != NULL) {
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*r_bases_len = 1;
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@ -213,7 +213,7 @@ static void hud_region_draw(const bContext *C, ARegion *ar)
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GPU_clear(GPU_COLOR_BIT);
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if ((ar->flag & RGN_FLAG_HIDDEN) == 0) {
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ui_draw_menu_back(NULL, NULL, &(rcti){.xmax = ar->winx, .ymax = ar->winy});
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ui_draw_menu_back(NULL, NULL, &(rcti){ .xmax = ar->winx, .ymax = ar->winy, });
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ED_region_panels_draw(C, ar);
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}
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}
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@ -337,7 +337,7 @@ void ED_area_type_hud_ensure(bContext *C, ScrArea *sa)
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ED_region_tag_redraw(ar);
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/* Reset zoom level (not well supported). */
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ar->v2d.cur = ar->v2d.tot = (rctf){.xmax = ar->winx, .ymax = ar->winy};
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ar->v2d.cur = ar->v2d.tot = (rctf){ .xmax = ar->winx, .ymax = ar->winy, };
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ar->v2d.minzoom = 1.0f;
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ar->v2d.maxzoom = 1.0f;
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@ -352,7 +352,7 @@ void ED_area_type_hud_ensure(bContext *C, ScrArea *sa)
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if (was_hidden) {
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ar->winx = ar->v2d.winx;
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ar->winy = ar->v2d.winy;
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ar->v2d.cur = ar->v2d.tot = (rctf){.xmax = ar->winx, .ymax = ar->winy};
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ar->v2d.cur = ar->v2d.tot = (rctf){ .xmax = ar->winx, .ymax = ar->winy, };
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}
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CTX_wm_region_set((bContext *)C, ar_prev);
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}
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@ -458,7 +458,7 @@ static void gizmo_mesh_spin_init_message_subscribe(
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WM_msg_subscribe_rna_params(
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mbus,
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&(const wmMsgParams_RNA){
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.ptr = (PointerRNA){.type = gzgroup->type->srna},
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.ptr = (PointerRNA){ .type = gzgroup->type->srna, },
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.prop = ggd->data.gzgt_axis_prop,
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},
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&msg_sub_value_gz_tag_refresh, __func__);
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@ -150,7 +150,7 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update
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.view_layer = view_layer,
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.ar = ar,
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.v3d = (View3D *)sa->spacedata.first,
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.engine_type = engine_type
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.engine_type = engine_type,
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}));
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}
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}
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@ -293,7 +293,7 @@ static void gizmo_node_crop_prop_matrix_set(
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const bool ny = rct.ymin > rct.ymax;
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BLI_rctf_resize(&rct, fabsf(matrix[0][0]), fabsf(matrix[1][1]));
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BLI_rctf_recenter(&rct, (matrix[3][0] / dims[0]) + 0.5f, (matrix[3][1] / dims[1]) + 0.5f);
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BLI_rctf_isect(&(rctf){.xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1}, &rct, &rct);
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BLI_rctf_isect(&(rctf){ .xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1, }, &rct, &rct);
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if (nx) {
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SWAP(float, rct.xmin, rct.xmax);
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}
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@ -2659,12 +2659,13 @@ static void view3d_from_minmax(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {
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.camera_old = v3d->camera, .ofs = new_ofs,
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.dist = ok_dist ? &new_dist : NULL});
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.dist = ok_dist ? &new_dist : NULL,
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});
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}
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else {
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.ofs = new_ofs, .dist = ok_dist ? &new_dist : NULL});
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&(const V3D_SmoothParams) { .ofs = new_ofs, .dist = ok_dist ? &new_dist : NULL, });
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}
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/* smooth view does viewlock RV3D_BOXVIEW copy */
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@ -3497,7 +3498,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.ofs = new_ofs, .dist = &new_dist});
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&(const V3D_SmoothParams) { .ofs = new_ofs, .dist = &new_dist, });
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if (rv3d->viewlock & RV3D_BOXVIEW) {
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view3d_boxview_sync(CTX_wm_area(C), ar);
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@ -3642,7 +3643,7 @@ static void axis_set_view(
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/* to camera */
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.camera_old = v3d->camera, .ofs = rv3d->ofs, .quat = quat});
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&(const V3D_SmoothParams) { .camera_old = v3d->camera, .ofs = rv3d->ofs, .quat = quat, });
