Cleanup: const pass `keyframes_keylist`.

This commit is contained in:
Jeroen Bakker 2021-08-06 09:10:28 +02:00
parent bc97d78329
commit bb8ce95b5e
2 changed files with 63 additions and 59 deletions

View File

@ -89,7 +89,10 @@ ActKeyColumn *ED_keylist_find_prev(const AnimKeylist *keylist, float cfra)
/* TODO(jbakker): Should we change this to use `ED_keylist_find_next(keys, min_fra)` and only check
* boundary of `max_fra`. */
ActKeyColumn *ED_keylist_find_any_between(const AnimKeylist *keylist, float min_fra, float max_fra)
/* TODO(jbakker): Use const Range2f. */
ActKeyColumn *ED_keylist_find_any_between(const AnimKeylist *keylist,
const float min_fra,
const float max_fra)
{
for (ActKeyColumn *ak = keylist->keys.root; ak;
ak = (ak->cfra < min_fra) ? ak->right : ak->left) {
@ -128,12 +131,12 @@ bool ED_keylist_frame_range(const struct AnimKeylist *keylist, Range2f *r_frame_
}
/* ActKeyColumns (Keyframe Columns) ------------------------------------------ */
BLI_INLINE bool is_cfra_eq(float a, float b)
BLI_INLINE bool is_cfra_eq(const float a, const float b)
{
return IS_EQT(a, b, BEZT_BINARYSEARCH_THRESH);
}
BLI_INLINE bool is_cfra_lt(float a, float b)
BLI_INLINE bool is_cfra_lt(const float a, const float b)
{
return (b - a) > BEZT_BINARYSEARCH_THRESH;
}
@ -144,7 +147,7 @@ short compare_ak_cfraPtr(void *node, void *data)
{
ActKeyColumn *ak = (ActKeyColumn *)node;
const float *cframe = data;
float val = *cframe;
const float val = *cframe;
if (is_cfra_eq(val, ak->cfra)) {
return 0;
@ -168,7 +171,7 @@ typedef struct BezTripleChain {
} BezTripleChain;
/* Categorize the interpolation & handle type of the keyframe. */
static eKeyframeHandleDrawOpts bezt_handle_type(BezTriple *bezt)
static eKeyframeHandleDrawOpts bezt_handle_type(const BezTriple *bezt)
{
if (bezt->h1 == HD_AUTO_ANIM && bezt->h2 == HD_AUTO_ANIM) {
return KEYFRAME_HANDLE_AUTO_CLAMP;
@ -188,14 +191,14 @@ static eKeyframeHandleDrawOpts bezt_handle_type(BezTriple *bezt)
/* Determine if the keyframe is an extreme by comparing with neighbors.
* Ends of fixed-value sections and of the whole curve are also marked.
*/
static eKeyframeExtremeDrawOpts bezt_extreme_type(BezTripleChain *chain)
static eKeyframeExtremeDrawOpts bezt_extreme_type(const BezTripleChain *chain)
{
if (chain->prev == NULL && chain->next == NULL) {
return KEYFRAME_EXTREME_NONE;
}
/* Keyframe values for the current one and neighbors. */
float cur_y = chain->cur->vec[1][1];
const float cur_y = chain->cur->vec[1][1];
float prev_y = cur_y, next_y = cur_y;
if (chain->prev && !IS_EQF(cur_y, chain->prev->vec[1][1])) {
@ -216,20 +219,20 @@ static eKeyframeExtremeDrawOpts bezt_extreme_type(BezTripleChain *chain)
}
/* Bezier handle values for the overshoot check. */
bool l_bezier = chain->prev && chain->prev->ipo == BEZT_IPO_BEZ;
bool r_bezier = chain->next && chain->cur->ipo == BEZT_IPO_BEZ;
float handle_l = l_bezier ? chain->cur->vec[0][1] : cur_y;
float handle_r = r_bezier ? chain->cur->vec[2][1] : cur_y;
const bool l_bezier = chain->prev && chain->prev->ipo == BEZT_IPO_BEZ;
const bool r_bezier = chain->next && chain->cur->ipo == BEZT_IPO_BEZ;
const float handle_l = l_bezier ? chain->cur->vec[0][1] : cur_y;
const float handle_r = r_bezier ? chain->cur->vec[2][1] : cur_y;
/* Detect extremes. One of the neighbors is allowed to be equal to current. */
if (prev_y < cur_y || next_y < cur_y) {
bool is_overshoot = (handle_l > cur_y || handle_r > cur_y);
const bool is_overshoot = (handle_l > cur_y || handle_r > cur_y);
return KEYFRAME_EXTREME_MAX | (is_overshoot ? KEYFRAME_EXTREME_MIXED : 0);
}
if (prev_y > cur_y || next_y > cur_y) {
bool is_overshoot = (handle_l < cur_y || handle_r < cur_y);
const bool is_overshoot = (handle_l < cur_y || handle_r < cur_y);
return KEYFRAME_EXTREME_MIN | (is_overshoot ? KEYFRAME_EXTREME_MIXED : 0);
}
@ -249,8 +252,8 @@ static short compare_ak_bezt(void *node, void *data)
static DLRBT_Node *nalloc_ak_bezt(void *data)
{
ActKeyColumn *ak = MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumn");
BezTripleChain *chain = data;
BezTriple *bezt = chain->cur;
const BezTripleChain *chain = data;
