GPUCodegen: Remove unnecessary GLEW_VERSION_3_0 checks
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@ -614,8 +614,7 @@ static int codegen_process_uniforms_functions(GPUMaterial *material, DynStr *ds,
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}
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else {
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BLI_dynstr_appendf(
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ds, "%s %s %s;\n",
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GLEW_VERSION_3_0 ? "in" : "varying",
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ds, "in %s %s;\n",
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GPU_DATATYPE_STR[input->type], name);
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}
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}
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@ -639,8 +638,7 @@ static int codegen_process_uniforms_functions(GPUMaterial *material, DynStr *ds,
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}
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else if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) {
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BLI_dynstr_appendf(
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ds, "%s %s var%d;\n",
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GLEW_VERSION_3_0 ? "in" : "varying",
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ds, "in %s var%d;\n",
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GPU_DATATYPE_STR[input->type], input->attribid);
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}
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}
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