Cleanup: spelling
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@ -114,7 +114,7 @@ class GHOST_NDOFManager {
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virtual bool available() = 0;
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/**
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* Rach platform's device detection should call this
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* Each platform's device detection should call this
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* use standard USB/HID identifiers.
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*/
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bool setDevice(unsigned short vendor_id, unsigned short product_id);
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@ -148,8 +148,8 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
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}
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/* See "Recursive Gabor Filtering" by Young/VanVliet
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* all factors here in double.prec.
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* Required, because for single.prec it seems to blow up if sigma > ~200 */
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* all factors here in double-precision.
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* Required, because for single-precision floating point seems to blow up if `sigma > ~200`. */
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if (sigma >= 3.556f) {
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q = 0.9804f * (sigma - 3.556f) + 2.5091f;
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}
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@ -158,7 +158,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
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}
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q2 = q * q;
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sc = (1.1668 + q) * (3.203729649 + (2.21566 + q) * q);
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/* No gabor filtering here, so no complex multiplies, just the regular coefs.
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/* No gabor filtering here, so no complex multiplies, just the regular coefficients.
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* all negated here, so as not to have to recalc Triggs/Sdika matrix. */
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cf[1] = q * (5.788961737 + (6.76492 + 3.0 * q) * q) / sc;
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cf[2] = -q2 * (3.38246 + 3.0 * q) / sc;
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@ -168,7 +168,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
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/* Triggs/Sdika border corrections,
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* it seems to work, not entirely sure if it is actually totally correct,
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* Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
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* Besides J.M.Geusebroek's `anigauss.c` (see http://www.science.uva.nl/~mark),
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* found one other implementation by Cristoph Lampert,
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* but neither seem to be quite the same, result seems to be ok so far anyway.
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* Extra scale factor here to not have to do it in filter,
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@ -340,7 +340,7 @@ void OVERLAY_outline_cache_populate(OVERLAY_Data *vedata,
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if (shgroup && geom) {
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if (ob->type == OB_POINTCLOUD) {
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/* Draw range to avoid drawcall batching messing up the instance attrib. */
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/* Draw range to avoid drawcall batching messing up the instance attribute. */
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DRW_shgroup_call_instance_range(shgroup, ob, geom, 0, 0);
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}
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else {
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@ -128,7 +128,7 @@ static void workbench_cache_sculpt_populate(WORKBENCH_PrivateData *wpd,
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BLI_INLINE void workbench_object_drawcall(DRWShadingGroup *grp, struct GPUBatch *geom, Object *ob)
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{
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if (ob->type == OB_POINTCLOUD) {
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/* Draw range to avoid drawcall batching messing up the instance attrib. */
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/* Draw range to avoid drawcall batching messing up the instance attribute. */
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DRW_shgroup_call_instance_range(grp, ob, geom, 0, 0);
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}
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else {
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@ -770,9 +770,9 @@ GPUBatch *DRW_cache_normal_arrow_get(void)
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}
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/* -------------------------------------------------------------------- */
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/** \name Dummy vbos
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/** \name Dummy VBO's
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*
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* We need a dummy vbo containing the vertex count to draw instances ranges.
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* We need a dummy VBO containing the vertex count to draw instances ranges.
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*
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* \{ */
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@ -74,7 +74,7 @@ static void draw_call_sort(DRWCommand *array, DRWCommand *array_tmp, int array_l
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return;
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}
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}
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/* Cumulate batch indices */
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/* Accumulate batch indices */
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for (int i = 1; i < ARRAY_SIZE(idx); i++) {
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idx[i] += idx[i - 1];
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}
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@ -266,7 +266,7 @@ void DRW_text_edit_mesh_measure_stats(ARegion *region,
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}
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const short edge_tex_sep = (short)((edge_tex_count - 1) * 5.0f * U.dpi_fac);
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/* make the precision of the display value proportionate to the gridsize */
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/* Make the precision of the display value proportionate to the grid-size. */
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if (grid <= 0.01f) {
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conv_float = "%.6g";
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@ -127,7 +127,7 @@ BLI_INLINE const char *GPU_vertformat_attr_name_get(const GPUVertFormat *format,
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}
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/* WARNING: Can only rename using a string with same character count.
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* WARNING: This removes all other aliases of this attrib */
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* WARNING: This removes all other aliases of this attribute. */
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void GPU_vertformat_attr_rename(GPUVertFormat *format, int attr, const char *new_name);
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void GPU_vertformat_safe_attr_name(const char *attr_name, char *r_safe_name, uint max_len);
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@ -108,7 +108,7 @@ static uint16_t vbo_bind(const ShaderInterface *interface,
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return enabled_attrib;
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}
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/* Update the Attrib Binding of the currently bound VAO. */
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/* Update the Attribute Binding of the currently bound VAO. */
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void GLVertArray::update_bindings(const GLuint vao,
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const GPUBatch *batch_, /* Should be GLBatch. */
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const ShaderInterface *interface,
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@ -1090,7 +1090,7 @@ void AnimationImporter::translate_Animations(
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apply_matrix_curves(ob, animcurves, root, node, transform);
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}
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else {
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/* calculate rnapaths and array index of fcurves according to transformation and
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/* Calculate RNA-paths and array index of F-curves according to transformation and
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* animation class */
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Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path);
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