const BezTriple *bezt = chain->cur;
/* store settings based on state of BezTriple */
ak->cfra = bezt->vec[1][0];
@ -269,8 +272,8 @@ static DLRBT_Node *nalloc_ak_bezt(void *data)
static void nupdate_ak_bezt(void *node, void *data)
{
ActKeyColumn *ak = node;
BezTripleChain *chain = data;
BezTriple *bezt = chain->cur;
const BezTripleChain *chain = data;
const BezTriple *bezt = chain->cur;
/* set selection status and 'touched' status */
if (BEZT_ISSEL_ANY(bezt)) {
@ -290,7 +293,7 @@ static void nupdate_ak_bezt(void *node, void *data)
ak->handle_type = MAX2(ak->handle_type, bezt_handle_type(bezt));
/* For extremes, detect when combining different states. */
char new_extreme = bezt_extreme_type(chain);
const char new_extreme = bezt_extreme_type(chain);
if (new_extreme != ak->extreme_type) {
/* Replace the flat status without adding mixed. */
@ -308,7 +311,7 @@ static void nupdate_ak_bezt(void *node, void *data)
/* Comparator callback used for ActKeyColumns and GPencil frame */
static short compare_ak_gpframe(void *node, void *data)
{
bGPDframe *gpf = (bGPDframe *)data;
const bGPDframe *gpf = (bGPDframe *)data;
float frame = gpf->framenum;
return compare_ak_cfraPtr(node, &frame);
@ -318,7 +321,7 @@ static short compare_ak_gpframe(void *node, void *data)
static DLRBT_Node *nalloc_ak_gpframe(void *data)
{
ActKeyColumn *ak = MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumnGPF");
bGPDframe *gpf = (bGPDframe *)data;
const bGPDframe *gpf = (bGPDframe *)data;
/* store settings based on state of BezTriple */
ak->cfra = gpf->framenum;
@ -339,7 +342,7 @@ static DLRBT_Node *nalloc_ak_gpframe(void *data)
static void nupdate_ak_gpframe(void *node, void *data)
{
ActKeyColumn *ak = (ActKeyColumn *)node;
bGPDframe *gpf = (bGPDframe *)data;
const bGPDframe *gpf = (bGPDframe *)data;
/* set selection status and 'touched' status */
if (gpf->flag & GP_FRAME_SELECT) {
@ -361,7 +364,7 @@ static void nupdate_ak_gpframe(void *node, void *data)
/* Comparator callback used for ActKeyColumns and GPencil frame */
static short compare_ak_masklayshape(void *node, void *data)
{
MaskLayerShape *masklay_shape = (MaskLayerShape *)data;
const MaskLayerShape *masklay_shape = (const MaskLayerShape *)data;
float frame = masklay_shape->frame;
return compare_ak_cfraPtr(node, &frame);
@ -371,7 +374,7 @@ static short compare_ak_masklayshape(void *node, void *data)
static DLRBT_Node *nalloc_ak_masklayshape(void *data)
{
ActKeyColumn *ak = MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumnGPF");
MaskLayerShape *masklay_shape = (MaskLayerShape *)data;
const MaskLayerShape *masklay_shape = (const MaskLayerShape *)data;
/* store settings based on state of BezTriple */
ak->cfra = masklay_shape->frame;
@ -387,7 +390,7 @@ static DLRBT_Node *nalloc_ak_masklayshape(void *data)
static void nupdate_ak_masklayshape(void *node, void *data)
{
ActKeyColumn *ak = (ActKeyColumn *)node;
MaskLayerShape *masklay_shape = (MaskLayerShape *)data;
const MaskLayerShape *masklay_shape = (const MaskLayerShape *)data;
/* set selection status and 'touched' status */
if (masklay_shape->flag & MASK_SHAPE_SELECT) {
@ -438,7 +441,9 @@ static void add_masklay_to_keycolumns_list(AnimKeylist *keylist, MaskLayerShape
static const ActKeyBlockInfo dummy_keyblock = {0};
static void compute_keyblock_data(ActKeyBlockInfo *info, BezTriple *prev, BezTriple *beztn)
static void compute_keyblock_data(ActKeyBlockInfo *info,
const BezTriple *prev,
const BezTriple *beztn)
{
memset(info, 0, sizeof(ActKeyBlockInfo));
@ -501,7 +506,7 @@ static void add_keyblock_info(ActKeyColumn *col, const ActKeyBlockInfo *block)
}
}
static void add_bezt_to_keyblocks_list(AnimKeylist *keylist, BezTriple *bezt, int bezt_len)
static void add_bezt_to_keyblocks_list(AnimKeylist *keylist, BezTriple *bezt, const int bezt_len)
{
ActKeyColumn *col = keylist->keys.first;
@ -564,7 +569,7 @@ static void add_bezt_to_keyblocks_list(AnimKeylist *keylist, BezTriple *bezt, in
* This must be called even by animation sources that don't generate
* keyblocks to keep the data structure consistent after adding columns.
