Cleanup: remove BLI_frand ugly global random generator usage from compositor.

This commit is contained in:
Bastien Montagne 2018-06-14 16:24:55 +02:00
parent 3a36cbdfde
commit b9c9b87fa6
2 changed files with 8 additions and 1 deletions

View File

@ -26,6 +26,7 @@ extern "C" {
# include "BLI_math.h"
# include "BLI_utildefines.h"
# include "BLI_rand.h"
# include "PIL_time.h"
}
ScreenLensDistortionOperation::ScreenLensDistortionOperation() : NodeOperation()
@ -59,6 +60,10 @@ void ScreenLensDistortionOperation::initExecution()
{
this->m_inputProgram = this->getInputSocketReader(0);
this->initMutex();
uint rng_seed = (uint)(PIL_check_seconds_timer_i() & UINT_MAX);
rng_seed ^= (uint)GET_INT_FROM_POINTER(m_inputProgram);
this->m_rng = BLI_rng_new(rng_seed);
this->m_cx = 0.5f * (float)getWidth();
this->m_cy = 0.5f * (float)getHeight();
@ -142,7 +147,7 @@ void ScreenLensDistortionOperation::accumulate(MemoryBuffer *buffer,
float dk4 = m_dk4[a];
for (float z = 0; z < ds; ++z) {
float tz = (z + (m_jitter ? BLI_frand() : 0.5f)) * sd;
float tz = (z + (m_jitter ? BLI_rng_get_float(m_rng) : 0.5f)) * sd;
float t = 1.0f - (k4 + tz * dk4) * r_sq;
float xy[2];
@ -192,6 +197,7 @@ void ScreenLensDistortionOperation::deinitExecution()
{
this->deinitMutex();
this->m_inputProgram = NULL;
BLI_rng_free(this->m_rng);
}
void ScreenLensDistortionOperation::determineUV(float result[6], float x, float y) const

View File

@ -31,6 +31,7 @@ private:
* Cached reference to the inputProgram
*/
SocketReader *m_inputProgram;
struct RNG *m_rng;
bool m_fit;
bool m_jitter;