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}
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else if (orig_persp == RV3D_CAMOB && v3d->camera) {
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/* from camera */
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@ -3657,7 +3658,7 @@ static void axis_set_view(
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.ofs = ofs, .quat = quat, .dist = &dist});
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&(const V3D_SmoothParams) { .ofs = ofs, .quat = quat, .dist = &dist, });
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}
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else {
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/* rotate around selection */
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@ -3674,7 +3675,7 @@ static void axis_set_view(
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/* no camera involved */
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.quat = quat, .dyn_ofs = dyn_ofs_pt});
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&(const V3D_SmoothParams) { .quat = quat, .dyn_ofs = dyn_ofs_pt, });
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}
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}
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@ -3872,7 +3873,8 @@ static int view_camera_exec(bContext *C, wmOperator *op)
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {
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.camera = v3d->camera, .ofs = rv3d->ofs, .quat = rv3d->viewquat,
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.dist = &rv3d->dist, .lens = &v3d->lens});
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.dist = &rv3d->dist, .lens = &v3d->lens,
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});
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}
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else {
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/* return to settings of last view */
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@ -3998,7 +4000,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.quat = quat_new, .dyn_ofs = dyn_ofs_pt});
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&(const V3D_SmoothParams) { .quat = quat_new, .dyn_ofs = dyn_ofs_pt, });
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return OPERATOR_FINISHED;
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}
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@ -4188,7 +4190,7 @@ static int viewroll_exec(bContext *C, wmOperator *op)
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ED_view3d_smooth_view(
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C, v3d, ar, smooth_viewtx,
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&(const V3D_SmoothParams) {.quat = quat_new, .dyn_ofs = dyn_ofs_pt});
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&(const V3D_SmoothParams) { .quat = quat_new, .dyn_ofs = dyn_ofs_pt, });
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viewops_data_free(C, op);
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return OPERATOR_FINISHED;
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@ -348,7 +348,7 @@ static void gizmo_render_border_prop_matrix_set(
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BLI_rctf_resize(border, len_v3(matrix[0]), len_v3(matrix[1]));
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BLI_rctf_recenter(border, matrix[3][0], matrix[3][1]);
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BLI_rctf_isect(&(rctf){.xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1}, border, border);
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BLI_rctf_isect(&(rctf){ .xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1, }, border, border);
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}
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static bool WIDGETGROUP_camera_view_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
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@ -416,7 +416,7 @@ static void WIDGETGROUP_camera_view_draw_prepare(const bContext *C, wmGizmoGroup
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ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewgroup->state.view_border, false);
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}
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else {
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viewgroup->state.view_border = (rctf){.xmin = 0, .ymin = 0, .xmax = ar->winx, .ymax = ar->winy};
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viewgroup->state.view_border = (rctf){ .xmin = 0, .ymin = 0, .xmax = ar->winx, .ymax = ar->winy, };
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}
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wmGizmo *gz = viewgroup->border;
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@ -605,7 +605,8 @@ static void sync_viewport_camera_smoothview(bContext *C, View3D *v3d, Object *ob
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.ofs = other_rv3d->ofs,
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.quat = other_rv3d->viewquat,
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.dist = &other_rv3d->dist,
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.lens = &other_v3d->lens});
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.lens = &other_v3d->lens,
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});
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}
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else {
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other_v3d->camera = ob;
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@ -651,7 +652,8 @@ static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op)
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&(const V3D_SmoothParams) {
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.camera_old = camera_old, .camera = v3d->camera,
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.ofs = rv3d->ofs, .quat = rv3d->viewquat,
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.dist = &rv3d->dist, .lens = &v3d->lens});
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.dist = &rv3d->dist, .lens = &v3d->lens,
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});
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}
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if (v3d->scenelock) {
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@ -1245,7 +1247,8 @@ static bool view3d_localview_init(
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&(const V3D_SmoothParams) {
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.camera_old = camera_old,
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.ofs = ofs_new, .quat = rv3d->viewquat,
