UI: Use Plural Panel Names
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blender-bot
2023-02-14 04:40:22 +01:00
Referenced by issue #66310, child of / copy location slows the sstem Referenced by issue #66287, Invalid function call in file 2.80\scripts\startup\bl_operators\freestyle.py on line 222
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@ -223,7 +223,7 @@ class PHYSICS_PT_cloth_shape(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
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bl_label = "Collision"
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bl_label = "Collisions"
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bl_parent_id = 'PHYSICS_PT_cloth'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@ -244,7 +244,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
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bl_label = "Object Collision"
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bl_label = "Object Collisions"
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bl_parent_id = 'PHYSICS_PT_cloth_collision'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@ -276,7 +276,7 @@ class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_cloth_self_collision(PhysicButtonsPanel, Panel):
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bl_label = "Self Collision"
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bl_label = "Self Collisions"
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bl_parent_id = 'PHYSICS_PT_cloth_collision'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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