Cleanup: spelling

This commit is contained in:
Campbell Barton 2021-04-26 22:54:17 +10:00
parent 8f03c9b19a
commit bac9562f15
3 changed files with 4 additions and 4 deletions

View File

@ -114,7 +114,7 @@ struct AttributeInitVArray : public AttributeInit {
* Sometimes data is created before a geometry component is available. In that case, it's
* preferable to move data directly to the created attribute to avoid a new allocation and a copy.
*
* Note that this will only have a benefit for attributes that are stored directly as contigious
* Note that this will only have a benefit for attributes that are stored directly as contiguous
* arrays, so not for some built-in attributes.
*
* The array must be allocated with MEM_*, since `attribute_try_create` will free the array if it

View File

@ -220,8 +220,8 @@ void MASK_OT_shape_key_feather_reset(wmOperatorType *ot)
}
/*
* - loop over selected shapekeys.
* - find firstsel/lastsel pairs.
* - loop over selected shape-keys.
* - find first-selected/last-selected pairs.
* - move these into a temp list.
* - re-key all the original shapes.
* - copy unselected values back from the original.

View File

@ -519,7 +519,7 @@ static bool screen_area_join_ex(
screen_area_join_aligned(C, screen, sa1, sa2);
if (close_all_remainders || offset1 < 0 || offset2 > 0) {
/* Close both if trimiming sa1. */
/* Close both if trimming `sa1`. */
screen_area_close(C, screen, side1);
screen_area_close(C, screen, side2);
}