Fix T49656: Crash when starting playback while using JACK audio with A/V sync

When ED_screen_animation_play is called from wm_event_do_handlers,ScrArea *sa = CTX_wm_area(C); is NULL in ED_screen_animation_timer.
Informing the audio system in CTX_data_main_set, that a new Main has been set.
This commit is contained in:
Joerg Mueller 2016-10-22 15:00:32 +02:00
parent 132478d4b8
commit b5d527ff6c
Notes: blender-bot 2023-02-14 08:06:38 +01:00
Referenced by issue #49656, Crash when starting playback while using JACK audio with A/V sync
3 changed files with 10 additions and 2 deletions

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@ -56,7 +56,7 @@ FIND_LIBRARY(JACK_LIBRARY
# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(JACK DEFAULT_MSG
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG
JACK_LIBRARY JACK_INCLUDE_DIR)
IF(JACK_FOUND)

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@ -49,6 +49,7 @@
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_sound.h"
#include "RNA_access.h"
@ -882,6 +883,7 @@ Main *CTX_data_main(const bContext *C)
void CTX_data_main_set(bContext *C, Main *bmain)
{
C->data.main = bmain;
BKE_sound_init_main(bmain);
}
Scene *CTX_data_scene(const bContext *C)

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@ -2076,7 +2076,13 @@ void ED_screen_animation_timer(bContext *C, int redraws, int refresh, int sync,
sad->flag |= (sync == 0) ? ANIMPLAY_FLAG_NO_SYNC : (sync == 1) ? ANIMPLAY_FLAG_SYNC : 0;
ScrArea *sa = CTX_wm_area(C);
sad->from_anim_edit = (ELEM(sa->spacetype, SPACE_IPO, SPACE_ACTION, SPACE_NLA, SPACE_TIME));
char spacetype = -1;
if (sa)
spacetype = sa->spacetype;
sad->from_anim_edit = (ELEM(spacetype, SPACE_IPO, SPACE_ACTION, SPACE_NLA, SPACE_TIME));
screen->animtimer->customdata = sad;