*/
static void update_keyblocks(AnimKeylist *keylist, BezTriple *bezt, int bezt_len)
static void update_keyblocks(AnimKeylist *keylist, BezTriple *bezt, const int bezt_len)
{
/* Recompute the prev/next linked list. */
BLI_dlrbTree_linkedlist_sync(&keylist->keys);
@ -599,13 +604,13 @@ static void update_keyblocks(AnimKeylist *keylist, BezTriple *bezt, int bezt_len
/* --------- */
bool actkeyblock_is_valid(ActKeyColumn *ac)
bool actkeyblock_is_valid(const ActKeyColumn *ac)
{
return ac != NULL && ac->next != NULL && ac->totblock > 0;
}
/* Checks if ActKeyBlock should exist... */
int actkeyblock_get_valid_hold(ActKeyColumn *ac)
int actkeyblock_get_valid_hold(const ActKeyColumn *ac)
{
/* check that block is valid */
if (!actkeyblock_is_valid(ac)) {
@ -618,19 +623,17 @@ int actkeyblock_get_valid_hold(ActKeyColumn *ac)
/* *************************** Keyframe List Conversions *************************** */
void summary_to_keylist(bAnimContext *ac, AnimKeylist *keylist, int saction_flag)
void summary_to_keylist(bAnimContext *ac, AnimKeylist *keylist, const int saction_flag)
{
if (ac) {
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* get F-Curves to take keyframes from */
filter = ANIMFILTER_DATA_VISIBLE;
const eAnimFilter_Flags filter = ANIMFILTER_DATA_VISIBLE;
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* loop through each F-Curve, grabbing the keyframes */
for (ale = anim_data.first; ale; ale = ale->next) {
for (const bAnimListElem *ale = anim_data.first; ale; ale = ale->next) {
/* Why not use all #eAnim_KeyType here?
* All of the other key types are actually "summaries" themselves,
* and will just end up duplicating stuff that comes up through
@ -657,12 +660,10 @@ void summary_to_keylist(bAnimContext *ac, AnimKeylist *keylist, int saction_flag
}
}
void scene_to_keylist(bDopeSheet *ads, Scene *sce, AnimKeylist *keylist, int saction_flag)
void scene_to_keylist(bDopeSheet *ads, Scene *sce, AnimKeylist *keylist, const int saction_flag)
{
bAnimContext ac = {NULL};
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
bAnimListElem dummychan = {NULL};
@ -681,23 +682,21 @@ void scene_to_keylist(bDopeSheet *ads, Scene *sce, AnimKeylist *keylist, int sac
ac.datatype = ANIMCONT_CHANNEL;
/* get F-Curves to take keyframes from */
filter = ANIMFILTER_DATA_VISIBLE; /* curves only */
const eAnimFilter_Flags filter = ANIMFILTER_DATA_VISIBLE; /* curves only */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* loop through each F-Curve, grabbing the keyframes */
for (ale = anim_data.first; ale; ale = ale->next) {
for (const bAnimListElem *ale = anim_data.first; ale; ale = ale->next) {
fcurve_to_keylist(ale->adt, ale->data, keylist, saction_flag);
}
ANIM_animdata_freelist(&anim_data);
}
void ob_to_keylist(bDopeSheet *ads, Object *ob, AnimKeylist *keylist, int saction_flag)
void ob_to_keylist(bDopeSheet *ads, Object *ob, AnimKeylist *keylist, const int saction_flag)
{
bAnimContext ac = {NULL};
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
bAnimListElem dummychan = {NULL};
Base dummybase = {NULL};
@ -719,11 +718,11 @@ void ob_to_keylist(bDopeSheet *ads, Object *ob, AnimKeylist *keylist, int sactio
ac.datatype = ANIMCONT_CHANNEL;
/* get F-Curves to take keyframes from */
filter = ANIMFILTER_DATA_VISIBLE; /* curves only */
const eAnimFilter_Flags filter = ANIMFILTER_DATA_VISIBLE; /* curves only */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* loop through each F-Curve, grabbing the keyframes */
for (ale = anim_data.first; ale; ale = ale->next) {
for (const bAnimListElem *ale = anim_data.first; ale; ale = ale->next) {
fcurve_to_keylist(ale->adt, ale->data, keylist, saction_flag);
