Remove legacy code used for sequencer preview image

This (now removed code) calls gl_Vertex deprecated draws. It was doing
background drawing (color gradient, flat background) which is not used
by any engine.
This commit is contained in:
Dalai Felinto 2018-03-01 18:22:29 -03:00
parent 8f7e3600d1
commit b941d808c1
1 changed files with 0 additions and 9 deletions

View File

@ -2022,15 +2022,6 @@ void ED_view3d_draw_offscreen(
gpuPushMatrix();
gpuLoadIdentity();
/* clear opengl buffers */
if (do_sky) {
view3d_main_region_clear(scene, v3d, ar);
}
else {
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
if ((viewname != NULL && viewname[0] != '\0') && (viewmat == NULL) && rv3d->persp == RV3D_CAMOB && v3d->camera)
view3d_stereo3d_setup_offscreen(eval_ctx, scene, v3d, ar, winmat, viewname);
else