Cleanup: make format

This commit is contained in:
Brecht Van Lommel 2022-07-15 13:08:51 +02:00
parent 4d7c990180
commit b8ffd43bd2
6 changed files with 25 additions and 9 deletions

View File

@ -247,10 +247,12 @@ ccl_device bool integrator_init_from_bake(KernelGlobals kg,
const bool use_raytrace_kernel = (shader_flags & SD_HAS_RAYTRACE);
if (use_caustics) {
integrator_path_init_sorted(kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE, shader_index);
integrator_path_init_sorted(
kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE, shader_index);
}
else if (use_raytrace_kernel) {
integrator_path_init_sorted(kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE, shader_index);
integrator_path_init_sorted(
kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE, shader_index);
}
else {
integrator_path_init_sorted(kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE, shader_index);

View File

@ -171,7 +171,9 @@ ccl_device void integrator_intersect_shadow(KernelGlobals kg, IntegratorShadowSt
*
* TODO: could also write to render buffer directly if no transparent shadows?
* Could save a kernel execution for the common case. */
integrator_shadow_path_next(kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW,
integrator_shadow_path_next(kg,
state,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW,
DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW);
return;
}

View File

@ -222,7 +222,9 @@ ccl_device void integrator_intersect_volume_stack(KernelGlobals kg, IntegratorSt
}
else {
/* Volume stack init for camera rays, continue with intersection of camera ray. */
integrator_path_next(kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_VOLUME_STACK,
integrator_path_next(kg,
state,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_VOLUME_STACK,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST);
}
}

View File

@ -103,7 +103,9 @@ ccl_device void integrator_shade_light(KernelGlobals kg,
return;
}
else {
integrator_path_next(kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_LIGHT,
integrator_path_next(kg,
state,
DEVICE_KERNEL_INTEGRATOR_SHADE_LIGHT,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST);
return;
}

View File

@ -165,7 +165,9 @@ ccl_device void integrator_shade_shadow(KernelGlobals kg,
if (shadow_intersections_has_remaining(num_hits)) {
/* More intersections to find, continue shadow ray. */
integrator_shadow_path_next(kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW,
integrator_shadow_path_next(kg,
state,
DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW);
return;
}

View File

@ -177,17 +177,23 @@ ccl_device_inline bool subsurface_scatter(KernelGlobals kg, IntegratorState stat
const bool use_raytrace_kernel = (shader_flags & SD_HAS_RAYTRACE);
if (use_caustics) {
integrator_path_next_sorted(kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE,
integrator_path_next_sorted(kg,
state,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE,
DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE,
shader);
}
else if (use_raytrace_kernel) {
integrator_path_next_sorted(kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE,
integrator_path_next_sorted(kg,
state,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE,
DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE,
shader);
}
else {
integrator_path_next_sorted(kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE,
integrator_path_next_sorted(kg,
state,
DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE,
DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE,
shader);
}