Tracking: Use proper wrapper around line width and point size
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@ -519,23 +519,23 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin
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if (!tiny) {
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immUniformThemeColor(TH_MARKER_OUTLINE);
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if (TRACK_VIEW_SELECTED(sc, track)) {
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glPointSize(5.0f);
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GPU_point_size(5.0f);
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draw_track_path_points(path, position_attribute, path_start_index, num_all_points);
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}
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/* Draw darker outline for actual path, all line segments at once. */
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glLineWidth(3.0f);
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GPU_line_width(3.0f);
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draw_track_path_lines(path, position_attribute, path_start_index, num_all_points);
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}
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/* Draw all points. */
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glPointSize(3.0f);
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GPU_point_size(3.0f);
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immUniformThemeColor(TH_PATH_BEFORE);
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draw_track_path_points(path, position_attribute, path_start_index, num_points_before);
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immUniformThemeColor(TH_PATH_AFTER);
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draw_track_path_points(path, position_attribute, path_center_index, num_points_after);
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/* Connect points with color coded segments. */
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glLineWidth(1);
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GPU_line_width(1);
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immUniformThemeColor(TH_PATH_BEFORE);
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draw_track_path_lines(path, position_attribute, path_start_index, num_points_before);
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immUniformThemeColor(TH_PATH_AFTER);
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