Cleanup: Doxygen: fix markup warnings for links

This commit is contained in:
Aaron Carlisle 2020-05-07 23:42:22 -04:00
parent 34792f5e81
commit b4d50d3f07
Notes: blender-bot 2023-06-12 00:52:52 +02:00
Referenced by issue #76536, Motion Tracking - Mask Mode - Box select does not work
5 changed files with 19 additions and 19 deletions

View File

@ -33,7 +33,7 @@ class ProjectiveReconstruction;
Initialize the \link EuclideanReconstruction reconstruction \endlink using
two frames.
\a markers should contain all \l Marker markers \endlink belonging to
\a markers should contain all \link Marker markers \endlink belonging to
tracks visible in both frames. The pose estimation of the camera for
these frames will be inserted into \a *reconstruction.
@ -54,7 +54,7 @@ bool EuclideanReconstructTwoFrames(const vector<Marker> &markers,
Initialize the \link ProjectiveReconstruction reconstruction \endlink using
two frames.
\a markers should contain all \l Marker markers \endlink belonging to
\a markers should contain all \link Marker markers \endlink belonging to
tracks visible in both frames. An estimate of the projection matrices for
the two frames will get added to the reconstruction.

View File

@ -35,10 +35,10 @@ namespace libmv {
the frames for which there is a marker for that track must have a
corresponding reconstructed camera in \a *reconstruction.
\a markers should contain all \l Marker markers \endlink belonging to
\a markers should contain all \link Marker markers \endlink belonging to
tracks visible in all frames.
\a reconstruction should contain the cameras for all frames.
The new \l Point points \endlink will be inserted in \a reconstruction.
The new \link Point points \endlink will be inserted in \a reconstruction.
\note This assumes a calibrated reconstruction, e.g. the markers are
already corrected for camera intrinsics and radial distortion.
@ -57,10 +57,10 @@ bool EuclideanIntersect(const vector<Marker> &markers,
track. Each of the frames for which there is a marker for that track must
have a corresponding reconstructed camera in \a *reconstruction.
\a markers should contain all \l Marker markers \endlink belonging to
\a markers should contain all \link Marker markers \endlink belonging to
tracks visible in all frames.
\a reconstruction should contain the cameras for all frames.
The new \l Point points \endlink will be inserted in \a reconstruction.
The new \link Point points \endlink will be inserted in \a reconstruction.
\note This assumes that radial distortion is already corrected for, but
does not assume that e.g. focal length and principal point are

View File

@ -29,7 +29,7 @@ namespace libmv {
/*!
A EuclideanCamera is the location and rotation of the camera viewing \a image.
\a image identify which image from \l Tracks this camera represents.
\a image identify which image from \link Tracks this camera represents.
\a R is a 3x3 matrix representing the rotation of the camera.
\a t is a translation vector representing its positions.
@ -47,7 +47,7 @@ struct EuclideanCamera {
/*!
A Point is the 3D location of a track.
\a track identify which track from \l Tracks this point corresponds to.
\a track identify which track from \link Tracks this point corresponds to.
\a X represents the 3D position of the track.
\sa Reconstruction
@ -89,7 +89,7 @@ class EuclideanReconstruction {
\a image is the key used to retrieve the cameras with the other methods
in this class.
\note You should use the same \a image identifier as in \l Tracks.
\note You should use the same \a image identifier as in \link Tracks.
*/
void InsertCamera(int image, const Mat3 &R, const Vec3 &t);
@ -101,7 +101,7 @@ class EuclideanReconstruction {
\a track is the key used to retrieve the points with the
other methods in this class.
\note You should use the same \a track identifier as in \l Tracks.
\note You should use the same \a track identifier as in \link Tracks.
*/
void InsertPoint(int track, const Vec3 &X);
@ -127,7 +127,7 @@ class EuclideanReconstruction {
/*!
A ProjectiveCamera is the projection matrix for the camera of \a image.
\a image identify which image from \l Tracks this camera represents.
\a image identify which image from \link Tracks this camera represents.
\a P is the 3x4 projection matrix.
\sa ProjectiveReconstruction
@ -143,7 +143,7 @@ struct ProjectiveCamera {
/*!
A Point is the 3D location of a track.
\a track identifies which track from \l Tracks this point corresponds to.
\a track identifies which track from \link Tracks this point corresponds to.
\a X is the homogeneous 3D position of the track.
\sa Reconstruction
@ -177,7 +177,7 @@ class ProjectiveReconstruction {
\a image is the key used to retrieve the cameras with the other methods
in this class.
\note You should use the same \a image identifier as in \l Tracks.
\note You should use the same \a image identifier as in \link Tracks.
*/
void InsertCamera(int image, const Mat34 &P);
@ -189,7 +189,7 @@ class ProjectiveReconstruction {
\a track is the key used to retrieve the points with the
other methods in this class.
\note You should use the same \a track identifier as in \l Tracks.
\note You should use the same \a track identifier as in \link Tracks.
*/
void InsertPoint(int track, const Vec4 &X);

View File

@ -35,7 +35,7 @@ namespace libmv {
reconstruction object, and solves for the pose and orientation of the
camera for that frame.
\a markers should contain \l Marker markers \endlink belonging to tracks
\a markers should contain \link Marker markers \endlink belonging to tracks
visible in the one frame to be resectioned. Each of the tracks associated
with the markers must have a corresponding reconstructed 3D position in the
\a *reconstruction object.
@ -62,7 +62,7 @@ bool EuclideanResect(const vector<Marker> &markers,
frame in the reconstruction object, and solves for the projective matrix of
the camera for that frame.
\a markers should contain \l Marker markers \endlink belonging to tracks
\a markers should contain \link Marker markers \endlink belonging to tracks
visible in the one frame to be resectioned. Each of the tracks associated
with the markers must have a corresponding reconstructed homogeneous 3D
position in the \a *reconstruction object.

View File

@ -36,7 +36,7 @@ namespace libmv {
\a weight is used by bundle adjustment and weight means how much the
track affects on a final solution.
\note Markers are typically aggregated with the help of the \l Tracks class.
\note Markers are typically aggregated with the help of the \link Tracks class.
\sa Tracks
*/
@ -56,7 +56,7 @@ struct Marker {
images, which must get created before any 3D reconstruction can take place.
The container has several fast lookups for queries typically needed for
structure from motion algorithms, such as \l MarkersForTracksInBothImages().
structure from motion algorithms, such as \link MarkersForTracksInBothImages().
\sa Marker
*/
@ -81,7 +81,7 @@ class Tracks {
\a weight is used by bundle adjustment and weight means how much the
track affects on a final solution.
\note To get an identifier for a new track, use \l MaxTrack() + 1.
\note To get an identifier for a new track, use \link MaxTrack() + 1.
*/
// TODO(sergey): Consider using InsetWeightedMarker istead of using
// stupid default value?