Merge branch 'blender-v3.2-release'

This commit is contained in:
Sergey Sharybin 2022-05-18 17:03:19 +02:00
commit b712dbe5de
22 changed files with 378 additions and 58 deletions

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@ -46,6 +46,8 @@ class EvalOutputAPI::EvalOutput {
virtual void updateVaryingData(const float *src, int start_vertex, int num_vertices) = 0;
virtual void updateVertexData(const float *src, int start_vertex, int num_vertices) = 0;
virtual void updateFaceVaryingData(const int face_varying_channel,
const float *src,
int start_vertex,
@ -70,6 +72,11 @@ class EvalOutputAPI::EvalOutput {
const int num_patch_coords,
float *varying) = 0;
// NOTE: vertex_data must point to a memory of at least float*num_vertex_data.
virtual void evalPatchesVertexData(const PatchCoord *patch_coord,
const int num_patch_coords,
float *vertex_data) = 0;
virtual void evalPatchesFaceVarying(const int face_varying_channel,
const PatchCoord *patch_coord,
const int num_patch_coords,
@ -331,11 +338,13 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL,
DEVICE_CONTEXT *device_context = NULL)
: src_desc_(0, 3, 3),
src_varying_desc_(0, 3, 3),
src_vertex_data_desc_(0, vertex_data_width, vertex_data_width),
face_varying_width_(face_varying_width),
evaluator_cache_(evaluator_cache),
device_context_(device_context)
@ -352,6 +361,16 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
device_context_);
varying_stencils_ = convertToCompatibleStencilTable<STENCIL_TABLE>(varying_stencils,
device_context_);
// Optionally allocate additional data to be subdivided like vertex coordinates.
if (vertex_data_width > 0) {
src_vertex_data_ = SRC_VERTEX_BUFFER::Create(
vertex_data_width, num_total_vertices, device_context_);
}
else {
src_vertex_data_ = NULL;
}
// Create evaluators for every face varying channel.
face_varying_evaluators_.reserve(all_face_varying_stencils.size());
int face_varying_channel = 0;
@ -370,6 +389,7 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
{
delete src_data_;
delete src_varying_data_;
delete src_vertex_data_;
delete patch_table_;
delete vertex_stencils_;
delete varying_stencils_;
@ -390,6 +410,11 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
src_varying_data_->UpdateData(src, start_vertex, num_vertices, device_context_);
}
void updateVertexData(const float *src, int start_vertex, int num_vertices) override
{
src_vertex_data_->UpdateData(src, start_vertex, num_vertices, device_context_);
}
void updateFaceVaryingData(const int face_varying_channel,
const float *src,
int start_vertex,
@ -426,6 +451,22 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
vertex_stencils_,
eval_instance,
device_context_);
// Evaluate smoothly interpolated vertex data.
if (src_vertex_data_) {
BufferDescriptor dst_vertex_data_desc = src_vertex_data_desc_;
dst_vertex_data_desc.offset += num_coarse_vertices_ * src_vertex_data_desc_.stride;
const EVALUATOR *eval_instance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
evaluator_cache_, src_vertex_data_desc_, dst_vertex_data_desc, device_context_);
EVALUATOR::EvalStencils(src_vertex_data_,
src_vertex_data_desc_,
src_vertex_data_,
dst_vertex_data_desc,
vertex_stencils_,
eval_instance,
device_context_);
}
// Evaluate varying data.
if (hasVaryingData()) {
BufferDescriptor dst_varying_desc = src_varying_desc_;
@ -521,6 +562,27 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
device_context_);
}
// NOTE: data must point to a memory of at least float*num_vertex_data.
void evalPatchesVertexData(const PatchCoord *patch_coord,
const int num_patch_coords,
float *data) override
{
RawDataWrapperBuffer<float> vertex_data(data);
BufferDescriptor vertex_desc(0, src_vertex_data_desc_.length, src_vertex_data_desc_.length);
ConstPatchCoordWrapperBuffer patch_coord_buffer(patch_coord, num_patch_coords);
const EVALUATOR *eval_instance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
evaluator_cache_, src_vertex_data_desc_, vertex_desc, device_context_);
EVALUATOR::EvalPatches(src_vertex_data_,
src_vertex_data_desc_,
&vertex_data,
vertex_desc,
patch_coord_buffer.GetNumVertices(),
&patch_coord_buffer,
patch_table_,
eval_instance,
device_context_);
}
void evalPatchesFaceVarying(const int face_varying_channel,
const PatchCoord *patch_coord,
const int num_patch_coords,
@ -560,9 +622,11 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
private:
SRC_VERTEX_BUFFER *src_data_;
SRC_VERTEX_BUFFER *src_varying_data_;
SRC_VERTEX_BUFFER *src_vertex_data_;
PATCH_TABLE *patch_table_;
BufferDescriptor src_desc_;
BufferDescriptor src_varying_desc_;
BufferDescriptor src_vertex_data_desc_;
int num_coarse_vertices_;

