Fix: Build issue with MSVC
std::min was used without including the algorithm header. Seems to be implicitly included by something in newer MSVC versions and GCC, however vs16.4 needed a little help here.
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@ -23,6 +23,7 @@
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// Modifications copyright 2021 Blender Foundation. All rights reserved.
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#include "internal/evaluator/patch_map.h"
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#include <algorithm>
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using OpenSubdiv::Far::ConstPatchParamArray;
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using OpenSubdiv::Far::Index;
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