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.dist = ok_dist ? &dist_new : NULL, .lens = &v3d->lens});
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.dist = ok_dist ? &dist_new : NULL, .lens = &v3d->lens,
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});
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}
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}
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@ -1303,7 +1306,8 @@ static void restore_localviewdata(
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&(const V3D_SmoothParams) {
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.camera_old = camera_old_rv3d, .camera = camera_new_rv3d,
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.ofs = rv3d->localvd->ofs, .quat = rv3d->localvd->viewquat,
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.dist = &rv3d->localvd->dist});
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.dist = &rv3d->localvd->dist,
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});
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if (free) {
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MEM_freeN(rv3d->localvd);
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@ -438,7 +438,7 @@ static void gizmo_mesh_extrude_message_subscribe(
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WM_msg_subscribe_rna_params(
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mbus,
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&(const wmMsgParams_RNA){
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.ptr = (PointerRNA){.type = gzgroup->type->srna},
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.ptr = (PointerRNA){ .type = gzgroup->type->srna, },
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.prop = ggd->gzgt_axis_type_prop,
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},
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&msg_sub_value_gz_tag_refresh, __func__);
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@ -119,21 +119,21 @@ void GPU_framebuffer_texture_detach_slot(
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void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_len);
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#define GPU_ATTACHMENT_NONE \
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{.tex = NULL, .layer = -1, .mip = 0}
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{ .tex = NULL, .layer = -1, .mip = 0, }
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#define GPU_ATTACHMENT_LEAVE \
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{.tex = NULL, .layer = -1, .mip = -1}
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{ .tex = NULL, .layer = -1, .mip = -1, }
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#define GPU_ATTACHMENT_TEXTURE(_tex) \
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{.tex = _tex, .layer = -1, .mip = 0}
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{ .tex = _tex, .layer = -1, .mip = 0, }
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#define GPU_ATTACHMENT_TEXTURE_MIP(_tex, _mip) \
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{.tex = _tex, .layer = -1, .mip = _mip}
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{ .tex = _tex, .layer = -1, .mip = _mip, }
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#define GPU_ATTACHMENT_TEXTURE_LAYER(_tex, _layer) \
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{.tex = _tex, .layer = _layer, .mip = 0}
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{ .tex = _tex, .layer = _layer, .mip = 0, }
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#define GPU_ATTACHMENT_TEXTURE_LAYER_MIP(_tex, _layer, _mip) \
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{.tex = _tex, .layer = _layer, .mip = _mip}
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{ .tex = _tex, .layer = _layer, .mip = _mip, }
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#define GPU_ATTACHMENT_TEXTURE_CUBEFACE(_tex, _face) \
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{.tex = _tex, .layer = _face, .mip = 0}
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{ .tex = _tex, .layer = _face, .mip = 0, }
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#define GPU_ATTACHMENT_TEXTURE_CUBEFACE_MIP(_tex, _face, _mip) \
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{.tex = _tex, .layer = _face, .mip = _mip}
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{ .tex = _tex, .layer = _face, .mip = _mip, }
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/* Framebuffer operations */
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@ -1019,7 +1019,7 @@ static PyObject *bpy_bmesh_from_object(BPy_BMesh *self, PyObject *args, PyObject
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BM_mesh_bm_from_me(
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bm, me_eval, (&(struct BMeshFromMeshParams){
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.calc_face_normal = use_fnorm
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.calc_face_normal = use_fnorm,
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}));
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Py_RETURN_NONE;
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@ -269,7 +269,7 @@ void WM_msg_publish_ID(
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WM_msg_subscribe_rna_params( \
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mbus, \
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&(const wmMsgParams_RNA){ \
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.ptr = (PointerRNA){.type = &RNA_##type_}, \
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.ptr = (PointerRNA){ .type = &RNA_##type_, }, \
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.prop = NULL, \
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}, \
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value, __func__); \
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@ -281,7 +281,7 @@ void WM_msg_publish_ID(
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WM_msg_subscribe_rna_params( \
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mbus, \
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&(const wmMsgParams_RNA){ \
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.ptr = (PointerRNA){.type = &RNA_##type_}, \
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.ptr = (PointerRNA){ .type = &RNA_##type_, }, \
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.prop = &rna_##type_##_##prop_, \
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}, \
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value, __func__); \
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