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@ -44,6 +44,7 @@ class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL)
: VolatileEvalOutput<CpuVertexBuffer,
@ -54,6 +55,7 @@ class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
vertex_data_width,
patch_table,
evaluator_cache)
{

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@ -45,6 +45,7 @@ GpuEvalOutput::GpuEvalOutput(const StencilTable *vertex_stencils,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
const int vertex_data_width,
const PatchTable *patch_table,
VolatileEvalOutput::EvaluatorCache *evaluator_cache)
: VolatileEvalOutput<GLVertexBuffer,
@ -55,6 +56,7 @@ GpuEvalOutput::GpuEvalOutput(const StencilTable *vertex_stencils,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
vertex_data_width,
patch_table,
evaluator_cache)
{

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@ -40,6 +40,7 @@ class GpuEvalOutput : public VolatileEvalOutput<GLVertexBuffer,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL);

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@ -36,6 +36,14 @@ void setCoarsePositions(OpenSubdiv_Evaluator *evaluator,
evaluator->impl->eval_output->setCoarsePositions(positions, start_vertex_index, num_vertices);
}
void setVertexData(OpenSubdiv_Evaluator *evaluator,
const float *vertex_data,
const int start_vertex_index,
const int num_vertices)
{
evaluator->impl->eval_output->setVertexData(vertex_data, start_vertex_index, num_vertices);
}
void setVaryingData(OpenSubdiv_Evaluator *evaluator,
const float *varying_data,
const int start_vertex_index,
@ -115,6 +123,15 @@ void evaluatePatchesLimit(OpenSubdiv_Evaluator *evaluator,
patch_coords, num_patch_coords, P, dPdu, dPdv);
}
void evaluateVertexData(OpenSubdiv_Evaluator *evaluator,
const int ptex_face_index,
float face_u,
float face_v,
float vertex_data[3])
{
evaluator->impl->eval_output->evaluateVertexData(ptex_face_index, face_u, face_v, vertex_data);
}
void evaluateVarying(OpenSubdiv_Evaluator *evaluator,
const int ptex_face_index,
float face_u,
@ -206,6 +223,7 @@ void wrapFVarSrcBuffer(struct OpenSubdiv_Evaluator *evaluator,
void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
{
evaluator->setCoarsePositions = setCoarsePositions;
evaluator->setVertexData = setVertexData;
evaluator->setVaryingData = setVaryingData;
evaluator->setFaceVaryingData = setFaceVaryingData;
@ -217,6 +235,7 @@ void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
evaluator->evaluateLimit = evaluateLimit;
evaluator->evaluateVarying = evaluateVarying;
evaluator->evaluateVertexData = evaluateVertexData;
evaluator->evaluateFaceVarying = evaluateFaceVarying;
evaluator->evaluatePatchesLimit = evaluatePatchesLimit;
@ -239,12 +258,16 @@ void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache)
OpenSubdiv_EvaluatorCache *evaluator_cache,
const OpenSubdiv_EvaluatorSettings *settings)
{
OpenSubdiv_Evaluator *evaluator = MEM_new<OpenSubdiv_Evaluator>(__func__);
assignFunctionPointers(evaluator);
evaluator->impl = openSubdiv_createEvaluatorInternal(
topology_refiner, evaluator_type, evaluator_cache ? evaluator_cache->impl : nullptr);
evaluator->impl = openSubdiv_createEvaluatorInternal(topology_refiner,
evaluator_type,
evaluator_cache ? evaluator_cache->impl :
nullptr,
settings);
evaluator->type = evaluator->impl ? evaluator_type : static_cast<eOpenSubdivEvaluator>(0);
return evaluator;
}

