UI: Use Plural Panel Names

This commit is contained in:
Aaron Carlisle 2019-06-30 12:49:49 -04:00
parent ea4b279c32
commit bbb3500c97
Notes: blender-bot 2023-02-14 04:40:22 +01:00
Referenced by issue #66310, child of / copy location slows the sstem
Referenced by issue #66287, Invalid function call in file 2.80\scripts\startup\bl_operators\freestyle.py on line 222
1 changed files with 3 additions and 3 deletions

View File

@ -223,7 +223,7 @@ class PHYSICS_PT_cloth_shape(PhysicButtonsPanel, Panel):
class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
bl_label = "Collision"
bl_label = "Collisions"
bl_parent_id = 'PHYSICS_PT_cloth'
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
@ -244,7 +244,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
bl_label = "Object Collision"
bl_label = "Object Collisions"
bl_parent_id = 'PHYSICS_PT_cloth_collision'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
@ -276,7 +276,7 @@ class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
class PHYSICS_PT_cloth_self_collision(PhysicButtonsPanel, Panel):
bl_label = "Self Collision"
bl_label = "Self Collisions"
bl_parent_id = 'PHYSICS_PT_cloth_collision'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}