Merge branch 'blender-v2.91-release' into master
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@ -118,6 +118,11 @@ void DepsgraphNodeBuilder::build_splineik_pose(Object *object,
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/* Find the chain's root. */
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bPoseChannel *rootchan = BKE_armature_splineik_solver_find_root(pchan, data);
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if (has_operation_node(
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&object->id, NodeType::EVAL_POSE, rootchan->name, OperationCode::POSE_SPLINE_IK_SOLVER)) {
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return;
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}
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/* Operation node for evaluating/running Spline IK Solver.
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* Store the "root bone" of this chain in the solver, so it knows where to
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* start. */
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