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@ -182,6 +182,14 @@ void EvalOutputAPI::setVaryingData(const float *varying_data,
implementation_->updateVaryingData(varying_data, start_vertex_index, num_vertices);
}
void EvalOutputAPI::setVertexData(const float *vertex_data,
const int start_vertex_index,
const int num_vertices)
{
// TODO(sergey): Add sanity check on indices.
implementation_->updateVertexData(vertex_data, start_vertex_index, num_vertices);
}
void EvalOutputAPI::setFaceVaryingData(const int face_varying_channel,
const float *face_varying_data,
const int start_vertex_index,
@ -286,6 +294,20 @@ void EvalOutputAPI::evaluateVarying(const int ptex_face_index,
implementation_->evalPatchesVarying(&patch_coord, 1, varying);
}
void EvalOutputAPI::evaluateVertexData(const int ptex_face_index,
float face_u,
float face_v,
float vertex_data[])
{
assert(face_u >= 0.0f);
assert(face_u <= 1.0f);
assert(face_v >= 0.0f);
assert(face_v <= 1.0f);
const PatchTable::PatchHandle *handle = patch_map_->FindPatch(ptex_face_index, face_u, face_v);
PatchCoord patch_coord(*handle, face_u, face_v);
implementation_->evalPatchesVertexData(&patch_coord, 1, vertex_data);
}
void EvalOutputAPI::evaluateFaceVarying(const int face_varying_channel,
const int ptex_face_index,
float face_u,
@ -403,7 +425,8 @@ OpenSubdiv_EvaluatorImpl::~OpenSubdiv_EvaluatorImpl()
OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr)
OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr,
const OpenSubdiv_EvaluatorSettings *settings)
{
// Only CPU and GLCompute are implemented at the moment.
if (evaluator_type != OPENSUBDIV_EVALUATOR_CPU &&
@ -422,6 +445,7 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
const bool has_face_varying_data = (num_face_varying_channels != 0);
const int level = topology_refiner->getSubdivisionLevel(topology_refiner);
const bool is_adaptive = topology_refiner->getIsAdaptive(topology_refiner);
const int vertex_data_width = settings->num_vertex_data;
// Common settings for stencils and patches.
const bool stencil_generate_intermediate_levels = is_adaptive;
const bool stencil_generate_offsets = true;
@ -526,12 +550,17 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
varying_stencils,
all_face_varying_stencils,
2,
vertex_data_width,
patch_table,
evaluator_cache);
}
else {
eval_output = new blender::opensubdiv::CpuEvalOutput(
vertex_stencils, varying_stencils, all_face_varying_stencils, 2, patch_table);
eval_output = new blender::opensubdiv::CpuEvalOutput(vertex_stencils,
varying_stencils,
all_face_varying_stencils,
2,
vertex_data_width,
patch_table);
}
blender::opensubdiv::PatchMap *patch_map = new blender::opensubdiv::PatchMap(*patch_table);

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@ -32,6 +32,7 @@
struct OpenSubdiv_Buffer;
struct OpenSubdiv_EvaluatorCacheImpl;
struct OpenSubdiv_EvaluatorSettings;
struct OpenSubdiv_PatchCoord;
struct OpenSubdiv_TopologyRefiner;
@ -60,6 +61,8 @@ class EvalOutputAPI {
void setCoarsePositions(const float *positions,
const int start_vertex_index,
const int num_vertices);
// Set vertex data from a continuous array of data.
void setVertexData(const float *data, const int start_vertex_index, const int num_vertices);
// Set varying data from a continuous array of data.
void setVaryingData(const float *varying_data,
const int start_vertex_index,
@ -114,6 +117,9 @@ class EvalOutputAPI {
float dPdu[3],
float dPdv[3]);
// Evaluate varying data at a given bilinear coordinate of given ptex face.
void evaluateVertexData(const int ptes_face_index, float face_u, float face_v, float data[]);
// Evaluate varying data at a given bilinear coordinate of given ptex face.
void evaluateVarying(const int ptes_face_index, float face_u, float face_v, float varying[3]);
@ -198,7 +204,8 @@ struct OpenSubdiv_EvaluatorImpl {
OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
struct OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr);
OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr,
const OpenSubdiv_EvaluatorSettings *settings);
void openSubdiv_deleteEvaluatorInternal(OpenSubdiv_EvaluatorImpl *evaluator);