}
@ -733,7 +732,7 @@ void ob_to_keylist(bDopeSheet *ads, Object *ob, AnimKeylist *keylist, int sactio
void cachefile_to_keylist(bDopeSheet *ads,
CacheFile *cache_file,
AnimKeylist *keylist,
int saction_flag)
const int saction_flag)
{
if (cache_file == NULL) {
return;
@ -753,18 +752,18 @@ void cachefile_to_keylist(bDopeSheet *ads,
/* get F-Curves to take keyframes from */
ListBase anim_data = {NULL, NULL};
int filter = ANIMFILTER_DATA_VISIBLE; /* curves only */
const eAnimFilter_Flags filter = ANIMFILTER_DATA_VISIBLE; /* curves only */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* loop through each F-Curve, grabbing the keyframes */
LISTBASE_FOREACH (bAnimListElem *, ale, &anim_data) {
LISTBASE_FOREACH (const bAnimListElem *, ale, &anim_data) {
fcurve_to_keylist(ale->adt, ale->data, keylist, saction_flag);
}
ANIM_animdata_freelist(&anim_data);
}
void fcurve_to_keylist(AnimData *adt, FCurve *fcu, AnimKeylist *keylist, int saction_flag)
void fcurve_to_keylist(AnimData *adt, FCurve *fcu, AnimKeylist *keylist, const int saction_flag)
{
if (fcu && fcu->totvert && fcu->bezt) {
/* apply NLA-mapping (if applicable) */
@ -801,7 +800,10 @@ void fcurve_to_keylist(AnimData *adt, FCurve *fcu, AnimKeylist *keylist, int sac
}
}
void agroup_to_keylist(AnimData *adt, bActionGroup *agrp, AnimKeylist *keylist, int saction_flag)
void agroup_to_keylist(AnimData *adt,
bActionGroup *agrp,
AnimKeylist *keylist,
const int saction_flag)
{
FCurve *fcu;
@ -813,7 +815,7 @@ void agroup_to_keylist(AnimData *adt, bActionGroup *agrp, AnimKeylist *keylist,
}
}
void action_to_keylist(AnimData *adt, bAction *act, AnimKeylist *keylist, int saction_flag)
void action_to_keylist(AnimData *adt, bAction *act, AnimKeylist *keylist, const int saction_flag)
{
FCurve *fcu;

View File

@ -154,34 +154,36 @@ bool ED_keylist_frame_range(const struct AnimKeylist *keylist, struct Range2f *r
void fcurve_to_keylist(struct AnimData *adt,
struct FCurve *fcu,
struct AnimKeylist *keylist,
int saction_flag);
const int saction_flag);
/* Action Group */
void agroup_to_keylist(struct AnimData *adt,
struct bActionGroup *agrp,
struct AnimKeylist *keylist,
int saction_flag);
const int saction_flag);
/* Action */
void action_to_keylist(struct AnimData *adt,
struct bAction *act,
struct AnimKeylist *keylist,
int saction_flag);
const int saction_flag);
/* Object */
void ob_to_keylist(struct bDopeSheet *ads,
struct Object *ob,
struct AnimKeylist *keylist,
int saction_flag);
const int saction_flag);
/* Cache File */
void cachefile_to_keylist(struct bDopeSheet *ads,
struct CacheFile *cache_file,
struct AnimKeylist *keylist,
int saction_flag);
const int saction_flag);
/* Scene */
void scene_to_keylist(struct bDopeSheet *ads,
struct Scene *sce,
struct AnimKeylist *keylist,
int saction_flag);
const int saction_flag);
/* DopeSheet Summary */
void summary_to_keylist(struct bAnimContext *ac, struct AnimKeylist *keylist, int saction_flag);
void summary_to_keylist(struct bAnimContext *ac,
struct AnimKeylist *keylist,
const int saction_flag);
/* Grease Pencil datablock summary */
void gpencil_to_keylist(struct bDopeSheet *ads,
struct bGPdata *gpd,
@ -199,10 +201,10 @@ void mask_to_keylist(struct bDopeSheet *ads,
short compare_ak_cfraPtr(void *node, void *data);
/* Checks if ActKeyColumn has any block data */
bool actkeyblock_is_valid(ActKeyColumn *ac);
bool actkeyblock_is_valid(const ActKeyColumn *ac);
/* Checks if ActKeyColumn can be used as a block (i.e. drawn/used to detect "holds") */
int actkeyblock_get_valid_hold(ActKeyColumn *ac);
int actkeyblock_get_valid_hold(const ActKeyColumn *ac);
#ifdef __cplusplus
}