Sequencer: Make naming consistent in header and implementation files

This commit is contained in:
Sergey Sharybin 2020-11-06 15:46:36 +01:00
parent c74086376f
commit ba4da217ce
1 changed files with 2 additions and 2 deletions

View File

@ -527,7 +527,7 @@ static PrefetchJob *seq_prefetch_start(const SeqRenderData *context, float cfra)
}
/* Start or resume prefetching*/
void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost)
void BKE_sequencer_prefetch_start(const SeqRenderData *context, float timeline_frame, float cost)
{
Scene *scene = context->scene;
Editing *ed = scene->ed;
@ -547,7 +547,7 @@ void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, floa
!(playing && cost > 0.9) && ed->cache_flag & SEQ_CACHE_ALL_TYPES && has_strips &&
!G.is_rendering && !G.moving) {
seq_prefetch_start(context, cfra);
seq_prefetch_start(context, timeline_frame);
}
}
}