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@ -69,6 +69,11 @@ typedef struct OpenSubdiv_Evaluator {
const float *positions,
const int start_vertex_index,
const int num_vertices);
// Set vertex data from a continuous array of coordinates.
void (*setVertexData)(struct OpenSubdiv_Evaluator *evaluator,
const float *data,
const int start_vertex_index,
const int num_vertices);
// Set varying data from a continuous array of data.
void (*setVaryingData)(struct OpenSubdiv_Evaluator *evaluator,
const float *varying_data,
@ -129,6 +134,13 @@ typedef struct OpenSubdiv_Evaluator {
float dPdu[3],
float dPdv[3]);
// Evaluate vertex data at a given bilinear coordinate of given ptex face.
void (*evaluateVertexData)(struct OpenSubdiv_Evaluator *evaluator,
const int ptex_face_index,
float face_u,
float face_v,
float data[]);
// Evaluate varying data at a given bilinear coordinate of given ptex face.
void (*evaluateVarying)(struct OpenSubdiv_Evaluator *evaluator,
const int ptex_face_index,
@ -215,10 +227,16 @@ typedef struct OpenSubdiv_EvaluatorCache {
struct OpenSubdiv_EvaluatorCacheImpl *impl;
} OpenSubdiv_EvaluatorCache;
typedef struct OpenSubdiv_EvaluatorSettings {
// Number of smoothly interpolated vertex data channels.
int num_vertex_data;
} OpenSubdiv_EvaluatorSettings;
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
struct OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache);
OpenSubdiv_EvaluatorCache *evaluator_cache,
const OpenSubdiv_EvaluatorSettings *settings);
void openSubdiv_deleteEvaluator(OpenSubdiv_Evaluator *evaluator);

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@ -23,7 +23,8 @@
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
struct OpenSubdiv_TopologyRefiner * /*topology_refiner*/,
eOpenSubdivEvaluator /*evaluator_type*/,
OpenSubdiv_EvaluatorCache * /*evaluator_cache*/)
OpenSubdiv_EvaluatorCache * /*evaluator_cache*/,
const OpenSubdiv_EvaluatorSettings * /*settings*/)
{
return NULL;
}

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@ -56,7 +56,7 @@ template<typename T> T mix3(const float3 &weights, const T &v0, const T &v1, con
template<>
inline int8_t mix3(const float3 &weights, const int8_t &v0, const int8_t &v1, const int8_t &v2)
{
return static_cast<int8_t>(weights.x * v0 + weights.y * v1 + weights.z * v2);
return static_cast<int8_t>(std::round(weights.x * v0 + weights.y * v1 + weights.z * v2));
}
template<> inline bool mix3(const float3 &weights, const bool &v0, const bool &v1, const bool &v2)
@ -66,7 +66,7 @@ template<> inline bool mix3(const float3 &weights, const bool &v0, const bool &v
template<> inline int mix3(const float3 &weights, const int &v0, const int &v1, const int &v2)
{
return static_cast<int>(weights.x * v0 + weights.y * v1 + weights.z * v2);
return static_cast<int>(std::round(weights.x * v0 + weights.y * v1 + weights.z * v2));
}
template<>
@ -131,12 +131,12 @@ template<> inline bool mix2(const float factor, const bool &a, const bool &b)
template<> inline int8_t mix2(const float factor, const int8_t &a, const int8_t &b)
{
return static_cast<int8_t>((1.0f - factor) * a + factor * b);
return static_cast<int8_t>(std::round((1.0f - factor) * a + factor * b));
}
template<> inline int mix2(const float factor, const int &a, const int &b)
{
return static_cast<int>((1.0f - factor) * a + factor * b);
return static_cast<int>(std::round((1.0f - factor) * a + factor * b));
}
template<> inline float mix2(const float factor, const float &a, const float &b)
@ -356,7 +356,7 @@ template<> struct DefaultMixerStruct<ColorGeometry4b> {
template<> struct DefaultMixerStruct<int> {
static int double_to_int(const double &value)
{
return static_cast<int>(value);
return static_cast<int>(std::round(value));
}
/* Store interpolated ints in a double temporarily, so that weights are handled correctly. It
* uses double instead of float so that it is accurate for all 32 bit integers. */
@ -375,7 +375,7 @@ template<> struct DefaultMixerStruct<bool> {
template<> struct DefaultMixerStruct<int8_t> {
static int8_t float_to_int8_t(const float &value)
{
return static_cast<int8_t>(value);
return static_cast<int8_t>(std::round(value));
}
/* Store interpolated 8 bit integers in a float temporarily to increase accuracy. */
using type = SimpleMixerWithAccumulationType<int8_t, float, float_to_int8_t>;

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@ -15,6 +15,7 @@ extern "C" {
struct Mesh;
struct OpenSubdiv_EvaluatorCache;
struct OpenSubdiv_EvaluatorSettings;
struct Subdiv;
typedef enum eSubdivEvaluatorType {
@ -25,7 +26,8 @@ typedef enum eSubdivEvaluatorType {
/* Returns true if evaluator is ready for use. */
bool BKE_subdiv_eval_begin(struct Subdiv *subdiv,
eSubdivEvaluatorType evaluator_type,
struct OpenSubdiv_EvaluatorCache *evaluator_cache);
struct OpenSubdiv_EvaluatorCache *evaluator_cache,
const struct OpenSubdiv_EvaluatorSettings *settings);
/* coarse_vertex_cos is an optional argument which allows to override coordinates of the coarse
* mesh. */
@ -60,6 +62,13 @@ void BKE_subdiv_eval_limit_point_and_derivatives(struct Subdiv *subdiv,
void BKE_subdiv_eval_limit_point_and_normal(
struct Subdiv *subdiv, int ptex_face_index, float u, float v, float r_P[3], float r_N[3]);
/* Evaluate smoothly interpolated vertex data (such as orco). */
void BKE_subdiv_eval_vertex_data(struct Subdiv *subdiv,
const int ptex_face_index,
const float u,
const float v,
float r_vertex_data[]);
/* Evaluate face-varying layer (such as UV). */
void BKE_subdiv_eval_face_varying(struct Subdiv *subdiv,
int face_varying_channel,

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@ -1165,6 +1165,10 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
BKE_id_free(nullptr, mesh_orco_cloth);
}
/* Remove temporary data layer only needed for modifier evaluation.
* Save some memory, and ensure GPU subdivision does not need to deal with this. */
CustomData_free_layers(&mesh_final->vdata, CD_CLOTH_ORCO, mesh_final->totvert);
/* Compute normals. */
if (is_own_mesh) {
mesh_calc_modifier_final_normals(mesh_input, &final_datamask, sculpt_dyntopo, mesh_final);

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@ -1073,7 +1073,9 @@ static void reshape_subdiv_create(MultiresReshapeSmoothContext *reshape_smooth_c
converter_init(reshape_smooth_context, &converter);
Subdiv *reshape_subdiv = BKE_subdiv_new_from_converter(settings, &converter);
BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL);
OpenSubdiv_EvaluatorSettings evaluator_settings = {0};
BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL, &evaluator_settings);
reshape_smooth_context->reshape_subdiv = reshape_subdiv;

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@ -670,6 +670,7 @@ void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree)
ntree->progress = nullptr;
ntree->execdata = nullptr;
ntree->runtime_flag = 0;
ntree->field_inferencing_interface = nullptr;
BKE_ntree_update_tag_missing_runtime_data(ntree);

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@ -12,6 +12,7 @@
#include "DNA_node_types.h"
#include "BKE_anim_data.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_node_tree_update.h"
@ -984,6 +985,7 @@ class NodeTreeMainUpdater {
this->remove_unused_previews_when_necessary(ntree);
this->ensure_tree_ref(ntree, tree_ref);
this->update_has_image_animation(*tree_ref);
if (ntree.type == NTREE_GEOMETRY) {
if (node_field_inferencing::update_field_inferencing(*tree_ref)) {
result.interface_changed = true;
@ -1254,6 +1256,35 @@ class NodeTreeMainUpdater {
BKE_node_preview_remove_unused(&ntree);
}
void update_has_image_animation(const NodeTreeRef &tree_ref)
{
bNodeTree &ntree = *tree_ref.btree();
ntree.runtime_flag &= ~NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION;
if (ntree.type != NTREE_SHADER) {
return;
}
/* Check if a used node group has an animated image. */
for (const NodeRef *group_node : tree_ref.nodes_by_type("NodeGroup")) {
const bNodeTree *group = reinterpret_cast<bNodeTree *>(group_node->bnode()->id);
if (group != nullptr) {
if (group->runtime_flag & NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION) {
ntree.runtime_flag |= NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION;
return;
}
}
}
/* Check if the tree itself has an animated image. */
for (const StringRefNull idname : {"ShaderNodeTexImage", "ShaderNodeTexEnvironment"})
for (const NodeRef *node : tree_ref.nodes_by_type(idname)) {
Image *image = reinterpret_cast<Image *>(node->bnode()->id);
if (image != nullptr && BKE_image_is_animated(image)) {
ntree.runtime_flag |= NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION;
return;
}
}
}
void update_node_levels(bNodeTree &ntree)
{
ntreeUpdateNodeLevels(&ntree);

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@ -48,7 +48,8 @@ static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type(
bool BKE_subdiv_eval_begin(Subdiv *subdiv,
eSubdivEvaluatorType evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache)
OpenSubdiv_EvaluatorCache *evaluator_cache,
const OpenSubdiv_EvaluatorSettings *settings)
{
BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->topology_refiner == NULL) {
@ -61,7 +62,7 @@ bool BKE_subdiv_eval_begin(Subdiv *subdiv,
opensubdiv_evalutor_from_subdiv_evaluator_type(evaluator_type);
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(
subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache);
subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache, settings);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->evaluator == NULL) {
return false;
@ -183,13 +184,52 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv,
MEM_freeN(buffer);
}
static void set_vertex_data_from_orco(Subdiv *subdiv, const Mesh *mesh)
{
const float(*orco)[3] = CustomData_get_layer(&mesh->vdata, CD_ORCO);
const float(*cloth_orco)[3] = CustomData_get_layer(&mesh->vdata, CD_CLOTH_ORCO);
if (orco || cloth_orco) {
OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
const int num_verts = topology_refiner->getNumVertices(topology_refiner);
if (orco && cloth_orco) {
/* Set one by one if have both. */
for (int i = 0; i < num_verts; i++) {
float data[6];
copy_v3_v3(data, orco[i]);
copy_v3_v3(data + 3, cloth_orco[i]);
evaluator->setVertexData(evaluator, data, i, 1);
}
}
else {
/* Faster single call if we have either. */
if (orco) {
evaluator->setVertexData(evaluator, orco[0], 0, num_verts);
}
else if (cloth_orco) {
evaluator->setVertexData(evaluator, cloth_orco[0], 0, num_verts);
}
}
}
}
static void get_mesh_evaluator_settings(OpenSubdiv_EvaluatorSettings *settings, const Mesh *mesh)
{
settings->num_vertex_data = (CustomData_has_layer(&mesh->vdata, CD_ORCO) ? 3 : 0) +
(CustomData_has_layer(&mesh->vdata, CD_CLOTH_ORCO) ? 3 : 0);
}
bool BKE_subdiv_eval_begin_from_mesh(Subdiv *subdiv,
const Mesh *mesh,
const float (*coarse_vertex_cos)[3],
eSubdivEvaluatorType evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache)
{
if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache)) {
OpenSubdiv_EvaluatorSettings settings = {0};
get_mesh_evaluator_settings(&settings, mesh);
if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache, &settings)) {
return false;
}
return BKE_subdiv_eval_refine_from_mesh(subdiv, mesh, coarse_vertex_cos);
@ -212,6 +252,8 @@ bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv,
const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index);
set_face_varying_data_from_uv(subdiv, mesh, mloopuv, layer_index);
}
/* Set vertex data to orco. */
set_vertex_data_from_orco(subdiv, mesh);
/* Update evaluator to the new coarse geometry. */
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
subdiv->evaluator->refine(subdiv->evaluator);
@ -287,6 +329,12 @@ void BKE_subdiv_eval_limit_point_and_normal(Subdiv *subdiv,
normalize_v3(r_N);
}
void BKE_subdiv_eval_vertex_data(
Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_vertex_data[])
{
subdiv->evaluator->evaluateVertexData(subdiv->evaluator, ptex_face_index, u, v, r_vertex_data);
}
void BKE_subdiv_eval_face_varying(Subdiv *subdiv,
const int face_varying_channel,
const int ptex_face_index,

View File

@ -44,6 +44,9 @@ typedef struct SubdivMeshContext {
/* UV layers interpolation. */
int num_uv_layers;
MLoopUV *uv_layers[MAX_MTFACE];
/* Orco interpolation. */
float (*orco)[3];
float (*cloth_orco)[3];
/* Per-subdivided vertex counter of averaged values. */
int *accumulated_counters;
bool have_displacement;
@ -69,6 +72,9 @@ static void subdiv_mesh_ctx_cache_custom_data_layers(SubdivMeshContext *ctx)
ctx->poly_origindex = CustomData_get_layer(&subdiv_mesh->pdata, CD_ORIGINDEX);
/* UV layers interpolation. */
subdiv_mesh_ctx_cache_uv_layers(ctx);
/* Orco interpolation. */
ctx->orco = CustomData_get_layer(&subdiv_mesh->vdata, CD_ORCO);
ctx->cloth_orco = CustomData_get_layer(&subdiv_mesh->vdata, CD_CLOTH_ORCO);
}
static void subdiv_mesh_prepare_accumulator(SubdivMeshContext *ctx, int num_vertices)
@ -416,6 +422,34 @@ static void subdiv_mesh_tls_free(void *tls_v)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Evaluation helper functions
* \{ */
static void subdiv_vertex_orco_evaluate(const SubdivMeshContext *ctx,
const int ptex_face_index,
const float u,
const float v,
const int subdiv_vertex_index)
{
if (ctx->orco || ctx->cloth_orco) {
float vertex_data[6];
BKE_subdiv_eval_vertex_data(ctx->subdiv, ptex_face_index, u, v, vertex_data);
if (ctx->orco) {
copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data);
if (ctx->cloth_orco) {
copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data + 3);
}
}
else if (ctx->cloth_orco) {
copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data);
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Accumulation helpers
* \{ */
@ -530,6 +564,8 @@ static void evaluate_vertex_and_apply_displacement_copy(const SubdivMeshContext
BKE_subdiv_eval_limit_point(ctx->subdiv, ptex_face_index, u, v, subdiv_vert->co);
/* Apply displacement. */
add_v3_v3(subdiv_vert->co, D);
/* Evaluate undeformed texture coordinate. */
subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index);
/* Remove facedot flag. This can happen if there is more than one subsurf modifier. */
BLI_BITMAP_DISABLE(ctx->subdiv_mesh->runtime.subsurf_face_dot_tags, subdiv_vertex_index);
}
@ -556,6 +592,8 @@ static void evaluate_vertex_and_apply_displacement_interpolate(
BKE_subdiv_eval_limit_point(ctx->subdiv, ptex_face_index, u, v, subdiv_vert->co);
/* Apply displacement. */
add_v3_v3(subdiv_vert->co, D);
/* Evaluate undeformed texture coordinate. */
subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index);
}
static void subdiv_mesh_vertex_displacement_every_corner_or_edge(
@ -723,6 +761,7 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context
subdiv_vertex_data_interpolate(ctx, subdiv_vert, &tls->vertex_interpolation, u, v);
BKE_subdiv_eval_final_point(subdiv, ptex_face_index, u, v, subdiv_vert->co);
subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vertex_index, u, v, subdiv_mesh);
subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index);
}
/** \} */

View File

@ -108,12 +108,20 @@ template<typename T,
BLI_ENABLE_IF((is_math_float_type<FactorT>))>
inline T interpolate(const T &a, const T &b, const FactorT &t)
{
return a * (1 - t) + b * t;
auto result = a * (1 - t) + b * t;
if constexpr (std::is_integral_v<T> && std::is_floating_point_v<FactorT>) {
result = std::round(result);
}
return result;
}
template<typename T> inline T midpoint(const T &a, const T &b)
{
return (a + b) * T(0.5);
auto result = (a + b) * T(0.5);
if constexpr (std::is_integral_v<T>) {
result = std::round(result);
}
return result;
}
} // namespace blender::math

View File

@ -1078,14 +1078,17 @@ void DepsgraphNodeBuilder::build_animdata_nlastrip_targets(ListBase *strips)
void DepsgraphNodeBuilder::build_animation_images(ID *id)
{
/* GPU materials might use an animated image. However, these materials have no been built yet. We
* could scan the entire node tree recursively to check if any texture node has a video. That is
* quite expensive. For now just always add this operation node, because it is very fast. */
/* TODO: Add a more precise check when it is cheaper to iterate over all image nodes in a node
* tree. */
const bool can_have_gpu_material = ELEM(GS(id->name), ID_MA, ID_WO);
/* GPU materials might use an animated image. However, these materials have no been built yet so
* we have to check if they might be created during evaluation. */
bool has_image_animation = false;
if (ELEM(GS(id->name), ID_MA, ID_WO)) {
bNodeTree *ntree = *BKE_ntree_ptr_from_id(id);
if (ntree != nullptr && ntree->runtime_flag & NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION) {
has_image_animation = true;
}
}
if (can_have_gpu_material || BKE_image_user_id_has_animation(id)) {
if (has_image_animation || BKE_image_user_id_has_animation(id)) {
ID *id_cow = get_cow_id(id);
add_operation_node(
id,

View File

@ -1446,10 +1446,15 @@ void DepsgraphRelationBuilder::build_animdata_drivers(ID *id)
void DepsgraphRelationBuilder::build_animation_images(ID *id)
{
/* See #DepsgraphNodeBuilder::build_animation_images. */
const bool can_have_gpu_material = ELEM(GS(id->name), ID_MA, ID_WO);
bool has_image_animation = false;
if (ELEM(GS(id->name), ID_MA, ID_WO)) {
bNodeTree *ntree = *BKE_ntree_ptr_from_id(id);
if (ntree != nullptr && ntree->runtime_flag & NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION) {
has_image_animation = true;
}
}
/* TODO: can we check for existence of node for performance? */
if (can_have_gpu_material || BKE_image_user_id_has_animation(id)) {
if (has_image_animation || BKE_image_user_id_has_animation(id)) {
OperationKey image_animation_key(
id, NodeType::IMAGE_ANIMATION, OperationCode::IMAGE_ANIMATION);
TimeSourceKey time_src_key;

View File

@ -676,6 +676,40 @@ static void track_colors(MovieTrackingTrack *track, int act, float col[3], float
}
}
static void set_draw_marker_area_color(const MovieTrackingTrack *track,
const MovieTrackingMarker *marker,
const bool is_track_active,
const bool is_area_selected,
const float color[3],
const float selected_color[3])
{
if (track->flag & TRACK_LOCKED) {
if (is_track_active) {
immUniformThemeColor(TH_ACT_MARKER);
}
else if (is_area_selected) {
immUniformThemeColorShade(TH_LOCK_MARKER, 64);
}
else {
immUniformThemeColor(TH_LOCK_MARKER);
}
}
else if (marker->flag & MARKER_DISABLED) {
if (is_track_active) {
immUniformThemeColor(TH_ACT_MARKER);
}
else if (is_area_selected) {
immUniformThemeColorShade(TH_DIS_MARKER, 128);
}
else {
immUniformThemeColor(TH_DIS_MARKER);
}
}
else {
immUniformColor3fv(is_area_selected ? selected_color : color);
}
}
static void draw_marker_areas(SpaceClip *sc,
MovieTrackingTrack *track,
MovieTrackingMarker *marker,
@ -785,31 +819,7 @@ static void draw_marker_areas(SpaceClip *sc,
GPU_matrix_push();
GPU_matrix_translate_2fv(marker_pos);
if (track->flag & TRACK_LOCKED) {
if (act) {
immUniformThemeColor(TH_ACT_MARKER);
}
else if (track->pat_flag & SELECT) {
immUniformThemeColorShade(TH_LOCK_MARKER, 64);
}
else {
immUniformThemeColor(TH_LOCK_MARKER);
}
}
else if (marker->flag & MARKER_DISABLED) {
if (act) {
immUniformThemeColor(TH_ACT_MARKER);
}
else if (track->pat_flag & SELECT) {
immUniformThemeColorShade(TH_DIS_MARKER, 128);
}
else {
immUniformThemeColor(TH_DIS_MARKER);
}
}
else {
immUniformColor3fv((track->pat_flag & SELECT) ? scol : col);
}
set_draw_marker_area_color(track, marker, act, track->pat_flag & SELECT, col, scol);
if (tiny) {
immUniform1f("dash_width", 6.0f);
@ -834,6 +844,8 @@ static void draw_marker_areas(SpaceClip *sc,
0;
if ((track->search_flag & SELECT) == sel && (sc->flag & SC_SHOW_MARKER_SEARCH) && show_search) {
set_draw_marker_area_color(track, marker, act, track->search_flag & SELECT, col, scol);
imm_draw_box_wire_2d(shdr_pos,
marker->search_min[0],
marker->search_min[1],

View File

@ -499,7 +499,13 @@ typedef struct bNodeTree {
int type;
char _pad1[4];
/**
* Used to cache run-time information of the node tree.
* #eNodeTreeRuntimeFlag.
*/
uint8_t runtime_flag;
char _pad1[3];
/**
* Sockets in groups have unique identifiers, adding new sockets always
@ -601,6 +607,11 @@ typedef enum eNodeTreeExecutionMode {
NTREE_EXECUTION_MODE_FULL_FRAME = 1,
} eNodeTreeExecutionMode;
typedef enum eNodeTreeRuntimeFlag {
/** There is a node that references an image with animation. */
NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION = 1 << 0,
} eNodeTreeRuntimeFlag;
/* socket value structs for input buttons
* DEPRECATED now using ID properties
*/